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Divine Storm
Inv misc questionmark
  • Divine Storm
  • Paladin ability
  • 5 yd range
  • 12% of base mana
  • 10 sec cooldown
  • Instant
  • An instant weapon attack that causes damage to up to 4 enemies within 8 yards. The divine storm heals up to 3 party or raid members for 25% of the damage caused.
Properties
Class Paladin
School Holy
Cooldown 10 seconds
Talents
Talent tree Retribution, Tier 11
"The Light infuses me with righteous power! My cause is just!"
—Justice Blindburn
[1]

Divine Storm is a 51 point talent in the Paladin's retribution tree, introduced in the Wrath of the Lich King expansion pack. The ability is somewhat similar to a warrior's Ability whirlwind [Whirlwind] ability, but with the added utility of a healing effect. This ability manifests as gold colored hammers and streams of light swirling around the paladin. This ability can proc seal effects. Although this does not affect the ppm of seals, when used on multiple enemies it can proc the effects of Spell holy righteousnessaura [Seal of Wisdom] and Spell holy healingaura [Seal of Light] several times, resulting in a large mana or health gain. It can also proc damage dealing seals such as SoC or Spell holy righteousnessaura [Seal of Righteousness].

The original skill dealt holy damage, but shortly after patch 3.0.2 went live, the pvp community called for Retribution Paladin's burst to be toned down, as a result, this spell was changed to deal physical damage, along with other changes, such as the removal of all critical strike damage increasing talents from the talent tree.

Improvement Talents

  • The Art of War increases the damage dealt by Divine Storm by 5/10%.
  • Ability paladin righteousvengeance [Righteous Vengeance] - whenever your Divine Storm critically strikes, the target will take an additional 10/20/30% of the damage caused over the next 8 seconds.


Healing from Divine Storm

Apparently , healing from divine storm goes first to person with lowest HP . If that person will be topped, rest of healing will go to second person . If that person will be topped, rest will go to third person. In other words in normal raid situation, it will almost never overheal.

Related Items

  • The Retribution focused Tier 7 2-piece set bonus increases the damage dealt by your Divine Storm by 10%.
  • Glyph of Divine Storm - Increases amount of healing done by 15% of damage. In other words , Divine Storm heals now for 40% of damage caused.

External links


  1. ^ TCGSW, #61
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