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− | <onlyinclude>{{ |
+ | <onlyinclude>{{Enchant |
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− | |width=18em |
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+ | |rod=Runed Eternium Rod |
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− | |itemid=22560 |
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− | | |
+ | |level=375 |
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− | |icon=INV_Misc_Note_01 |
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− | |quality=Rare |
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+ | |reagent1quantity=12 |
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− | |effect=Use: Learn how to permanently enchant a Melee Weapon to increase the damage done by your arcane and fire spells by up to 50. |
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+ | |reagent2quantity=10 |
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− | |bind=BoP |
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− | |float={{#ifeq:{{PAGENAME}}|Formula: Enchant Weapon - Sunfire|right|left}} |
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+ | |reagent3quantity=8 |
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− | |ilvl=75 |
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− | |sell={{Cost|1|50}} |
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+ | |reagent4quantity=6 |
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+ | |reagent4quality=Uncommon |
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+ | |reagent5=Primal Might |
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+ | |reagent5quality=Rare |
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}}</onlyinclude> |
}}</onlyinclude> |
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+ | Permanently enchant a melee weapon to add up to 50 fire and arcane spell power. Requires a level 35 or higher item. |
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− | == The enchant == |
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+ | ==Reagents== |
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− | Enchant Weapon - Sunfire also requires a [[Runed Eternium Rod]] and 375 [[Enchanting]]. The reagents for this enchant are: |
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+ | {{Itembox| |
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+ | |Void Crystal|q1=12 |
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+ | |Large Prismatic Shard|q2=10 |
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+ | |Greater Planar Essence|q3=8 |
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− | + | |Primal Fire|q4=6 |
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+ | |Primal Might|q5=1 |
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+ | ==Tools== |
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+ | {{item|icon=|Runed Eternium Rod}} |
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+ | ==Source== |
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+ | |||
+ | ==Notes== |
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− | + | As of [[Patch 2.2]] the Void Crystals required have doubled (formerly only six were required), although it now requires 4 less Primal Fires and 1 less Primal Might than before. |
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+ | ==Similar enchantments== |
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+ | {{SimilarEnchantments/Weapon/Fire Spell Damage}} |
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− | {| style="background:transparent;" |
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− | |- |
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− | | valign="top" align="left" | |
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− | ===Item=== |
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− | | width="20%" | |
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− | | valign="top" align="left" | |
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− | ===Spell=== |
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− | {{elinks-spell|27981}} |
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+ | <!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here. |
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− | [[Category:Spellpower_Augments]] |
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+ | Links that do not conform to the rules will be DELETED. |
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+ | Repeat violations may result in a BAN. |
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+ | Have a nice day. :) --> |
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+ | [[Category:Spellpower enhancements]] |
Revision as of 21:22, 6 August 2010
- Enchant Weapon - Sunfire
- Requires Enchanting
- Tool:
[Runed Eternium Rod] - Reagents:[Void Crystal] (12)
[Large Prismatic Shard] (10)
[Greater Planar Essence] (8)
[Primal Fire] (6)
[Primal Might] - Permanently enchant a melee weapon to increase fire and arcane spell power by 50. Requires a level 35 or higher item.
Permanently enchant a melee weapon to add up to 50 fire and arcane spell power. Requires a level 35 or higher item.
Reagents
12x [Void Crystal] | 10x [Large Prismatic Shard] | |||
8x [Greater Planar Essence] | 6x [Primal Fire] | |||
1x [Primal Might] |
Tools
Source
[Formula: Enchant Weapon - Sunfire] drops from Shade of Aran in Karazhan.
Notes
This enchant brings with it a strong, yellow glow.
As of Patch 2.2 the Void Crystals required have doubled (formerly only six were required), although it now requires 4 less Primal Fires and 1 less Primal Might than before.
Similar enchantments
- Enchant Weapon - Healing Power (+29 spell power)
- Enchant Weapon - Spellpower (+30 spell power)
- Enchant Weapon - Major Healing (+40 spell power)
- Enchant Weapon - Major Spellpower (+40 spell power)
- Enchant Weapon - Sunfire (+50 fire spell power, +50 arcane spell power)
- Enchant Weapon - Major Spellpower (+40 spell power)
- Enchant Weapon - Major Healing (+40 spell power)
- Enchant Weapon - Spellpower (+30 spell power)