Events/Cedit
From WoWWiki
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"CALENDAR_ACTION_PENDING"
| Category: Calendar |
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Fired when the calendar API is busy or free
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"CALENDAR_OPEN_EVENT"
| Category: Calendar |
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Fired after calling CalendarOpenEvent once the event data has been retrieved from the server |
"CALENDAR_UPDATE_EVENT_LIST_PENDING"
| Category: Calendar |
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Fired when the calendar has received information about pending event invitations. |
"CALENDAR_UPDATE_INVITE_LIST"
| Category: Calendar |
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Fired after CalendarEventSortInvites once the invite list has been sorted. |
"CANCEL_LOOT_ROLL"
| Category: Loot |
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Fired when a player cancels a roll on an item
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"CANCEL_SUMMON"
| Category: Player |
"CHANNEL_COUNT_UPDATE"
| Category: Misc |
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Fired when number of players in a channel changes but only if this channel is visible in ChannelFrame (it mustn't be hidden by a collapsed category header)
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"CHANNEL_FLAGS_UPDATED"
| Category: Misc |
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Fired when user changes selected channel in Blizzards ChannelFrame
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"CHANNEL_PASSWORD_REQUEST"
| Category: Misc |
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Fired when user is asked for a password (normally after trying to join a channel without a password or with a wrong one)
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"CHANNEL_ROSTER_UPDATE"
| Category: Misc |
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Fired when user changes selected channel in Blizzards ChannelFrame or number of players in currently selected channel changes
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"CHANNEL_UI_UPDATE"
| Category: Misc |
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Fired when Channel UI should change (e.g. joining / leaving a channel causes this event to fire) |
"CHANNEL_VOICE_UPDATE"
| Category: Misc |
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"CHARACTER_POINTS_CHANGED"
| Category: Player |
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Fired when the player's available talent points change
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"CHAT_MSG_ACHIEVEMENT"
| Category: Communication,Guild,Achievements |
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Fired when a player in your vicinity completes an achievement.
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"CHAT_MSG_ADDON"
| Category: Communication |
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(new with patch 1.12) Fired when the client receives a message from SendAddonMessage
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"CHAT_MSG_AFK"
| Category: Communication |
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Fired when the client receives an AFK auto-response
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"CHAT_MSG_BATTLEGROUND"
| Category: Communication,Battleground |
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(new with patch 1.12) Fired when a message is received through the battleground group channel
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"CHAT_MSG_BATTLEGROUND_LEADER"
| Category: Communication,Battleground |
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(new with patch 1.12) Fired when a message is received from the leader of the battleground group
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"CHAT_MSG_BG_SYSTEM_ALLIANCE"
| Category: Communication,Battleground |
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Fired for alliance specific events in the battleground such as assaulting a graveyard.
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"CHAT_MSG_BG_SYSTEM_HORDE"
| Category: Communication,Battleground |
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Fired for horde specific events in the battleground such as assaulting a graveyard.
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"CHAT_MSG_BG_SYSTEM_NEUTRAL"
| Category: Communication,Battleground |
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Fired for non faction specific events in the battlegrounds such as the battle start announcement.
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"CHAT_MSG_CHANNEL"
| Category: Communication |
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Fired when the client receives a channel message.
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"CHAT_MSG_CHANNEL_JOIN"
| Category: Communication |
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Fired when someone joins a chat channel you are in
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"CHAT_MSG_CHANNEL_LEAVE"
| Category: Communication |
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Fired when a player leaves a channel that you are currently inside.
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"CHAT_MSG_CHANNEL_LIST"
| Category: Communication |
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Fired when ListChannels() or ListChannelByName() is called, and the message is displayed in the chat frame.
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"CHAT_MSG_CHANNEL_NOTICE"
| Category: Communication |
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Fired when you enter or leave a chat channel (or a channel was recently throttled)
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"CHAT_MSG_CHANNEL_NOTICE_USER"
| Category: Communication |
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Fired when something changes in the channel like moderation enabled, user is kicked, announcements changed and so on. CHAT_*_NOTICE in GlobalStrings.lua has a full list of available types.
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"CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_HITS"
| Category: Obsolete Events |
Fired when a creature hits another creature. Note that this can fire for players if the server is out of sync.
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"CHAT_MSG_COMBAT_CREATURE_VS_CREATURE_MISSES"
| Category: Obsolete Events |
Fired when a creature misses another creature. Note that this can fire for players if the server is out of sync.
