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| image = Eredar.jpg
 
| image = Eredar.jpg
 
| name = Eredar warlock
 
| name = Eredar warlock
| capital = Legion Stronghold, somewhere in the Twisting Nether (possibly Argus itself)
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| capital = Legion Stronghold, somewhere in the Twisting Nether
 
| faction = [[Burning Legion]]
 
| faction = [[Burning Legion]]
| character = [[Warlock]]<ref>Warcraft III Manual, 77, 80</ref>, [[Sorcerer]]<ref>"an insidious race of devilish sorcerers", Warcraft III Manual, 77, [[Sargeras and the Betrayal]], Manual of Monsters, 119</ref>, [[Mage]]{{fact}}, Overlord, Strategist
+
| character = [[Warlock]],<ref>''[[Warcraft III: Reign of Chaos]] manual'', pg. 77, 80</ref> [[Sorcerer]],<ref>"...an insidious race of devilish sorcerers..." - ''[[Warcraft III: Reign of Chaos]] manual'', pg. 77</ref> [[Eredar Diabolist|Diabolist]]
 
| mount = Spell-powered flight; [[Warp stalker]] ([[Legion]] [[officers]])
 
| mount = Spell-powered flight; [[Warp stalker]] ([[Legion]] [[officers]])
 
| homeworld = [[Argus]]
 
| homeworld = [[Argus]]
 
| language = [[Eredun]]
 
| language = [[Eredun]]
 
| leader = [[Kil'jaeden]], [[Archimonde]] (deceased)
 
| leader = [[Kil'jaeden]], [[Archimonde]] (deceased)
| height = 8 - 20 feet}}
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| height = 8 - 20 feet
  +
}}
'''Eredar warlocks''' were the supreme [[sorcerer]]s at the dawn of the universe. This creature is of impressive size, far larger than any human or orc, with a bulky muscular body and a long tail. Long pointed ears sweep back from its bestial face and horns sprout from its wide brow. Some believe that they devoured their own world by using radical warlock magics. They consumed all life around them and set out to find more places of mystical power. The [[eredar]] were Sargeras's first recruits in the [[Burning Legion]], serving as tactical advisors and intelligence officers. Eredar warlocks are now counted as some of the greatest sorcerers in the [[Great Dark Beyond|universe]]. Preeminence in eredar warlock society depends almost entirely upon magical power. Those who command the greatest selection of paramount spells — and thus in theory the greatest magical arsenal — rise to higher ranks. Those whose arcane abilities top out at such pitiful cantrips as wish and shapechange are grunts and lackeys, scarcely worthy of notice. Eredar warlocks are spellcasters first. They have been known to flick their fingers in an enemy's direction, causing flesh, bone, and even steel to flare with entropic fire. They avoid combat with even an innocuous foe until they can establish a collection of defensive and self-enhancement spells. Most maintain a mage armor or frost armor effect continuously. If the enemy seems weak and not worth the expenditure of spells, eredar warlocks wade into combat with their claws. If the enemy is strong, an eredar warlock creates an advantage of numbers, summoning monsters, enchanting his opponents, and using spells that divide his enemies.{{cite|MoM|119}}
 
   
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{{For|history and the eredar species in general|eredar}}
Eredar warlocks can imbue an intelligent creature with magic. Generally, eredar warlocks remove the imbued creature's memory of their condition, charms them to use their new abilities in the warlock's service, or keeps them caged as a living tool and standard of the Burning Legion.{{Cite|MoM|120}}
 
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{{For|Warcraft III creep|Eredar Warlock}}
   
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'''Eredar warlocks''' are counted as some of the greatest sorcerers in the [[Great Dark Beyond|universe]].<ref name=MoM199>''[[Manual of Monsters]]'', pg. 199</ref>
==Warlocks (Warcraft III)==
 
Born of the Eredar race, warlocks are absolutely corrupt and unimaginably powerful. Their chaos magics have burnt out whole worlds and annihilated countless species over the aeons. Kil’jaeden taught the orcs the secrets of warlock magics, but the orcs could never master the powers of entropy and destruction as well as the wicked Eredar. Under Archimonde’s command, the warlocks serve as the Legion’s tacticians and strategists.{{cite|W3Man|80}}
 
   
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==Sociology==
==Noteable eredar warlocks==
 
  +
[[Image:Eredar Animated Gif W3.gif|left|thumb|A demonic eredar in action.]]
*[[Archimonde]] the Defiler.<ref>Shadows & Light, 58</ref>
 
*[[Kil'jaeden]] the Deceiver.<ref>Shadows & Light, 59</ref>
 
   
  +
Pre-eminence in eredar warlock society depends almost entirely upon magical power. Those who command the greatest selection of paramount spells — and thus in theory the greatest magical arsenal — rise to higher ranks. Those whose arcane abilities top out at such pitiful cantrips as wish and shape change are grunts and lackeys, scarcely worthy of notice.<ref name=MoM199/>
== Eredar Warlocks (Warcraft III) ==
 
  +
Eredar Warlock mobs of Warcraft III[http://classic.battle.net/war3/neutral/eredarwarlock.shtml]:
 
  +
==Combat==
*[[Eredar Sorcerer]]
 
  +
Eredar warlocks are spellcasters first. They have been known to flick their fingers in an enemy's direction, causing flesh, bone, and even steel to flare with entropic fire. They avoid combat with even an innocuous foe until they can establish a collection of defensive and self-enhancement spells. Most maintain a mage armor or frost armor effect continuously. If the enemy seems weak and not worth the expenditure of spells, eredar warlocks wade into combat with their claws. If the enemy is strong, an eredar warlock creates an advantage of numbers, summoning monsters, enchanting his opponents, and using spells that divide his enemies.<ref name=MoM199/>
*[[Eredar Diabolist]]
 
  +
*Eredar Warlock
 
 
==Named eredar warlocks==
 
*[[Archimonde]] the Defiler.<ref>''[[Shadows & Light]], pg. 58</ref>
 
*[[Kil'jaeden]] the Deceiver.<ref>''[[Shadows & Light]]'', pg. 59</ref>
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  +
== Eredar warlock creeps ==
 
{{WC3-section}}
 
{{WC3-section}}
  +
Eredar Warlock mobs of Warcraft III:<ref>{{ref web|url = http://classic.battle.net/war3/neutral/eredarwarlock.shtml|title = Eredar Warlocks|accessdate = 2009-12-30|accessdaymonth = |accessmonthday = |accessyear = |author = Blizzard Entertainment|last = |first = |authorlink = |coauthors = |date = |year = |month = |format = SHTML|work = Battle.net|publisher = |pages = |language = English|doi = |archiveurl = |archivedate = |quote = }}</ref>
* Infernal Missile
 
 
*[[Eredar Sorceror]]
* Finger of Death
 
 
*[[Eredar Diabolist]]
* Mana Shield
 
 
*[[Eredar Warlock]]
   
== Naming note ==
+
== Notes ==
Many sources say or imply that "eredar warlock" is the race, and not "Man'ari eredar".{{cite|WoE|325, 327, 359}} {{Cite|DS|50, 84, 86}} {{cite|MoM|119-120}} {{cite|S&L|58-60, 150, 152, 155, 163}}
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*Many sources imply that "eredar warlock" is the name of the race instead of just "[[eredar]]",<ref>''[[Well of Eternity]]'', pg. 325, 327, 359</ref><ref>''[[Demon Soul]]'', pg. 50, 84, 86</ref><ref name=MoM199/><ref>''[[Shadows & Light]]'', pg. 58-60, 150, 152, 155, 163</ref> however, it may be just a faction or subrace of the species.
  +
*In the Warcraft RPG, they were [[sorcerer]]s (because there was no warlock class in the Warcraft RPG) but in the World of Warcraft RPG they are [[warlock]]s.<ref>''[[World of Warcraft RPG Conversion Document]]'', pg. 3</ref>
  +
*Eredar warlocks are now counted as some of the greatest sorcerers in the universe.<ref name=MoM199/>
 
*Eredar warlocks can imbue an intelligent creature with magic. Generally, eredar warlocks remove the imbued creature's memory of their condition, charms them to use their new abilities in the warlock's service, or keeps them caged as a living tool and standard of the Burning Legion.<ref>''[[Manual of Monsters]]'', pg. 120</ref>
 
*The [[warlock]]s were born of the [[eredar]] race, they absolutely corrupt and unimaginably powerful. [[Kil'jaeden]], an eredar warlock, taught the orcs the secrets of warlock magics, but the orcs could never master the powers of entropy and destruction as well as the wicked eredar. Under [[Archimonde]]'s command, the warlocks serve as the Legion's tacticians and strategists.<ref>''[[Warcraft III: Reign of Chaos]] manual'', pg. 80</ref>
   
 
==References==
 
==References==
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Repeat violations may result in a BAN.
 
Repeat violations may result in a BAN.
 
Have a nice day. :) -->
 
Have a nice day. :) -->
{{elink|type=blizzard|link=http://classic.battle.net/war3/neutral/eredarwarlock.shtml#warlock}}
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{{Elink|icon=blizzard|site=Battle.net|link=http://classic.battle.net/war3/neutral/eredarwarlock.shtml|desc=Warcraft III - Neutral -> Creeps -> Eredar Warlocks}}
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{{species}}
   
 
[[Category:Eredar]]
{{races}}
 
<ref>[[Category:Eredar]]</ref>
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[[Category:Warlocks]]
<ref>[[Category:Warlocks]]</ref>
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[[Category:Races]]
<ref>[[Category:Races]]</ref>
 

Revision as of 02:50, 5 June 2010

Template:Racebox

For history and the eredar species in general, see eredar.
For Warcraft III creep, see Eredar Warlock.

Eredar warlocks are counted as some of the greatest sorcerers in the universe.[1]

Sociology

Eredar Animated Gif W3

A demonic eredar in action.

Pre-eminence in eredar warlock society depends almost entirely upon magical power. Those who command the greatest selection of paramount spells — and thus in theory the greatest magical arsenal — rise to higher ranks. Those whose arcane abilities top out at such pitiful cantrips as wish and shape change are grunts and lackeys, scarcely worthy of notice.[1]

Combat

Eredar warlocks are spellcasters first. They have been known to flick their fingers in an enemy's direction, causing flesh, bone, and even steel to flare with entropic fire. They avoid combat with even an innocuous foe until they can establish a collection of defensive and self-enhancement spells. Most maintain a mage armor or frost armor effect continuously. If the enemy seems weak and not worth the expenditure of spells, eredar warlocks wade into combat with their claws. If the enemy is strong, an eredar warlock creates an advantage of numbers, summoning monsters, enchanting his opponents, and using spells that divide his enemies.[1]

Named eredar warlocks

Eredar warlock creeps

WC3RoC-logo This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

Eredar Warlock mobs of Warcraft III:[4]

Notes

  • Many sources imply that "eredar warlock" is the name of the race instead of just "eredar",[5][6][1][7] however, it may be just a faction or subrace of the species.
  • In the Warcraft RPG, they were sorcerers (because there was no warlock class in the Warcraft RPG) but in the World of Warcraft RPG they are warlocks.[8]
  • Eredar warlocks are now counted as some of the greatest sorcerers in the universe.[1]
  • Eredar warlocks can imbue an intelligent creature with magic. Generally, eredar warlocks remove the imbued creature's memory of their condition, charms them to use their new abilities in the warlock's service, or keeps them caged as a living tool and standard of the Burning Legion.[9]
  • The warlocks were born of the eredar race, they absolutely corrupt and unimaginably powerful. Kil'jaeden, an eredar warlock, taught the orcs the secrets of warlock magics, but the orcs could never master the powers of entropy and destruction as well as the wicked eredar. Under Archimonde's command, the warlocks serve as the Legion's tacticians and strategists.[10]

References

 
  1. ^ a b c d e Manual of Monsters, pg. 199
  2. ^ Shadows & Light, pg. 58
  3. ^ Shadows & Light, pg. 59
  4. ^ Blizzard Entertainment. Eredar Warlocks (English) (SHTML). Battle.net. Retrieved on 2009-12-30.
  5. ^ Well of Eternity, pg. 325, 327, 359
  6. ^ Demon Soul, pg. 50, 84, 86
  7. ^ Shadows & Light, pg. 58-60, 150, 152, 155, 163
  8. ^ World of Warcraft RPG Conversion Document, pg. 3
  9. ^ Manual of Monsters, pg. 120
  10. ^ Warcraft III: Reign of Chaos manual, pg. 80

External links