Enchant Weapon - Sunfire
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- Enchant Weapon - Sunfire
- Reagents:
[Void Crystal] (12), [Large Prismatic Shard] (10), [Greater Planar Essence] (8), [Primal Fire] (6), [Primal Might] - Permanently enchant a melee weapon to increase fire and arcane spell power by 50. Requires a level 35 or higher item.
- Tools:
[Runed Eternium Rod] - Requires Enchanting 375
Permanently enchant a melee weapon to add up to 50 fire and arcane spell power. Requires a level 35 or higher item.
Contents |
Reagents
| 12x [Void Crystal] | 10x [Large Prismatic Shard] | ||
| 8x [Greater Planar Essence] | 6x [Primal Fire] | ||
| 1x [Primal Might] |
Tools
Source
[Formula: Enchant Weapon - Sunfire] drops from Shade of Aran in Karazhan.
Notes
This enchant brings with it a strong, yellow glow.
As of Patch 2.2 the Void Crystals required have doubled (formerly only six were required), although it now requires 4 less Primal Fires and 1 less Primal Might than before.
Similar enchantments
- [Enchant Weapon - Healing Power] (+29 spell power)
- [Enchant Weapon - Spellpower] (+30 spell power)
- [Enchant Weapon - Major Healing] (+40 spell power)
- [Enchant Weapon - Major Spellpower] (+40 spell power)
- [Enchant Weapon - Sunfire] (+50 fire spell power, +50 arcane spell power)
- [Enchant Weapon - Major Spellpower] (+40 spell power)
- [Enchant Weapon - Major Healing] (+40 spell power)
- [Enchant Weapon - Spellpower] (+30 spell power)