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Druid abilities

Classes Death knight Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior
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Druid abilities are wide-ranging, enabling one to specialize in any of the main roles in the game. Balance spells deal nature damage, restoration spells heal and provide support and feral combat abilities can be specialized for either tanking or melee damage.

Being shapeshifted is automatically removed if you attempt to cast a spell or ability not designated to your current form. There are times when switching forms is advantageous regardless what action is taking place. This is because switching between any form to another will automatically break any immobilizing or polymorph effects such as: Snare, Root, and Polymorph.

As of Patch 3.0.3, Bear Form Bear Form, Cat FormCat Form, Travel Form Travel Form, Aquatic Form Aquatic Form, Flight Form Flight Form, and Swift Flight Form Swift Flight Form are all available to learn from a trainer. Moonkin Form and Tree of Life Form are acquired through talents in the Balance and Restoration trees respectively. Feral abilities are only usable when in Bear Form or Cat Form with some exclusively available to either form.

In the table below, a Bear Form symbol after the word "Feral" means that ability can only be used in Bear Form, and a Cat Form symbol means the ability can only be used in Cat Form. Melee range is 5 yards.


Contents

Trainable AbilitiesEdit

The following abilities are available to all druids of the appropriate level, regardless of talent spec.

Icon Ability LVL Range Tree Description
Spell Nature AbolishMagic.png Wrath Starts With 40 yd Balance Causes X Nature damage to the target.
Spell Nature StarFall.png Moonfire 4 40 yd Balance Burns the enemy for X Arcane damage and then an additional Y Arcane damage over 12 sec.
Spell Nature Thorns.png Thorns 5 30 yd Balance Thorns sprout from the friendly target causing X Nature damage to attackers. Lasts 20 sec. 45 sec cooldown.
Spell Nature StrangleVines.png Entangling Roots 7 35 yd Balance Roots the target in place and causes X Nature damage over 30 sec. Damage caused may interrupt the effect.
Ability Druid CatForm.png Cat Form 8 Self Only Shapeshift Shapeshift into cat form, causing agility to increase attack power. Also protects the caster from Polymorph effects and allows the use of various cat abilities.
Ability Druid Rake.png Claw 8 Melee Feral Cat Form Claw the enemy, causing 155% of normal damage plus X. Awards 1 combo point.
Ability Druid FerociousBite.png Ferocious Bite 8 Melee Feral Cat Form Finishing move that causes damage per combo point and consumes up to 35 additional energy to increase damage by up to 100%. Damage is increased by your attack power.
Ability Druid Nourish.png Nourish 8 40 yd Restoration Heals a friendly target for X to Y. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target.
Ability Druid Disembowel.png Rake 8 Melee Feral Cat Form Rake the target for X bleed damage and an additional Y bleed damage over 9 sec. Awards 1 combo point.
Spell nature resistnature.png Rejuvenation 8 40 yd Restoration Heals the target for X every 3 sec for 12 sec.
Spell Arcane StarFire.png Starfire 8 40 yd Balance Causes X to Y Arcane damage to the target.
Ability Ambush.png Prowl 10 Self Only Feral Cat Form Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until canceled. 10 sec cooldown.
Spell Nature ResistNature.png Regrowth 12 40 yd Restoration Heals a friendly target for X to Y and another Z over 6 sec.
Ability Druid LunarGuidance.png Revive 12 40 yd Restoration Returns the spirit to the body, restoring a dead target to life with 35% of maximum health and mana. Cannot be cast when in combat.
Ability Racial BearForm.png Bear Form 15 Self Only Shapeshift Shapeshift into bear form, increasing armor contribution from cloth and leather items by X% and Stamina by 10%. Significantly increases threat generation, causes Agility to increase attack power, and also protects the caster from Polymorph effects and allows the use of various bear abilities.
Ability Druid DemoralizingRoar.png Demoralizing Roar 15 Self Only Feral Bear Form The druid roars, reducing the physical damage caused by all enemies within 10 yards by 10% for 30 sec.
Ability Physical Taunt.png Growl 15 30 yd Feral Bear Form Taunts the target to attack you, but has no effect if the target is already attacking you. 8 sec cooldown.
Ability Druid Maul.png Maul 15 Melee Feral Bear Form An attack that instantly deals X physical damage. Effects which increase Bleed damage also increase Maul damage. 3 sec cooldown.
Spell Arcane TeleportMoonglade.png Teleport: Moonglade 15 Self Only Balance Teleports the caster to Moonglade.
Ability Druid AquaticForm.png Aquatic Form 16 Self Only Shapeshift Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects.
Ability Druid TravelForm.png Travel Form 16 Self Only Shapeshift Shapeshift into travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only usable outdoors.
Spell Nature InsectSwarm.png Insect Swarm 20 40 yd Balance The enemy target is swarmed by insects, causing X Nature damage over 12 sec.
Spell nature crystalball.png Omen of Clarity (Passive) 20 Self Only Restoration Your damage spells and attacks have a small chance to cause you to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next cast-time damaging or healing spell or offensive feral ability by 100%. If specialized as a Feral Druid, Omen of Clarity will also have a chance to occur from your auto-attacks.
Spell Nature Reincarnation.png Rebirth 20 30 yd Restoration Returns the spirit to the body, restoring a dead target to life with 20% health and 20% mana. Requires Maple Seed. 10 min cooldown.
Ability Druid Enrage.png Enrage 22 Self Only Feral Bear Form Generates 20 rage, and then generates an additional 10 rage over 10 sec, but increases physical damage taken by 10%. 1 min cooldown.
Ability Druid Ravage.png Ravage 22 Melee Feral Cat Form Ravage the target, causing 850% damage plus X to the target. Must be prowling and behind the target. Awards 1 combo point.
Inv misc bone taurenskull 01.png Skull Bash 22 13 yd Feral Bear FormCat Form You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.
Spell Nature FaerieFire.png Faerie Fire 24 35 yd Balance Decreases the armor of the target by 4% for 5 min. While affected, the target cannot stealth or turn invisible. Stacks up to 3 times.
Spell Nature FaerieFire.png Faerie Fire (Feral) 24 30 yd Feral Bear FormCat Form Decreases the armor of the target by 4% for 5 min. While affected, the target cannot stealth or turn invisible. Stacks up to 3 times. Deals (AP * 0.15 + 1) damage and additional threat when used in Bear Form. 6 sec cooldown.
Remove Corruption.png Remove Corruption 24 40 yd Restoration Nullifies corrupting effects on the friendly target, removing 1 curse and 1 poison effect
Ability Mount JungleTiger.png Tiger's Fury 24 Self Only Feral Cat Form Increases physical damage done by 15% for 6 sec. 30 sec cooldown.
Ability Druid Cower.png Cower 26 Self Only Feral Cat Form Cower, causing no damage but lowering your threat by 10%, making the enemy less likely to attack you. 10 sec cooldown.
Ability Druid Dash.png Dash 26 Self Only Feral Cat Form Increases movement speed by X% for 15 sec. Does not break prowling. 3 min cooldown.
INV Feather 01.png Feline Grace (Passive) 26 Self Only Feral Cat Form Reduces damage from falling.
Ability Druid ChallangingRoar.png Challenging Roar 28 Self Only Feral Bear Form Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec. 3 min cooldown.
Spell Nature Lightning.png Innervate 28 30 yd Balance Causes the target to regenerate mana equal to 20% of the casting Druid's maximum mana pool over 10 sec. 3 min cooldown.
Ability Hunter BeastSoothe.png Soothe 28 40 yd Balance Soothes the target, dispelling all enrage effects.
Spell Nature Regeneration.png Mark of the Wild 30 30 yd Restoration Increases the friendly target's Strength, Agility, Stamina, and Intellect by 5% and all magical resistances by X for 1 hour. If target is in your party or raid, all party and raid members will be affected.
Ability Druid Bash.png Bash 32 Melee Feral Bear Form Stuns the target for 4 sec. 1 min cooldown.
Ability Tracking.png Track Humanoids 32 Self Only Feral Cat Form Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.
Ability Druid SupriseAttack.png Pounce 36 Melee Feral Cat Form Pounce, stunning the target for 3 sec and causing X bleed damage over 18 sec. Must be prowling. Awards 1 combo point.
INV Misc MonsterClaw 03.png Swipe (Bear) 36 8 yd Feral Bear Form Swipe nearby enemies, inflicting X damage. Damage increased by attack power. 6 sec cooldown.
INV Misc MonsterClaw 03.png Swipe (Cat) 36 Melee Feral Cat Form Swipe nearby enemies, inflicting 335% weapon damage.
Ability Racial Cannibalize.png Savage Defense (Passive) 40 Self Only Feral Bear Form Each time you deal a critical strike while in Bear Form, you have a 50% chance to gain Savage Defense, reducing the damage taken from the next physical attack that strikes you by 35% of your attack power.
Spell Nature Cyclone.png Hurricane 44 30 yd Balance Creates a violent storm in the target area causing X Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
INV Misc MonsterFang 01.png Shred 46 Melee Feral Cat Form Shred the target, causing 450% damage plus X to the target. Must be behind the target. Awards 1 combo point. Effects which increase Bleed damage also increase Shred damage.
Spell Nature Sleep.png Hibernate 48 30 yd Balance Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Spell nature enchantarmor.png Leather Specialization 50 Self Only General Grants a 5% increase to your primary attribute for wearing leather in all armor slots.
Ability BullRush.png Frenzied Regeneration 52 Self Only Feral Bear Form Increases maximum health by 30%, increases health to 30% (if below that value), and converts up to 10 rage per second into health for 20 sec. Each point of rage is converted into 0.15% of max health. 3 min cooldown.
Spell Nature NaturesWrath.png Nature's Grasp 52 Self Only Balance While active, any time an enemy strikes the caster they have a 100% chance to become afflicted by Entangling Roots. 3 charges. Lasts 45 sec. 1 min cooldown.
Ability GhoulFrenzy.png Rip 54 Melee Feral Cat Form Finishing move that causes bleed damage over time. Damage increases per combo point and by your attack power.
Spell Nature StoneClawTotem.png Barkskin 58 Self Only Balance The druid's skin becomes as tough as bark. All damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, feared or asleep. Usable in all forms. Lasts 12 sec. 1 min cooldown.
Ability Druid FlightForm.png Flight Form 60 Self Only Shapeshift Shapeshift into flight form, increasing movement speed by 150% and allowing you to fly. Cannot use in combat.
Ability Druid Mangle.png Maim 62 Melee Feral Cat Form Finishing move that causes damage and stuns the target. Causes more damage and lasts longer per combo point.
INV Misc Herb Felblossom.png Lifebloom 64 40 yd Restoration Heals the target for X over 10 sec. When Lifebloom expires or is dispelled, the target is instantly healed for Y. This effect can stack up to 3 times on the same target.Lifebloom can be active only on one target at a time.
Ability Druid Lacerate.png Lacerate 66 Melee Feral Bear Form Lacerates the enemy target, dealing (X + (AP * 0.0766)) damage and making them bleed for (5 * (Y + (AP * 0.00512))) damage over 15 sec, and causing a high amount of threat. Damage increased by attack power. This effect stacks up to 3 times on the same target.
Spell Nature Tranquility.png Tranquility 68 Self Only (AoE Heal) Restoration Heals 5 nearby lowest health party or raid targets within 30 yards with Tranquility every 2 sec for 8 sec. Tranquility heals for X plus an additional Y every 2 sec over 8 sec. Stacks up to 3 times. The Druid must channel to maintain the spell. 8 min cooldown.
Ability Druid FlightForm.png Swift Flight Form 70 Self Only Shapeshift Shapeshift into swift flight form, increasing movement speed by 280% and allowing you to fly. Cannot use in combat.
Spell Nature EarthBind.png Cyclone 74 20 yd Balance Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Ability Druid SkinTeeth.png Savage Roar 76 Self Only Feral Cat Form Finishing move that consumes combo points on any nearby target to increase autoattack damage done by 50%. Only useable while in Cat Form. Lasts longer per combo point.
Spell Nature HealingTouch.png Healing Touch 78 40 yd Restoration Heals a friendly target for X to Y.
Spell holy championsbond.png Mastery 80 Self Only General Allows you to benefit from mastery rating. Check your talent overview pane for additional details.
Inv hand 1h bwdraid d 01.png Thrash 81 8 yd Feral Bear Form Deals AP*0.154+X damage, and causes all targets within 8 yards to bleed for (AP * 0.026 + Y * 3) damage over 6 sec. 6 sec cooldown.
Ability Druid DemoralizingRoar.png Stampeding Roar 83 10 yd Feral Bear FormCat Form The druid roars, increasing all nearby friendly players movement speed within 10 yards by 40% for 6 sec. 2 min cooldown.
Inv mushroom 11.png Wild Mushroom 85 40 yd Balance Grow a magical Mushroom with 5 Health at the target location. After 6 sec, the Mushroom will become invisible. When detonated by the Druid, all Mushrooms will explode dealing 845 to 1021 Nature damage to all nearby enemies within 40 yards. Only 3 Mushrooms can be placed at one time. Use Wild Mushroom (10 Sec Cooldown): Detonate to detonate all Mushrooms.

