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{{for|the Pet Battle ability|Moonfire (pet battle ability)}}
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{{ood}}
 
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<onlyinclude>{{Infobox ability
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{{#data:infobox ability
 
|name=Moonfire
 
|name=Moonfire
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|image=Spell_Nature_StarFall
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|icon=Spell_Nature_StarFall
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|description=Burns the enemy for X to Y Arcane damage and then an additional Z Arcane damage over 12 sec.
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|description=A quick beam of lunar light burns the enemy for (20% of Spell power) Arcane damage and then an additional (156.6% of Spell power) Arcane damage over 18 sec.<br/><br/>{{SpecIcon|Balance}}{{text|white|Generates 6 Astral Power.}}
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|class=[[Druid]]
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|class=Druid
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|level=2
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|type=Offensive
 
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|school=[[Arcane]]
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|school=Arcane
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|cost=18%-21% of [[base mana]]
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|cost=6% of base mana
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|range=30
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|range=40 yd
 
|cast_time=Instant
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|rangeunit=yd
 
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|improvements=[[Celestial Guardian]], [[Cosmic Rapidity]], [[Crescent Burn]], [[Denizen of the Dream]], [[Dying Stars]], [[Galactic Guardian]], [[Gore (druid talent)]], [[Moonless Night]], [[Protector of the Pack]], [[Shooting Stars]], [[Twin Moonfire]], [[Twin Moons]]
|cast_time=Instant
 
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|debuff_type=Magic
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|ranks=12
 
 
|debuff_desc=Suffering (17.4% of Spell power) Arcane damage every 2 seconds.
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|buff_name=Moonfire
 
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|debuff_dur=18 sec
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|buff_type=Magic
 
 
}}
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|buff_image=Spell_Nature_StarFall
 
|buff_desc=(Z/4) Arcane damage every 3 seconds.
 
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|buff_dur=12 sec
 
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|debuff=
 
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}}</onlyinclude>
 
 
:''"In all other things, moderation." <ref>''[[World of Warcraft Trading Card Game]]</ref>
 
:''"In all other things, moderation." <ref>''[[World of Warcraft Trading Card Game]]</ref>
   
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'''Moonfire''' is a [[druid]] [[DoT]] spell.
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'''Moonfire''' is an instant cast offensive spell that deals direct arcane damage along with a 12 second [[DoT]] that also deals arcane damage. It has become one of the [[Druid]]'s signiture abilities that is most commonly used by Balance and Restoration Druids, however; this unique ability can also be a viable method for pulling [[mobs]] or finishing off fleeing enemies if specced into the Feral Combat tree.
 
   
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== Table ==
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==Tips and tactics==
 
*It was originally considered an excellent choice for [[pull]]ing, regardless of the druid's specialization due to its instant cast and long lasting [[DoT]].
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Moonfire is available at level 4 for {{cost|||93}}.
 
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**However in Shadowlands retail edition, a more recent practice is to first pre-cast [[Wrath]] before casting this spell, as Wrath has a cast and travel time and so makes efficient use of time out of combat, whereas Moonfire would hit instantly and draw aggro.
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{| class="darktable zebra" style="text-align: center"
 
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*[[Sunfire]] and Moonfire both apply most of their damage over time (known as a DoT effect). When targets would die quickly (eg, before the DoT runs its full duration) it may not be worth spending the GCD on this spell, as this gets little damage out of the DoT component and others spells may be more effective.
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! Level || Base [[Mana]] Cost || [[Direct damage|DD]] !! [[Damage over Time|DoT]] !! Duration
 
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*If an enemy is at low health you can finish them off by spamming several Moonfires or Sunfires in a row. This is low DPS, but as instant-cast spells this can be done on the move to a fleeing enemy or in PvP.
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|-
 
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! 1
 
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| - || - || - || -
 
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|-
 
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! 2
 
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| - || - || - || -
 
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|-
 
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! 3
 
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| - || - || - || -
 
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|-
 
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! 4
 
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| 12% || 8 || 20 || 12 sec.
 
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|-
 
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! 5
 
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| 11% || 9 || 24 || 12 sec.
 
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|-
 
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! 6
 
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| 11% || 9 || 24 || 12 sec.
 
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|-
 
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! 7
 
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| 10% || 10 || 24 || 12 sec.
 
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|-
 
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! 8
 
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| 11% || 10 || 24 || 12 sec.
 
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|-
 
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! 9
 
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| 10% || 10 || 24 || 12 sec.
 
