Kirkburn31335@legacy41551592 (talk | contribs) ({{Technology}}) |
m (Robot: Automated text replacement (-[[Image: +[[File:)) |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
⚫ | |||
− | {{For| |
+ | {{For|the engineer profession|engineering}} |
⚫ | |||
⚫ | |||
⚫ | With the rise of technology in the world of Warcraft, [[tinker]] are becoming common among almost all factions and races. A rarer breed, however, are the geniuses among the tinkers who focus their intelligence on a particular type of technology and can lead impossibly ambitious projects that turn fantasy into reality. The earliest of these prodigies developed the phlogiston-powered boilers that allowed the |
||
⚫ | With the rise of technology in the world of Warcraft, [[tinker]]s are becoming common among almost all factions and races. A rarer breed, however, are the geniuses among the tinkers who focus their intelligence on a particular type of technology and can lead impossibly ambitious projects that turn fantasy into reality. The earliest of these prodigies developed the phlogiston-powered boilers that allowed the [[goblin]]s to replace their [[scout balloon]]s with enormous [[zeppelin]]s, and the [[Horde]] to take its ironclad [[juggernaut]]s to sea. They named themselves after their work, and those who have followed in their footsteps honor them by taking that title for their own. |
||
⚫ | An engineer chooses a particular type of technological device in which to specialize (e.g., steam armor, zeppelins, siege |
||
⚫ | An engineer chooses a particular type of technological device in which to specialize (e.g., [[steam armor]], zeppelins, [[siege weapon]]s, [[trap]]s). Later, as he becomes more experienced, an engineer selects a second and third field of specialization. However, as an engineer focuses his tinkering genius, his more general mechanical abilities suffer. |
||
⚫ | Engineers understand the process of mechanical creation so well that they can organize the efforts of tinkers in order to create larger or more complex devices together than they could individually. An engineer gains the ability to lead group projects with efficiency. His knowledge determines the technological limits of any device construction project he leads. In addition, as long as he supervises |
||
− | and participates in the construction of the device, it is completed before the progress is greater than the item’s market value. The engineer must supervise and make weekly progress on the project, or he is no longer considered to be leading the project and completion reverts to the normal standard where costs may exceed market value. |
||
⚫ | Engineers understand the process of mechanical creation so well that they can organize the efforts of tinkers in order to create larger or more complex devices together than they could individually. An engineer gains the ability to lead group projects with efficiency. His knowledge determines the technological limits of any device construction project he leads. In addition, as long as he supervises and participates in the construction of the device, it is completed before the progress is greater than the item’s market value. The engineer must supervise and make weekly progress on the project, or he is no longer considered to be leading the project and completion reverts to the normal standard where costs may exceed market value. |
||
⚫ | Engineers learn how to draw plans that allow devices they’ve built to be recreated more easily. If an engineer has been personally involved in the creation of a device, at any time after the device’s completion an engineering can check over his craft. Success on this check allows the creation of schematics that may be passed along to other tinkers. Use of these schematics makes it easier for those involved in constructing a copy of the original device. Engineers do not make use of their own schematics. |
||
⚫ | Engineers learn how to draw plans that allow devices they’ve built to be recreated more easily. If an [[engineer]] has been personally involved in the creation of a device, at any time after the device’s completion an [[engineering]] can check over his craft. Success on this check allows the creation of schematics that may be passed along to other tinkers. Use of these schematics makes it easier for those involved in constructing a copy of the original device. Engineers do not make use of their own [[schematics]]. |
||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
⚫ | |||
==Engineers in the Warcraft games== |
==Engineers in the Warcraft games== |
||
Line 24: | Line 23: | ||
* [[Blood Elf Engineer]] {{WC3-inline}} |
* [[Blood Elf Engineer]] {{WC3-inline}} |
||
− | == |
+ | ==Notable== |
+ | <!-- Do not remove this DIV: it prevents the Wiki code from inserting an extra linebreak above this table. --> |
||
− | {{col- |
+ | {{col-begin}} |
⚫ | |||
*[[Annetta Crank]] |
*[[Annetta Crank]] |
||
*[[Arty Sandgunner]] |
*[[Arty Sandgunner]] |
||
*[[Jocas Irongear]] |
*[[Jocas Irongear]] |
||
*[[Hartargan Stark]] |
*[[Hartargan Stark]] |
||
− | *Zan Shivsproket |
+ | *{{NPC||Zan Shivsproket|Specialty Engineer}} |
− | *Buzzek Bracketswing |
+ | *{{NPC||Buzzek Bracketswing|Master Engineer}} |
− | *Nixx Sprocketspring |
+ | *{{NPC||Nixx Sprocketspring|Master Goblin Engineer}} |
− | *Jhordy Lapforge |
+ | *{{NPC||Jhordy Lapforge|Engineer}} |
− | *Heggin Stonewhisker |
+ | *{{NPC||Heggin Stonewhisker|Bael'dun Chief Engineer}} |
− | *Zap Farflinger |
+ | *{{NPC||Zap Farflinger|Unbalanced Engineer}} |
− | *Twizwick Sprocketgrind |
+ | *{{NPC||Twizwick Sprocketgrind|Journeyman Engineer}} |
− | *Finbus Geargrind |
+ | *{{NPC||Finbus Geargrind|Expert Engineer}} |
− | *Vazario Linkgrease |
+ | *{{NPC||Vazario Linkgrease|Master Goblin Engineer}} |
− | *Tinkerwiz |
+ | *{{NPC||Tinkerwiz|Journeyman Engineer}} |
− | *Graham Van Talen |
+ | *{{NPC||Graham Van Talen|Journeyman Engineer}} |
− | *Franklin Lloyd |
+ | *{{NPC||Franklin Lloyd|Expert Engineer}} |
− | *Oglethorpe Obnoticus |
+ | *{{NPC||Oglethorpe Obnoticus|Master Gnome Engineer}} |
− | *Mukdrak |
+ | *{{NPC||Mukdrak|Journeyman Engineer}} |
− | *Jenna Lemkenilli |
+ | *{{NPC||Jenna Lemkenilli|Journeyman Engineer}} |
− | *Sprite Jumpsprocket |
+ | *{{NPC||Sprite Jumpsprocket|Journeyman Engineer}} |
− | {{ |
+ | {{col-2}} |
− | *Lilliam Sparkspindle |
+ | *{{NPC||Lilliam Sparkspindle|Expert Engineer}} |
− | *Tinkmaster Overspark |
+ | *{{NPC||Tinkmaster Overspark|Master Gnome Engineer}} |
− | *Trixie Quikswitch |
+ | *{{NPC||Trixie Quikswitch|Expert Engineer}} |
− | *Jemma Quikswitch |
+ | *{{NPC||Jemma Quikswitch|Journeyman Engineer}} |
− | *Springspindle Fizzlegear |
+ | *{{NPC||Springspindle Fizzlegear|Artisan Engineer}} |
− | *Bronk Guzzlegear |
+ | *{{NPC||Bronk Guzzlegear|Journeyman Engineer}} |
− | *Deek Fizzlebizz |
+ | *{{NPC||Deek Fizzlebizz|Journeyman Engineer}} |
− | *Scooty |
+ | *{{NPC||Scooty|Chief Engineer}} |
− | *{{ |
+ | *{{RaceIcon|Goblin|Male|Small}}[[Tran'rek]] |
− | *Roxxik |
+ | *{{NPC||Roxxik|Artisan Engineer}} |
− | *Nogg |
+ | *{{NPC||Nogg|Expert Engineer}} |
− | *Thund |
+ | *{{NPC||Thund|Journeyman Engineer}} |
− | *Chief Engineer Bilgewhizzle |
+ | *{{NPC||Chief Engineer Bilgewhizzle|Gadgetzan Water Co.}} |
− | *{{ |
+ | *{{RaceIcon|Dwarf|Male|Small}}[[Chief Engineer Hinderweir VII]] |
− | *Engineer Whirleygig |
+ | *{{NPC||Engineer Whirleygig}} |
− | *Master Engineer Zinfizzlex |
+ | *{{NPC||Master Engineer Zinfizzlex}} |
− | *[[Zykos Gazzo]] |
+ | *[[Zykos Gazzo]]<ref>''[[Dark Factions]]'', 91</ref> |
{{col-end}} |
{{col-end}} |
||
+ | == References == |
||
⚫ | |||
+ | {{reflist}} |
||
⚫ | |||
⚫ | |||
+ | {{Warcraft RPG classes}} |
||
⚫ | |||
[[Category:Engineering]] |
[[Category:Engineering]] |
||
− | [[Category: |
+ | [[Category:Prestige classes]] |
− | [[Category: |
+ | [[Category:Technology]] |
− | [[Category: |
+ | [[Category:Professions]] |
+ | [[Category:Magic & Mayhem]] |
Revision as of 03:50, 30 April 2010
- For the engineer profession, see engineering.
