From WoWWiki
- For other uses see Precision.
| Precision |
|---|
|
| Usable by |
|---|
| Class | Mage |
| Properties |
|---|
| Location | Frost, Tier 2 |
| Affects | Chance to hit and mana cost |
| Ranks | 3 |
| Requirements |
|---|
| Points required | 5 |
Precision is a mage talent that decreases enemy chance to resist and mana cost of all spells by 1% per rank, up to 3% at max rank 3. The decreased chance for an enemy to resist is essentially equivalent to one percent chance to hit per rank, normally gained through spell hit rating. At level 70, each point is equivalent to 12.6 spell hit rating. In PvE raid situations, many mobs and especially bosses are up to three levels higher than the mage, increasing resist rate, thus making this talent very popular with raiding mages. The additional mana efficiency is also desirable for PvE.
Rank table
| Rank | Effect
|
| 1 | 1%
|
| 2 | 2%
|
| 3 | 3%
|
Notes
Normally a talent that does not scale with gear upgrades is not desirable. Although Precision is effectively equivalent to a static amount of spell hit rating, it is still a useful talent, because one needs static 17% to hit to ensure all spells will hit. Taking this talent means a mage can reach the spell hit cap sooner, focusing gear in other areas. The talent still scales appropriately with level, as well.
A similar talent Arcane Focus in the Arcane tree affects the chance enemies will resist Arcane spells.
See the article on Resistance for more information on the resistance chance of higher-level enemies.
Patch changes
See also