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Entrapment

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Entrapment
float
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a X% chance to entrap the target, preventing them from moving for 4 sec.
Usable by
Class Hunter
Properties
Location Survival, Tier 2
Affects Traps
Ranks 3
Requirements
Points required 5
Talent required None
Related debuff
  • Magic
  • Entrapment
  • Immobile.
  • Duration: 4 seconds

A 3 rank hunter talent starting at level 15 requiring 5 points in Survival talents. Part of the Physical school of abilities.

Rank table

Rank Chance to entrap
1 8%
2 16%
3 25%

Notes

This talent is strongest when used with frost trap, as each "pulse" of the traps effect can trigger entrapment and they occur once per second. Previously, this meant that once the target became entrapped, they would likely remain entrapped for the entire duration of the frost trap. (25% chance to entrap, 4 chances to re-entrap over 4 seconds.) However, entrapment is now affect by diminishing returns. This still means that a frost trap will generally entrap a foe for 7 seconds instead of 4. Anyone standing on a frost trap for more than a few seconds will eventually become entrapped.

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