Talent Granted AbilitiesEdit

BalanceEdit

Icon Ability LVL Range Description
Spell nature moonglow.png Moonfury (Passive) 10 Self Only Arcane and Nature spell damage increased by 15%. Increases the critical strike damage bonus of your Wrath, Moonfire, Starfire, Starsurge, Insect Swarm and Starfall spells by 100%.
Ability Druid LunarGuidance.png Starsurge 10 40 yd You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes X to Y Spellstorm damage to the target and generates 15 Lunar or Solar energy, whichever is more beneficial to you. 15 sec cooldown.
Spell Nature ForceOfNature.png Moonkin Form 20 Self Only Shapeshift into Moonkin Form. While in this form your Arcane and Nature spell damage is increased by 10%, reduces all damage taken by 15%, and increases spell haste of all party and raid members by 5%. The Moonkin can not cast healing or resurrection spells while shapeshifted.
Ability Druid Typhoon.png Typhoon 20 30 yd You summon a violent Typhoon that does X Nature damage to targets in front of the caster within 30 yards, knocking them back and dazing them for 6 sec. 20 sec cooldown.
Ability vehicle sonicshockwave.png Solar Beam 25 40 yd You summon a beam of solar light over the enemy target's location, interrupting the enemy target and silencing all enemy targets under the beam within 5 yards while it is active. Solar Beam lasts for 10 sec. 1 min cooldown.
Ability Druid ForceofNature.png Force of Nature 30 40 yd Summons 3 treants to attack enemy targets for 30 sec. 3 min cooldown.
Ability Druid Starfall.png Starfall 40 40 yd You summon a flurry of stars from the sky on all targets within 40 yards of the caster, each dealing X to Y Arcane damage. Maximum 20 stars. Lasts 10 sec. Shapeshifting into an animal form or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the starfall effect. 1.5 min cooldown.
Spell holy championsbond.png Mastery: Total Eclipse (Passive) 80 Self Only Increases the bonus damage from Eclipse by 16%. Each point of Mastery increases the bonus by an additional 2.0%.