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|-
 
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! 10
 
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| 10% || 10 || 24 || 12 sec.
 
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|-
 
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! 11
 
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| 10% || 11 || 32 || 12 sec.
 
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|-
 
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! 12
 
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| 10% || 11 || 32 || 12 sec.
 
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|-
 
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! 13
 
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| 10% || 12 || 32 || 12 sec.
 
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|-
 
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! 14
 
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| 10% || 12 || 32 || 12 sec.
 
|}
 
   
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==Notes==
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==Trivia==
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*Moonfire is [[hswiki:Moonfire|a basic Druid spell]] in ''[[Hearthstone (game)|Hearthstone]]''. The flavor text reads: ''""Cast Moonfire, and never stop." - How to Be a Druid, Chapter 5, Section 3"''
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*Keeping [[Moonfire]]'s [[DoT]] effect along with [[Insect Swarm]] up on enemies will account for a large portion of the overall damage done by the druid to the target. Thus these two spells are of the upmost importance to keep active on enemy targets at all times.
 
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*Moonfire is one of [[Malfurion Stormrage|Malfurion's]] abilities in ''[[Heroes of the Storm]]''.
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*If the druid is specced into the Balance tree then upon entering a [[Solar Eclipse]], [[Moonfire]] will be "morph" into [[Sunfire]] and will remain so until the druid leaves [[Solar Eclipse]].
 
   
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== Talents ==
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==Patch changes==
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*{{Hotfix|date=2023-08-21|bluenote=Fixed an issue where Moonfire was not updating quick enough after receiving a Mastery increase from an external source.}}
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{| class="darktable zebra"
 
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*{{Hotfix|date=2023-06-05|bluenote=Now generates 4 Astral Power when cast in PvP combat (was 6).}}
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|-
 
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*{{Patch 10.1.0|note=Moonfire generates 6 Astral Power (was 2).}}
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! Talent !! Points Needed
 
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*{{Hotfix|date=2022-12-12|bluenote=Damage reduced by 20% in PvP combat.}}
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|-
 
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*{{Patch 10.0.0|note=Rank 2 effects made baseline. Rank 3 removed.}}
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| [[Moonfury]]
 
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*{{Patch 9.0.2|note=Rank 2 is now learned at level 14 (was 9).}}
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| Balance (Starts With)
 
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*{{Patch 9.0.1|note=
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|-
 
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**Now generates 2 Astral Power (was 3).
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| [[Nature's Grace]] (3)
 
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**Now learned at level 2 (was 3).
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| Balance (0)
 
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**Rank 2 added at level 9: Duration increased by 4 sec.
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|-
 
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**Rank 3 added for Balance at level 33: Moonfire duration increased by 6 sec.}}
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| [[Nature's Majesty]] (2)
 
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*{{Patch 8.3.0|note=Damage and periodic damage reduced by 10%.}}
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| Balance (0)
 
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*{{Patch 8.2.0|note=No longer castable in cat and bear forms by default.}}
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|-
 
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*{{Patch 7.1.5|note=Increased the damage of Moonfire by 4%.}}
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| [[Genesis]] (3)
 
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*{{Patch 7.1.0|note=Now learned at level 3 (was 10).}}
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| Balance (5)
 
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*{{Hotfix|date=2016-09-23|bluenote=Moonfire damage increased by 10%.}}
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|-
 
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*{{Hotfix|date=2016-08-22|bluenote=Moonfire and [[:Sunfire]] DoT damage has been decreased to 50% per tick (was 55%).}}
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| [[Moonglow (druid talent)]] (3)
 
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*{{Patch 7.0.3|note=Duration increased to 16 seconds (from 14). Now learned at level 10 (was 3).}}
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| Balance (5)
 
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*{{Patch 6.2.3|note=Damage has been increased by 6%.}}
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|-
 
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*{{Patch 6.2.0|note=Now deals 4% less damage.}}
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| [[Balance of Power]] (2)
 
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*{{Patch 6.1.0|note=Mana cost has been reduced by 55%.}}
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| Balance (5)
 
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*{{Patch 6.0.2|note=
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|-
 
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**Now has a base duration of 20 seconds (up from 14 seconds), but is no longer extended by [[Starfire]] and [[Starsurge]] critical strikes. Upon reaching 100 Lunar Energy, the next Moonfire deals 100% additional initial damage.
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| [[Shooting Stars]] (2)
 
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**Moonfire and Sunfire will now replace each other on the [[Action Bar]] when switching cycles on the [[Eclipse Bar]].}}
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| Balance (10)
 