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"CHAT_MSG_COMBAT_CREATURE_VS_PARTY_HITS"
| Category: Obsolete Events |
Fired when a creature hits a party member
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"CHAT_MSG_COMBAT_CREATURE_VS_PARTY_MISSES"
| Category: Obsolete Events |
Fired when a creature misses a party member
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"CHAT_MSG_COMBAT_CREATURE_VS_SELF_HITS"
| Category: Obsolete Events |
Fired when a creature hits you or your pet
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"CHAT_MSG_COMBAT_CREATURE_VS_SELF_MISSES"
| Category: Obsolete Events |
Fired when a creature misses you or your pet
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"CHAT_MSG_COMBAT_ERROR"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_FACTION_CHANGE"
| Category: Combat |
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Fires when player's faction changes. i.e.: "Your reputation with Timbermaw Hold has very slightly increased." -- NEW 1.9
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"CHAT_MSG_COMBAT_FRIENDLYPLAYER_HITS"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_FRIENDLYPLAYER_MISSES"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_FRIENDLY_DEATH"
| Category: Obsolete Events |
Fired when a friendly player dies
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"CHAT_MSG_COMBAT_HONOR_GAIN"
| Category: Honor,Combat |
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Fired when the player gains any amount of honor, anything from an honorable kill to bonus honor awarded.
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"CHAT_MSG_COMBAT_HOSTILEPLAYER_HITS"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_HOSTILEPLAYER_MISSES"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_HOSTILE_DEATH"
| Category: Obsolete Events |
If you provide the killing blow, you may or may not get a 'unit dies' event but you will get a 'slain unit' event, the 'slain unit' event is fired before the 'unit dies' message is, if you do not provide the killing blow you will get a 'unit dies'. Fired when any hostile NPC or player dies near you.
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"CHAT_MSG_COMBAT_MISC_INFO"
| Category: Misc |
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Fires when your equipment takes durability loss from death, and likely other situations as well.(no longer fires on reputation changes as of 1.9) |
"CHAT_MSG_COMBAT_PARTY_HITS"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_PARTY_MISSES"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_PET_HITS"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_PET_MISSES"
| Category: Obsolete Events |
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"CHAT_MSG_COMBAT_SELF_HITS"
| Category: Obsolete Events |
Fired when a you hit a creature. Also called when you hurt yourself by falling, drowning or burning on a campfire.
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"CHAT_MSG_COMBAT_SELF_MISSES"
| Category: Obsolete Events |
Fired when a you miss a creature
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"CHAT_MSG_COMBAT_XP_GAIN"
| Category: Player |
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Fired when you gain XP from killing a creature or finishing a quest. Does not fire if you gain no xp from killing a creature.
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"CHAT_MSG_DND"
| Category: Communication |
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Fired when the client receives a Do-Not-Disturb auto-response
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"CHAT_MSG_EMOTE"
| Category: Communication |
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Fired on sending or receiving a custom emote (one used by /e, /emote or a send chat message command with the emote flag)
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"CHAT_MSG_GUILD"
| Category: Communication,Guild |
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Fired when a message is sent or received in the Guild channel.
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"CHAT_MSG_GUILD_ACHIEVEMENT"
| Category: Communication,Guild,Achievements |
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Fired when a guild member completes an achievement.
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"CHAT_MSG_IGNORED"
| Category: Communication |
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Fired when you whisper a player that is ignoring you When testing this event the character name is sent twice as arg1 and arg2, Blizzard appears to use arg2 and ignores arg1.
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"CHAT_MSG_LOOT"
| Category: Loot |
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Fired when loot text is sent to the chat window (someone selects need, greed, passes, rolls, receives). This also fires messages like "Person creates <item>" via tradeskills, and "Person receives <item>" via a trade window.
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"CHAT_MSG_MONEY"
| Category: Loot |
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Fired when a unit loots money.
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"CHAT_MSG_MONSTER_EMOTE"
| Category: Communication |
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Fired for emotes from a monster, such as 'Murloc Forager attempts to run away in fear!'
(Note: As of 1.12 arg1 now contains a %s string variable for where the mob name should be placed) |
"CHAT_MSG_MONSTER_SAY"
| Category: Communication |
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Fired when a NPC says something.
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"CHAT_MSG_MONSTER_WHISPER"
| Category: Communication |
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Fired when a NPC whispers you something |
"CHAT_MSG_MONSTER_YELL"
| Category: Communication |
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Fired when a NPC yells, example would be the yells during an Alterac Valley from the Herald or a raid boss.
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"CHAT_MSG_OFFICER"
| Category: Communication |
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Fired when a message is sent or received in the Guild Officer channel.
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"CHAT_MSG_PARTY"
| Category: Communication,Party |
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Fired when a message is sent or received in the Party channel.
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"CHAT_MSG_RAID"
| Category: Communication,Party |
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Fired when a message is sent or received in the Raid.
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"CHAT_MSG_RAID_BOSS_EMOTE"
| Category: Communication |
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"CHAT_MSG_RAID_LEADER"
| Category: Communication,Party |
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Fired when a message is sent or received from the raid leader.
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"CHAT_MSG_RAID_WARNING"
| Category: Communication,Party |
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Fired when a warning message is sent or received from the raid leader.
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"CHAT_MSG_SAY"
| Category: Communication |
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Fired when a message is sent or received in the Say channel.
Example: of your MyMod.xml file. Then, have a function like the following in your MyMod.lua file: function MyMod_Say(event, arg1, arg2, arg3) PrevMsg = arg1; PrevPlyr = arg2; PrevLang = arg3; end This would store the previous message, player who said it, and language it was said in into some variables. |
"CHAT_MSG_SKILL"
| Category: Player,Skill |
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Fired when some chat messages about skills are displayed.
arg1 formats are found in Blizzard's GlobalStrings.lua. Some possibilities:
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"CHAT_MSG_SPELL_AURA_GONE_OTHER"
| Category: Obsolete Events |
Fired whenever a buff or debuff wears off of a mob, npc, or another player. Does not fire for party members. Examples: Thorns, Trueshot Aura, Recently Bandaged. arg1 is the full chat text, i.e. "Thorns fades from Someguy."
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"CHAT_MSG_SPELL_AURA_GONE_SELF"
| Category: Obsolete Events |
Fired whenever a buff or debuff wears off - examples, Prowl, Mark of the Wild, Cat Form, or Disarm. arg1 is the full chat text, i.e. "Prowl fades from you." |
"CHAT_MSG_SPELL_BREAK_AURA"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_CREATURE_VS_CREATURE_BUFF"
| Category: Obsolete Events |
Fired when a mob begins casting a beneficial spell and again when the casting is completed. arg1 is the full combat chat text. Examples: Mob begins to cast Heal. Mob's Heal heals Mob for 20.
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"CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE"
| Category: Obsolete Events |
Fired when a creature begins to cast a damage spell or when a creature casts a damage spell on a raid member who is not in your group. Also triggered when a pet is damaged by a creature's spell. Ex: Ragnaros' Wrath of Ragnaros hits PlayerName for 1000.
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"CHAT_MSG_SPELL_CREATURE_VS_PARTY_BUFF"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_CREATURE_VS_PARTY_DAMAGE"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_CREATURE_VS_SELF_BUFF"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_CREATURE_VS_SELF_DAMAGE"
| Category: Obsolete Events |
Fired when a mob completes casting a harmful spell on you. (The message for the mob beginning to cast is given by CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE.)
Examples:
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"CHAT_MSG_SPELL_DAMAGESHIELDS_ON_OTHERS"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF"
| Category: Obsolete Events |
Fired when a buff (or possibly item) damages an opponent in response to an action... IE Thorns.
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"CHAT_MSG_SPELL_FAILED_LOCALPLAYER"
| Category: Obsolete Events |
Fired when you fail to successfully cast a spell, for one of several reasons. arg1 is the full combat chat text and includes the reason. Examples: You fail to cast Heal: Interrupted. You fail to perform Bear Form: Not enough mana. |
"CHAT_MSG_SPELL_FRIENDLYPLAYER_BUFF"
| Category: Obsolete Events |
Fired when a non-hostile player begins casting a spell or using a skill.
Some examples:
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"CHAT_MSG_SPELL_FRIENDLYPLAYER_DAMAGE"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_HOSTILEPLAYER_BUFF"
| Category: Obsolete Events |
Fired on multiple silly occasions.
Example:
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"CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_ITEM_ENCHANTMENTS"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_PARTY_BUFF"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_PARTY_DAMAGE"
| Category: Obsolete Events |
Discovered a bug with this event as of v1.8. You can use CHAT_MSG_FRIENDLYPLAYER_DAMAGE to check for "Bob begins to cast Firebolt." However, if Bob joins your party, it does not show up in CHAT_MSG_SPELL_PARTY_DAMAGE as one would expect. It shows up in CHAT_MSG_SPELL_HOSTILEPLAYER_DAMAGE. This seems to only be the case for "begins to cast". Other damage messages properly show up under CHAT_MSG_SPELL_PARTY_DAMAGE.
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"CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS"
| Category: Obsolete Events |
Fired when a mob gains an "insta-cast" beneficial effect. arg1 is the full combat chat text. Examples: Mob gains Defensive Stance. Mob gains Rushing Charge. Mob gains Demon Skin.
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"CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE"
| Category: Obsolete Events |
Example:
Also records other people's DoT's, whether you are grouped or not, in combat or not. |
"CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS"
| Category: Obsolete Events |
Fired when a non-hostile player gains a "buff" effect.
Examples:
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"CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS"
| Category: Obsolete Events |
For some weird reason, this event is fired when someone heals yourself or another player, eg "Priest's Flash Heal critically heals you for 2342" Haven't tested any other conditions as of yet.
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"CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE"
| Category: Obsolete Events |
Indicates afflictions on players which are classified as hostile to the player. Covers ability types such as rend, polymorph, sap etc.
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"CHAT_MSG_SPELL_PERIODIC_PARTY_BUFFS"
| Category: Obsolete Events |
Example:
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"CHAT_MSG_SPELL_PERIODIC_PARTY_DAMAGE"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS"
| Category: Obsolete Events |
Fired when a buff is cast on self. (Unknown if external buff triggers this).
Example:
Also called for each "tick" of recurring effects, such as "heal-over-time" spells. Example: You gain 10 health from Rejuvenation. --Syllani |
"CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE"
| Category: Obsolete Events |
Fired (possibly among other times) when you are debuffed - so Disarm, Silenced, etc. I know the name doesn't match, but if you want to verify, enable printing this in your chat log. Get into combat and get debuffed. After combat, scroll back up, and while the debuff message is onscreen, change the chat color of this message, and you will see it change... Very strange. I assume this is named after poisons or diseases, but I haven't actually tested if those trigger this. See CHAT_MSG_SPELL_AURA_GONE_SELF if you want to know when it wears off (both buffs and debuffs). This is accurate as of US Release 1.2.4 (4222), tested by hacking Scrolling Combat Text.
This is also fired during the Gnomish Death Ray's channel. This is indeed triggered by poison / disease. arg1 messages in the form of: "You suffer 3 damage from Scorpid's Poison" or "You are afflicted by Something" come from this event. --Syllani |
"CHAT_MSG_SPELL_PET_BUFF"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_PET_DAMAGE"
| Category: Obsolete Events |
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"CHAT_MSG_SPELL_SELF_BUFF"
| Category: Obsolete Events |
Fired when you cast a beneficial spell. arg1 is the full combat chat text. Examples: Your Heal heals you for 50. Your Regrowth critically heals Someguy for 100. UnitHealth(...) is not updated when this event occours, it is possible to determine the exact overheal with something like this: Overheal = HealFromCombatChat - (UnitHealthMax(...) - UnitHealth(...));
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"CHAT_MSG_SPELL_SELF_DAMAGE"
| Category: Obsolete Events |
Fired whenever you cast a harmful spell, be it direct damage or debuff of any kind, be it Warrior's taunt or DoT. arg1 holds the exact same string that is posted to the Combat Log. (eg. "Your Fireball hits Snivvle for 842.") Also fired when your spell does not actually take effect; ie. if it is resisted, or if the target is immune. A "resist" message is "Your Banish was resisted by Felguard Elite." while an "immune" message is of the format "Your Fire Blast failed. Firelord is immune." |
"CHAT_MSG_SPELL_TRADESKILLS"
| Category: Skill |
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"CHAT_MSG_SYSTEM"
| Category: Communication |
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Fired when a system chat message (they are displayed in yellow) is received.
arg1 formats are found in Blizzard's GlobalStrings.lua. Some possibilities:
Note: Be very careful with assuming when the event is actually sent. For example, "Quest accepted: Quest Title" is sent before the quest log updates, so at the time of the event the player's quest log does not yet contain the quest. Similarly, "Quest Title completed." is sent before the quest is removed from the quest log, so at the time of the event the player's quest log still contains the quest. |
"CHAT_MSG_TEXT_EMOTE"
| Category: Communication |
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Fired for emotes with an emote token. /dance, /healme, etc
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"CHAT_MSG_WHISPER"
| Category: Communication |
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Fired when a whisper is received from another player. The rest of the arguments appear to be nil
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"CHAT_MSG_WHISPER_INFORM"
| Category: Communication |
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Fired when the player sends a whisper to another player
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"CHAT_MSG_YELL"
| Category: Communication |
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Fired when a message is sent or received in the Yell channel.
