Recent changes Random page
GAMING
Gaming
 
StarCraft Wiki
Super Smash Wiki
Halopedia
Diablo Wiki
FFXIclopedia
Grand Theft Wiki
See more...

Dungeons & Dragons Warcraft The Roleplaying Game

From WoWWiki

Jump to: navigation, search
World of Warcraft: The Roleplaying Game
This article or section contains lore taken from the Warcraft RPG books.

Dungeons & Dragons Warcraft The Roleplaying Game (aka D&D Warcraft RPG or Warcraft RPG) is the first book in the Warcraft The Roleplaying Game series, which eventually evolved into the World of Warcraft The Roleplaying Game.

It acts as the first edition's core rulebook.

Initially published in 2003 under the d20 System License, it is basically a game setting for Dungeons & Dragons, 3rd Edition that lacks detailed character generation or advancement rules (so you had to own the D&D core rulebooks) and instead concentratied on describing the setting. The book contained several short stories approximately 2-3 pages in length.

The world’s #1 fantasy RTS computer game meets the world’s #1 fantasy RPG rules system!
Over 8 million fans around the world have enjoyed the #1-selling Warcraft® RTS (real-time strategy) computer game series. Dungeons & Dragons® Warcraft® the Roleplaying Game translates this hugely successful series into a fully interactive print roleplaying game world. Play humans, dwarves, high elves and night elves — or even inventive goblins, shamanistic orcs and mighty tauren — as you strive against the demonic Burning Legion and undead Scourge for dominance over the war-torn world of Azeroth.
A World of War and Magic
The D&D Warcraft® RPG is published under the Open Game License and is 100% compatible with the Dungeons & Dragons® revised 3rd Edition rules and the d20 System. The game setting features brand new core classes and prestige classes, including the scout and warlock, plus other unique elements like firearms and other industrial technology that add an exciting new element to fantasy roleplay.[1]

Short stories

The book contains 7 untitled short stories.

  • Oakwidow gives "advice" to the orcish blademaster Redjaw, and some of his comrades, to head to a dwarven mining town to look for work, but they are soon attacked by undead dwarven, elven, and human corpses that have taken over the town and its mines.
  • Oakwidow lies to a group of adventurers in order to get them to attack a night elf mine guarded by ancients, which she claims are completely harmless.
  • Genette, a human warrior, has just survived an attack by demons and escapes to find an unlikely band of adventurers by a "Temple of a Forgotten God" and decides to join them.
  • Alayin Glitterhelm, a high elven mage, murders a far seer in Kalimdor in order to get the Book of Khadgar the far seer was guarding. Unfortunately, he soon learns that something else was guarding the book.
Rate this article:
Share this article: