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Envenom

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Envenom
Ability rogue disembowel
  • Envenom
  • Meleerange
  • 35 Energy
  • Instant
  • Requires One-Handed Melee Weapon
  • Finishing move that deals instant Nature damage proportional to the number of combo points on the target. Following the Envenom attack, your poison application chance is increased by 15%, for 1 sec plus an additional 1 sec per combo point.

    Replaces Eviscerate.
Usable by
ClassRogue
Properties
TypeOffensive
SchoolNature
Cooldown (GCD 1 sec)
Talents
SpecializationAssassination
Level required20
Other information
RequirementsRequires One-Handed Melee Weapon
Related buff
Ability rogue disembowel
  • Envenom
  • Poison application chance increased by 15%.
  • Duration: Variable
TCG image
EnvenomTCG

Envenom is a rogue ability learned at level 20 for those with the Assassination specialization, replacing [Eviscerate]. Used as a finishing move, it consumes one or more combo points to deal instant damage, also providing an increased poison application chance to the target for a small period of time.

Modified by Edit

Notes Edit

  • Must be facing your target.
  • Must not be disarmed.
  • Must have at least one combo point on the target.
  • It is possible for Envenom to critically hit its target, causing 2x damage. Its chance to crit is based on your melee crit chance, unlike other poison effects, which are based on your spell crit chance.

Patch changes Edit

  • Mists-Logo-Small Patch 5.2.0 (5-Mar-2013): Envenom now deals 20% more damage.
  • Wrath-Logo-Small Patch 3.2.2 (2009-09-22): Envenom’s scaling has been increased from 7% to 9% of attack power per combo point.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): The tooltip values have been corrected to be accurate.
  • Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Envenom now also increases your chance to apply poisons by 25% for 2-6 seconds (based on combo points).

External links Edit


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