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Dragon's Breath

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Dragon's Breath
  • Dragon's Breath
  • 20 sec cooldown
  • 4.0% of base mana
  • Instant cast
  • Targets in a cone in front of the caster take X Fire damage and are disoriented for 4 sec.

    Any direct damaging attack will revive targets.
Usable by
ClassMage
Properties
TypeOffensive
SchoolFire
Cooldown20 sec (GCD 1.5 sec)
Talents
SpecializationFire
Level required62
Related debuff
  • Magic
  • Dragon's Breath
  • Disoriented.
  • Duration: 4 seconds
TCG image
Dragon'sBreathTCG
Seared to imperfection.[1]

Dragon's Breath is a mage ability learned at level 62 for those with the Fire specialization. It is a point-blank area of effect spell that deals fire direct damage and disorients all enemies for 4 seconds. The area of effect is similar to Cone of Cold, a 90 degree arc region extending 10 yards in front of the caster.

Tips

Disorient effects will break on any direct damage. Casting another damage spell will break the effect.

The disorient effect makes this spell not only useful to kite an opponent, but also to interrupt spell casting. Although there is no spell lockout such as with [Counterspell], interrupting a spell for 4 seconds is sometimes all you need.

A notable use for Dragon's Breath is that it will interrupt most all abilities that are otherwise impossible to interrupt. Several trash mobs in Black Temple, for instance, are uninterruptible, save for Dragon's Breath. While the target is immune to the actual disorient effect, their casting will be interrupted. Some examples of abilities that dragon's breath can interrupt include:

Patch changes

  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): The mana cost of this talent has been significantly reduced.

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