FeralEdit

Icon Ability LVL Range Description
Ability druid predatoryinstincts.png Aggression (Passive) 10 Self Only Increases your attack power by 25%.
Ability Ambush.png Feral Instinct (Passive) 10 Self Only Reduces the chance enemies have to detect you while Prowling.
Ability druid mangle2.png Mangle (Bear) 10 Melee Mangle the target for 235% normal damage plus (X * 235 / 100) and causes the target to take 30% additional damage from bleed effects for 1 min. 6 sec cooldown.
Ability druid mangle2.png Mangle (Cat) 10 Melee Mangle the target for 460% normal damage plus (X * 460 / 100) and causes the target to take 30% additional damage from bleed effects for 1 min. Awards 1 combo point.
Ability Hunter Pet Bear.png Feral Charge (Bear) 20 8-25 yd Causes you to charge an enemy, immobilizing them for 4 sec. 15 sec cooldown.
Spell Druid FeralChargeCat.png Feral Charge (Cat) 20 8-25 yd Causes you to leap behind an enemy, dazing them for 3 sec. 30 sec cooldown.
Spell Druid FeralChargeCat.png Leader of the Pack 25 100 yd While in Cat Form or Bear Form, the Leader of the Pack increases critical strike chance of all party and raid members within 100 yards by 5%. In addition, your melee critical strikes in Cat Form and Bear Form cause you to heal for 4% of your total health and gain 8% of your maximum mana. This effect cannot occur more than once every 6 sec.
Ability Druid TigersRoar.png Survival Instincts 30 Self Only Reduces all damage taken by 50% for 12 sec. Only useable while in Bear Form or Cat Form. 3 min cooldown.
Ability Druid Mangle2.png Pulverize 35
Req Rend and Tear
Melee Deals 80% weapon damage plus additional (X * 80 / 100) damage for each of your Lacerate applications on the target, and increases your melee critical strike chance by 3% for each Lacerate application consumed for 10 sec.
Ability Druid Berserk.png Berserk 40 Self Only Your Lacerate periodic damage has a 50% chance to refresh the cooldown of your Mangle (Bear) ability and make it cost no rage. In addition, when activated this ability causes your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduces the energy cost of all your Cat Form abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while Berserk is active. 3 min cooldown.
Spell holy championsbond.png Mastery: Razor Claws 80 Self Only Increases the damage done by your bleed abilities by 25.04%. Each point of Mastery increases bleed damage by an additional 3.1%. Requires Cat Form.
Spell holy championsbond.png Mastery: Savage Defender 80 Self Only Increases the damage absorbed by your Savage Defense ability by 32%. Each point of Mastery increases the absorb by an additional 4%. Requires Bear Form.

RestorationEdit

Icon Ability LVL Range Description
Ability hunter animalhandler.png Disentaglement (Passive) 10 Self Only The Druid to clear all roots when Shapeshifting in addition to snares. (sic)
Spell nature spiritarmor.png Gift of Nature (Passive) 10 Self Only Healing increased by 25%.
Spell nature sleep.png Meditation (Passive) 10 Self Only Allows 50% of your mana regeneration from Spirit to continue while in combat.
INV Relics IdolofRejuvenation.png Swiftmend 10 40 yd Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal the target for X. 15 sec cooldown.
Ability druid mastershapeshifter.png Master Shapeshifter 15
Req Natural Shapeshifter
Self Only Grants an effect which lasts while the Druid is within the respective shapeshift form. Bear Form - Increases physical damage by 4%. Cat Form - Increases critical strike chance by 4%. Moonkin Form - Increases spell damage by 4%. Tree of Life/Caster Form - Increases healing by 4%.
Spell Nature RavenForm.png Nature's Swiftness 20 Self Only When activated, your next Nature spell with a base casting time less than 10 sec. becomes an instant cast spell. 3 min cooldown.
Ability shaman cleansespirit.png Nature's Cure 30 Self Only Empowers your Remove Corruption spell to also remove a magic effect from a friendly target.
Ability Druid Flourish.png Wild Growth 30 40 yd Heals up to 5 friendly party or raid members within 15 yards of the target for X over 7 sec. Prioritizes healing most injured party members. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration. 8 sec cooldown.
Ability Druid TreeofLife.png Tree of Life Form 40
Req Wild Growth
Self Only Shapeshift into the tree of life, increasing healing done by 15% and increasing your armor by 120%. Also protects the caster from Polymorph effects. In addition, some of your spells are temporarily enhanced while shapeshifted. Lasts 25 sec. Enhanced spells: Lifebloom, Wild Growth, Regrowth, Entangling Roots, Wrath. 3 min cooldown.
Spell holy championsbond.png Mastery: Harmony (Passive) 80 Self Only Your direct healing is increased by an additional 10% and casting your direct healing spells grants you an additional 10% bonus to periodic healing for 10 seconds. Each point of mastery increases each bonus by an additional 1.25%

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