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<onlyinclude>{{tooltip
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<onlyinclude>{{Enchant
 
|name=Enchant Weapon - Sunfire
|width=18em
 
  +
|rod=Runed Eternium Rod
|itemid=22560
 
|skill=Enchanting (375)
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|level=375
 
|effect=Permanently enchant a melee weapon to increase fire and arcane spell power by 50. Requires a level 35 or higher item.
|icon=INV_Misc_Note_01
 
 
|reagent1=Void Crystal
|quality=Rare
 
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|reagent1quantity=12
|effect=Use: Learn how to permanently enchant a Melee Weapon to increase the damage done by your arcane and fire spells by up to 50.
 
 
|reagent2=Large Prismatic Shard
|name=Formula: Enchant Weapon - Sunfire
 
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|reagent2quantity=10
|bind=BoP
 
 
|reagent3=Greater Planar Essence
|float={{#ifeq:{{PAGENAME}}|Formula: Enchant Weapon - Sunfire|right|left}}
 
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|reagent3quantity=8
|ilvl=75
 
 
|reagent4=Primal Fire
|sell={{Cost|1|50}}
 
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|reagent4quantity=6
  +
|reagent4quality=Uncommon
  +
|reagent5=Primal Might
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|reagent5quality=Rare
 
}}</onlyinclude>
 
}}</onlyinclude>
'''Formula: Enchant Weapon - Sunfire''' teaches the player to be able to '''Enchant Weapon - Sunfire'''. It drops from [[Shade of Aran]] in [[Karazhan]].
 
   
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Permanently enchant a melee weapon to add up to 50 fire and arcane spell power. Requires a level 35 or higher item.
== The enchant ==
 
''Permanently enchant a Melee Weapon to add up to 50 damage to fire and arcane spells. Requires a level 35 or higher item.''
 
   
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==Reagents==
Enchant Weapon - Sunfire also requires a [[Runed Eternium Rod]] and 375 [[Enchanting]]. The reagents for this enchant are:
 
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{{Itembox|
*12x [[Void Crystal]]
 
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|Void Crystal|q1=12
*10x [[Large Prismatic Shard]]
 
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|Large Prismatic Shard|q2=10
*8x [[Greater Planar Essence]]
 
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|Greater Planar Essence|q3=8
*6x [[Primal Fire]]
 
*1x [[Primal Might]]
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|Primal Fire|q4=6
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|Primal Might|q5=1
 
}}
   
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==Tools==
This enchant brings with it a strong, yellow glow.
 
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{{item|icon=|Runed Eternium Rod}}
   
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==Source==
 
{{item|icon=|Formula: Enchant Weapon - Sunfire}} drops from [[Shade of Aran]] in [[Karazhan]].
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==Notes==
 
This enchant brings with it a strong, yellow glow.
   
*As of Patch 2.2 the Void Crystal's required have doubled (formally only six were required), although it now requires 4 less Primal Fires and 1 less Primal Might than before.
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As of [[Patch 2.2]] the Void Crystals required have doubled (formerly only six were required), although it now requires 4 less Primal Fires and 1 less Primal Might than before.
   
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==Similar enchantments==
== External links ==
 
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{{SimilarEnchantments/Weapon/Fire Spell Damage}}
{| style="background:transparent;"
 
|-
 
| valign="top" align="left" |
 
===Item===
 
{{Elinks-item|22560}}
 
| width="20%" | &nbsp;
 
| valign="top" align="left" |
 
===Spell===
 
{{elinks-spell|27981}}
 
|}
 
   
 
==External links==
[[Category:Weapon Enchantments|Sunfire]]
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
[[Category:Spellpower_Augments]]
 
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
 
{{Elinks-spell|27981}}
 
[[Category:Weapon enchantments|Sunfire]]
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[[Category:Spellpower enhancements]]

Revision as of 21:22, 6 August 2010

Spell holy greaterheal

Permanently enchant a melee weapon to add up to 50 fire and arcane spell power. Requires a level 35 or higher item.

Reagents

Inv enchant voidcrystal 12x [Void Crystal] Inv enchant shardprismaticlarge 10x [Large Prismatic Shard]
Inv enchant essencearcanelarge 8x [Greater Planar Essence] Inv elemental primal fire 6x [Primal Fire]
Spell nature lightningoverload 1x [Primal Might]

Tools

[Runed Eternium Rod]

Source

[Formula: Enchant Weapon - Sunfire] drops from Shade of Aran in Karazhan.

Notes

This enchant brings with it a strong, yellow glow.

As of Patch 2.2 the Void Crystals required have doubled (formerly only six were required), although it now requires 4 less Primal Fires and 1 less Primal Might than before.

Similar enchantments

External links