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*{{Patch 5.0.4|note=No longer generates any Energy or changes into Sunfire while in Solar Eclipse. Duration increased from 12 to 14 sec. Now learned at level 3 (was 4).}}
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|-
 
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*{{Hotfix|date=2011-07-19|bluenote=Moonfire will now generate Lunar Energy when crossing from Solar to Lunar on the Eclipse bar.}}
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| [[Sunfire]] (1)
 
 
*{{Patch 4.0.6|note=Now costs 9% of base mana, down from 18% of base mana.}}
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| Balance (20)
 
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*{{Patch 4.0.1|note=Now lasts 12 seconds (was 9) and has a 40 yd range (was 30).}}
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|-
 
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*{{Patch 3.0.8|note=Moonfire has a new spell animation.}}
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| [[Lunar Shower]] (3)
 
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| Balance (25 and Sunfire)
 
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|}
 
   
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== Related Glyphs ==
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==See also==
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*[[Moonfire (Fires of Outland)]], TCG card
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[[Glyph of Moonfire]] increases the periodic damage of the [[DoT]] that moonfire applies by 20%. This is considered one of the best prime glyphs for Balance Druids due to the increased damage of this ability as of [[patch 4.0.1]].
 
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==Tips and tactics==
 
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*Generally this ability along with [[Insect Swarm]] add up to a large portion of the overall damage that Balance Druids deal during a fight, especially if both are glyphed. Thus opening with [[Moonfire]] followed by [[Insect Swarm]] or vice versa is the best option, however; [[Faerie Fire]] is also a good opener for longer lasting fights or when facing enimies that can [[Stealth]].
 
*It's often considered an excellent choice for pulling, regardless of the druid's spec due to its instant cast and long lasting [[DoT]].
 
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*The talent [[Lunar Shower]] is makes [[Moonfire]]'s direct damage increase by 90% AND turns it into one of the cheapest abilities in the druid's arsenal making it cost only 33 mana at level 85 IF three stacks are active. Thus this talent is worth investing in for fights that require lots of movement or if mana becomes an issue. It's also good for [[kiting]] in [[PvP]] or finishing off fleeing enemies.
 
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*The only disadvantage of this spell, which other [[DoT]] spells face is well is that reapplying it (which is common since moonfire is easy to spam) cancels the periodic damage effect that was put on the target from the initial cast. Thus to increasing overall damage, cast this spell once and let the [[DoT]] do its work. When it wears off reapply then rinse and repeat.
 
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*The [[DoT]] effect of this spell will not be overwritten by lower ranks of the spell, but the initial damage will still occur.
 
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== Patch changes ==
 
* {{Patch 4.0.6|note=Now costs 9% of base mana, down from 18% of base mana.}}
 
   
 
==References==
 
==References==
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{{reflist}}
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{{Reflist}}
   
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== External links ==
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==External links==
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{{elinks-spell|8921}}<!--Old Rank 2 ID: 326646. Rank 3 converted into Improved Moonfire (removed from beta)-->
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{elinks-spell|8921}}
 
   
 
{{Classfooter|Druid}}
 
{{Classfooter|Druid}}
   
 
[[Category:Magic debuffs]]
 
[[Category:Hearthstone cards]]
   
 
[[es:Fuego lunar]]
 
[[es:Fuego lunar]]
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[[ru:Š›ŃƒŠ½Š½Ń‹Š¹ Š¾Š³Š¾Š½ŃŒ]]
 
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[[Category:Druid abilities]]
 
[[Category:Arcane spells]]
 
[[Category:Magic debuffs]]
 

Latest revision as of 22:44, 28 August 2023

For the Pet Battle ability, see Peticon-magical Spell nature starfall [Moonfire].
Moonfire
Spell nature starfall
  • Moonfire
  • Level 2 druid ability
  • 40 yd range
  • 6% of base mana
  • Instant
  • A quick beam of lunar light burns the enemy for (20% of Spell power) Arcane damage and then an additional (156.6% of Spell power) Arcane damage over 18 sec.

    BalanceGenerates 6 Astral Power.
Properties
Class Druid
School Arcane
Cooldown None/Global Cooldown
Other information
Level learned 2
Improvements Ability druid protectorofthepack [Celestial Guardian], Spell druid swarm [Cosmic Rapidity], Spell nature starfall [Crescent Burn], Inv faeriedragon2 orange [Denizen of the Dream], Artifactability balancedruid moonandstars [Dying Stars], Spell frost iceclaw [Galactic Guardian], Spell druid bearhug [Gore], Artifactability balancedruid newmoon [Moonless Night], Ability druid denmother [Protector of the Pack], Spell priest divinestar shadow2 [Shooting Stars], Spell nature starfall [Twin Moonfire], Spell nature starfall [Twin Moons]
Related debuff
Spell nature starfall
  • Magic
  • Moonfire
  • Suffering (17.4% of Spell power) Arcane damage every 2 seconds.
  • Duration: 18 sec
"In all other things, moderation." [1]

Moonfire is a druid DoT spell.

Tips and tactics

  • It was originally considered an excellent choice for pulling, regardless of the druid's specialization due to its instant cast and long lasting DoT.
    • However in Shadowlands retail edition, a more recent practice is to first pre-cast Spell nature wrathv2 [Wrath] before casting this spell, as Wrath has a cast and travel time and so makes efficient use of time out of combat, whereas Moonfire would hit instantly and draw aggro.
  • Ability mage firestarter [Sunfire] and Moonfire both apply most of their damage over time (known as a DoT effect). When targets would die quickly (eg, before the DoT runs its full duration) it may not be worth spending the GCD on this spell, as this gets little damage out of the DoT component and others spells may be more effective.
  • If an enemy is at low health you can finish them off by spamming several Moonfires or Sunfires in a row. This is low DPS, but as instant-cast spells this can be done on the move to a fleeing enemy or in PvP.

Trivia

Patch changes

  • Dragonflight Hotfix (2023-08-21): Fixed an issue where Moonfire was not updating quick enough after receiving a Mastery increase from an external source.
  • Dragonflight Hotfix (2023-06-05): Now generates 4 Astral Power when cast in PvP combat (was 6).
  • Dragonflight Patch 10.1.0 (2023-05-02): Moonfire generates 6 Astral Power (was 2).
  • Dragonflight Hotfix (2022-12-12): Damage reduced by 20% in PvP combat.
  • Dragonflight Patch 10.0.0 (2022-10-25): Rank 2 effects made baseline. Rank 3 removed.
  • Shadowlands Patch 9.0.2 (2020-11-17): Rank 2 is now learned at level 14 (was 9).
  • Shadowlands Patch 9.0.1 (2020-10-13):
    • Now generates 2 Astral Power (was 3).
    • Now learned at level 2 (was 3).
    • Rank 2 added at level 9: Duration increased by 4 sec.
    • Rank 3 added for Balance at level 33: Moonfire duration increased by 6 sec.
  • Battle for Azeroth Patch 8.3.0 (2020-01-14): Damage and periodic damage reduced by 10%.
  • Battle for Azeroth Patch 8.2.0 (2019-06-25): No longer castable in cat and bear forms by default.
  • Legion Patch 7.1.5 (2017-01-10): Increased the damage of Moonfire by 4%.
  • Legion Patch 7.1.0 (2016-10-25): Now learned at level 3 (was 10).
  • Legion Hotfix (2016-09-23): Moonfire damage increased by 10%.
  • Legion Hotfix (2016-08-22): Moonfire and Sunfire DoT damage has been decreased to 50% per tick (was 55%).
  • Legion Patch 7.0.3 (2016-07-19): Duration increased to 16 seconds (from 14). Now learned at level 10 (was 3).
  • Warlords of Draenor Patch 6.2.3 (2015-11-17): Damage has been increased by 6%.
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Now deals 4% less damage.
  • Warlords of Draenor Patch 6.1.0 (2015-02-24): Mana cost has been reduced by 55%.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now has a base duration of 20 seconds (up from 14 seconds), but is no longer extended by Spell arcane starfire [Starfire] and Spell arcane arcane03 [Starsurge] critical strikes. Upon reaching 100 Lunar Energy, the next Moonfire deals 100% additional initial damage.
    • Moonfire and Sunfire will now replace each other on the Action Bar when switching cycles on the Eclipse Bar.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): No longer generates any Energy or changes into Sunfire while in Solar Eclipse. Duration increased from 12 to 14 sec. Now learned at level 3 (was 4).
  • Cataclysm Hotfix (2011-07-19): Moonfire will now generate Lunar Energy when crossing from Solar to Lunar on the Eclipse bar.
  • Cataclysm Patch 4.0.6 (2011-02-08): Now costs 9% of base mana, down from 18% of base mana.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now lasts 12 seconds (was 9) and has a 40 yd range (was 30).
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Moonfire has a new spell animation.

See also

References

External links