With the rise of technology in the world of Warcraft, tinkers are becoming common among almost all factions and races. A rarer breed, however, are the geniuses among the tinkers who focus their intelligence on a particular type of technology and can lead impossibly ambitious projects that turn fantasy into reality. The earliest of these prodigies developed the phlogiston-powered boilers that allowed the goblins to replace their scout balloons with enormous zeppelins, and the Horde to take its ironclad juggernauts to sea. They named themselves after their work, and those who have followed in their footsteps honor them by taking that title for their own.
An engineer chooses a particular type of technological device in which to specialize (e.g., steam armor, zeppelins, siege weapons, traps). Later, as he becomes more experienced, an engineer selects a second and third field of specialization. However, as an engineer focuses his tinkering genius, his more general mechanical abilities suffer.
Engineers understand the process of mechanical creation so well that they can organize the efforts of tinkers in order to create larger or more complex devices together than they could individually. An engineer gains the ability to lead group projects with efficiency. His knowledge determines the technological limits of any device construction project he leads. In addition, as long as he supervises and participates in the construction of the device, it is completed before the progress is greater than the item’s market value. The engineer must supervise and make weekly progress on the project, or he is no longer considered to be leading the project and completion reverts to the normal standard where costs may exceed market value.
Engineers learn how to draw plans that allow devices they’ve built to be recreated more easily. If an engineer has been personally involved in the creation of a device, at any time after the device’s completion an engineering can check over his craft. Success on this check allows the creation of schematics that may be passed along to other tinkers. Use of these schematics makes it easier for those involved in constructing a copy of the original device. Engineers do not make use of their own schematics.
An experienced engineer has such rapport with technology that his devices are less likely to malfunction under his watchful eye.[1]
In World of Warcraft, one who has the engineering profession is an engineer.
Engineers in the Warcraft games
- Gnome Engineer - Dun Morogh
- A H Goblin Engineer - The Deadmines, Westfall
- A H Venture Co. Engineer - Stonetalon Mountains
- Horizon Scout Engineer - Azshara
- Nethergarde Engineer - Blasted Lands
- A H Scourge Siege Engineer - Eastern Plaguelands
- Blood Elf Engineer
Notable
-
Template:Col-2
- Annetta Crank
- Arty Sandgunner
- Jocas Irongear
- Hartargan Stark
- Zan Shivsproket <Specialty Engineer>
- Buzzek Bracketswing <Master Engineer>
- Nixx Sprocketspring <Master Goblin Engineer>
- Jhordy Lapforge <Engineer>
- Heggin Stonewhisker <Bael'dun Chief Engineer>
- Zap Farflinger <Unbalanced Engineer>
- Twizwick Sprocketgrind <Journeyman Engineer>
- Finbus Geargrind <Expert Engineer>
- Vazario Linkgrease <Master Goblin Engineer>
- Tinkerwiz <Journeyman Engineer>
- Graham Van Talen <Journeyman Engineer>
- Franklin Lloyd <Expert Engineer>
- Oglethorpe Obnoticus <Master Gnome Engineer>
- Mukdrak <Journeyman Engineer>
- Jenna Lemkenilli <Journeyman Engineer>
- Sprite Jumpsprocket <Journeyman Engineer>
- Lilliam Sparkspindle <Expert Engineer>
- Tinkmaster Overspark <Master Gnome Engineer>
- Trixie Quikswitch <Expert Engineer>
- Jemma Quikswitch <Journeyman Engineer>
- Springspindle Fizzlegear <Artisan Engineer>
- Bronk Guzzlegear <Journeyman Engineer>
- Deek Fizzlebizz <Journeyman Engineer>
- Scooty <Chief Engineer>
- Tran'rek
- Roxxik <Artisan Engineer>
- Nogg <Expert Engineer>
- Thund <Journeyman Engineer>
- Chief Engineer Bilgewhizzle <Gadgetzan Water Co.>
- Chief Engineer Hinderweir VII
- Engineer Whirleygig
- Master Engineer Zinfizzlex
- Zykos Gazzo[2]
References
- ^ Magic & Mayhem, 40-41
- ^ Dark Factions, 91
|
|