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Dwarven prospector

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Dwarven prospector

For untold centuries, prospectors wandered the mountains of Khaz Modan searching for untapped veins of ore and potential sites for new underground clan holds. However, with the discovery of their own titan origins and the founding of the Explorers' Guild, the ranks of the dwarven prospectors have swollen and their wanderings have spread until they now cover all of Azeroth. A dwarven prospector often ventures into the wild on his own, and few set out without a personal arsenal of weapons and the skills to use them. Dwarven prospectors are proficient with all simple and martial weapons, and light armor. Dwarven prospectors are often well versed in many languages, and learning new ones is extremely easy for them.

Dwarven prospectors have an uncanny knack for determining the location and quality of ore, mineral and gemstone resources. Wandering in and under the mountains in search of fresh veins of ore leads dwarven prospectors to develop extraordinary bump of direction. Even while underground, a dwarven prospector will unerringly know the direction of the north. In their journeys, dwarven prospectors learn how to travel through and survive in many types of wilderness. In fact, dwarven prospectors often learn how to pace themselves when traveling long distances and can move at impressive speeds even in rough terrain.

Prospectors can be a superstitious lot, and many have particular items they swear were vital to past successes and victories. Traditionally this item has been a rock taken from the prospector's birthplace, but some prospectors swear by their "special belt" or "lucky boots".

Prospectors are also known for their prodigious memories for places to visit. They are often compared to the memory of kodo beasts (which will remember the face of a hunter who wounded them more than a decade earlier).

Prospectors are also experts at library research as they study their past and future destinations in the halls of a library or archive.

Prospectors often make numerous friends and allies in their travels, until it seems as though they have acquaintances nearly everywhere they go.[1]

They are dungeoneers and can speak Dwarven and Common.[2]

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