Druid builds
From WoWWiki
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| This article or section contains information that is out-of-date. |
| Talent builds require patch version testing info!
Unless the talent build below includes the patch version it was last tested with, the information may be out-of-date due to the many talent changes Blizzard makes over time.
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| Classes: | | | | | | | | | | |
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| Class races: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Quests: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Abilities: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Trainers: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Talents: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Glyphs: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Talent builds: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Tactics: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Armor sets: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Starting a: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| PvE: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| PvP: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
| Useful macros: | Dk | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
Though Druids are a hybrid class, the differences between builds of the same specialization tend to be fairly minor because of the great amount of must-have talents embedded inside each tree. The 3 trees are Balance, which improves the druid's ranged DPS, Feral, which improve the druid's animal forms, allowing him to Tank or Melee DPS effectively, and Restoration, which improves the druid's healing abilities.
For the purpose of classification within this article, builds which have less than 41 points in any one talent tree have been classified as hybrid. Otherwise, the ordering within each section is in descending number of points in the primary talent tree. Each build has its advantages and disadvantages, and there is no "best" build within each tree except in cases where you have a firm idea of what you want your Druid to do. For example, a tanking build that puts points into Thick Hide is clearly superior to a build that dismisses the talent. Despite this, it is ultimately up to the individual decide which talent build is most suitable to their chosen play style.
When raiding, opting for a more traditional, non-hybrid raid build is likely to be a necessity as it will allow you to maximize your contribution to the raid, whether your role is DPS, tank, or healer.
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Balance
Balance druids specialize in offensive ranged spell casting.
Starter Raiding Build (55/0/16)
| Purpose | Raiding |
| Talent Link(s) | Blizzard |
| Tested patch | 3.2.0 |
This is a starter build for raiding. It features Improved Faerie Fire to make up for the difficulty of obtaining spell hit in pre-raid gear. When beginning raiding your spell crit and mana regeneration will be low, making it difficult to go the distance in long boss fights, so maximum talents have been spent in mana conservation and regeneration talents like Moonglow, Dreamstate and Intensity.
Further Raiding Build (58/0/13)
| Purpose | Raiding |
| Talent Link(s) | Blizzard |
| Tested patch | 3.2.0 |
Once your gear has enough hit, crit, intellect and spirit on it, you can move points from Moonglow, Dreamstate and Intensity and place them in DPS talents like Celestial Focus, Improved Insect Swarm and Improved Moonfire and still maintain your mana over a long fight. This build is entirely focused on single target DPS. Glyphs of Moonfire and Starfire are essential.
AOE Raiding Build (58/0/13)
| Purpose | Raiding |
| Talent Link(s) | Blizzard |
| Tested patch | 3.2.0 |
This build takes several talents to improve AOE damage, notably Starfall, Gale Winds and Typhoon. Genesis affects Hurricane so for maximum focus on AOE reinvest points from Improved Moonfire and Improved Insect Swarm to max it.
PVP Starter (66/0/5)
| Purpose | PVP |
| Talent Link(s) | Wowhead |
| Tested patch | 3.1.0 |
World PvP/BG Build (51/0/20)
| Purpose | PVP |
| Talent Link(s) | Wowhead |
| Tested patch | 3.2.2 |
This is an average PvP build for moonkin. If you prefer doing more damage or do not use Rejuvenation, you can replace Improved Rejuvenation with Eclipse (I don't think that this is very usefull talent in PvP)
Feral Combat
Feral druids specialize in animal forms: cat form for physical damage and bear form/dire bear form for tanking. For information about feral druid tactics, see Druid tactics/Feral.
Basic Raid Tank (0/58/13)
| Purpose | Raid Tanking |
| Talent Link(s) | Wowhead |
| Tested patch | 3.1.0 |
Takes all the tanking talents, skips primal precision since it's more of a cat/DPS talent. Rend and Tear and Primal Gore are now essential for tanking because lacerate ticks critting grants Savage Defense.
Raid DPS (0/55/16)
| Purpose | Raid DPS |
| Talent Link(s) | Wowhead |
| Tested patch | 3.1.1 |
Takes all the talents that boost only Cat Form DPS. Feral Swiftness has been included to keep up with moving bosses. It is really the most optional Talent and can be used in survival instincts, nurturing instincts or improved leader of the pack.
Raid DPS #2 (0/55/16)
| Purpose | Raid DPS |
| Talent Link(s) | Wowhead |
| Tested patch | 3.1.3 |
Similar to the build above, but leaves out Feral Aggression and adds Feral Charge, Nurturing Instinct, and Imp. Leader of the Pack. Also moves some points from Furor into Imp. Mark of the Wild for the extra stats. Gem for agility and gear for crit. Hit isn't needed as much for cats due to Primal Precision.
PvP Cat (0/60/11)
| Purpose | Battlegrounds |
| Talent Link(s) | Blizzard |
| Tested patch | 3.1.0 |
This build is most ideal in pvp battlegrounds. Predatory Instincts may be substituted for Protector of the Pack if your emphasis is more on feral cat. However, the dynamic nature of Battlegrounds would probably need you to use the bear form quite often, so Protector of the Pack will probably come in handy (especially when combined with savage defense)
Arena Cat (0/58/13)
| Purpose | Arena |
| Talent Link(s) | Blizzard |
| Tested patch | 3.1.0 |
A variation of the Battlegrounds build above that exchanges Protector of the Pack for Predatory Instincts and Brutal Impact for Improved Mark of the Wild. Improved Mark increases the resistances, attributes, and armor of you and your teammates (and since the team is likely not made up of two druids, this makes for a nice added bonus). I chose to remove brutal impact since this build's focus is on cat form, and you won't get to use pounce except maybe once or twice (or none if they have a rogue that out-stealths you). link title
Basic Leveling Build (0/56/15)
| Purpose | Leveling |
| Talent Link(s) | Wowhead |
| Tested patch | 3.2.0 |
A basic DPS Cat leveling build, get to Mangle as quick as you can :) Includes Brutal Impact to allow more time for the standard Pounce -> Faerie Fire (Feral) -> Mangle -> Shred -> Rake -> Rip or Ferocious Bite
Restoration
The Restoration tree empowers the druid's heal over time spells (hots) and their other generic healing spells. The specs listed below are for level 80 only. For leveling specs, locate yourself to the WoW Druid Forums. For healing tactics and information, see Druid tactics/Restoration.
Starter Build - Regen & Sp (11/0/60)
| Purpose | Starting 5 Mans |
| Talent Link(s) | Wowhead |
| Tested patch | 3.1.0 |
Haven't stepped into heroics or tier 7 content? Well, your main issue will be mana regen and spellpower.
Beginning T7 - Haste (18/0/53)
| Purpose | Starting Tier 7 |
| Talent Link(s) | Wowhead |
| Tested patch | 3.1.0 |
You've stepped out of heroics and into tier 7 content. You will still continue to stack spellpower and regen, but you will also start to stack haste and work towards your gcd cap.
Further Tiers (13/0/58)
| Purpose | Beyond Tier 7 |
| Talent Link(s) | Wowhead |
| Tested patch | 3.1.0 |
You can easily reach your gcd cap with gear as you progress. Now that you are haste capped, you ask what do I do now? Pull the 3 points from CF and the 1 point from Brambles to add those points in other locations.
PvP Restoration
Feral Charge/Resto (0/37/34)
| Purpose | PvP 2v2 |
| Talent Link(s) | Wowhead |
| Tested patch | Untested |
This built dates back to the Burning Crusade, when arenas first started and Restoration druids dominated. Works well with a Warrior and other melee classes.
Restokin aka Dreamstate (31/0/40)
| Purpose | PvP 2v2 |
| Talent Link(s) | Wowhead |
| Tested patch | Untested |
Another old spec from the Burning Crusade.
With the new changes to Moonkins in 3.2.2, this spec is the new hottest and better than IC as far as pushing dps. You can still heal efficiently also. Suggestion is to use this spec with a Mut Rogue, Elemental Shaman, or Warlock (depending on spec).
Lunar Guidance/Resto (23/0/48)
| Purpose | PvP 3v3 |
| Talent Link(s) | Wowhead |
| Tested patch | Untested |
This spec is built for cleave teams. In other words, 3v3 bracket.
Deep Restoration (13/0/58)
| Purpose | PvP 5v5 |
| Talent Link(s) | Wowhead |
| Tested patch | Untested |
Used in the 5v5 bracket.
External links
- General
Sticky thread on the EU Blizz class forum, listing most of the useful threads.
- Moonkin
Efejel's excellent post on equipment, stats, talents, etc. Currently out of date, but still contains many useful pieces of information.
- Resto
Protto's guide has a few minor errors, but is a solid start for Resto druids.
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