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"CINEMATIC_START"
| Category: Misc |
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"CINEMATIC_STOP"
| Category: Misc |
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"CLEAR_TOOLTIP"
| Category: Tooltip |
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Fired when the tooltip needs to be wiped
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"CLOSE_INBOX_ITEM"
| Category: Mail |
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"CLOSE_TABARD_FRAME"
| Category: Misc |
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Fired when the guild dress frame is closed |
"CLOSE_WORLD_MAP"
| Category: Map |
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Supposed to fire whenever the world map is closed/hidden, though it doesn't. A workaround for this is to use "WORLD_MAP_UPDATE" to set a global variable to use elsewhere with an OnUpdate function; e.g. local Map_Changed = false; function MyAddon_OnEvent() if ( (event == "WORLD_MAP_UPDATE") and WorldMapFrame:IsVisible() ) then Map_Changed = true; end end function MyAddon_OnUpdate() if ( (Map_Changed) and not WorldMapFrame:IsVisible() ) then ...do this... Map_Changed = false; end end When the second function is called, it checks to see if the map has been opened/closed (Map_Changed), then checks to see if the map is currently open (WorldMapFrame). The effect is a code that executes only when the map closes. |
"COMBAT_LOG_EVENT"
| Category: Combat |
See API COMBAT LOG EVENT for more information. This event fires only if it matches current global combat log filter settings. |
"COMBAT_LOG_EVENT_UNFILTERED"
| Category: Obsolete Events |
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(New in 2.4.0) See API COMBAT LOG EVENT for more information. AddOns wanting to parse all events the moment they happen should register for this event. (See blue posting http://forums.worldofwarcraft.com/thread.html?topicId=2968233433&sid=1&pageNo=9#177 for more info) |
"COMBAT_RATING_UPDATE"
| Category: Player |
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"COMBAT_TEXT_UPDATE"
| Category: Combat |
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(new with patch 1.12) Fired when the currently watched entity (as set by the CombatTextSetActiveUnit function) takes or avoids damage, receives heals, gains mana/energy/rage, etc. This event is used by Blizzard's floating combat text addon.
arg3 does NOT return amount absorbed since at least patch 2.4
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"COMPANION_LEARNED"
| Category: Companion |
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(New with patch 3.0)
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"COMPANION_UPDATE"
| Category: Companion |
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(New with patch 3.0) If the type is nil, the UI should update if it's visible, regardless of which type it's managing. If the type is non-nil, then it will be either "CRITTER" or "MOUNT" and that signifies that the active companion has changed and the UI should update if it's currently showing that type. This event fires when any of the following conditions occur:
"Range" appears to be at least 40 yards. If you are in a major city, expect this event to fire constantly.
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"COMSAT_START"
| Category: Communication |
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Appears in Patch 2.2 PTR. Apparently signals that a player has started speaking using Voice Chat.
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"COMSAT_STOP"
| Category: Communication |
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Appears in Patch 2.2 PTR. Supposidly indicates that a player has stopped speaking using Voice Chat. |
"CONFIRM_BINDER"
| Category: Misc |
"CONFIRM_LOOT_ROLL"
| Category: Loot |
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"CONFIRM_PET_UNLEARN"
| Category: Pet |
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"CONFIRM_SUMMON"
| Category: Misc |
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"CONFIRM_TALENT_WIPE"
| Category: Misc |
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"CONFIRM_XP_LOSS"
| Category: Death |
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Accept durability(!) loss in exchange for his body back. History: Way back before WoW was released, you lost experience rather than durability when you resurrected at a spirit healer. |
"CORPSE_IN_INSTANCE"
| Category: Death |
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"CORPSE_IN_RANGE"
| Category: Death |
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Fired when the player is in range of his body.
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"CORPSE_OUT_OF_RANGE"
| Category: Death |
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Fired when the player is out of range of his body.
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"CRAFT_CLOSE"
| Category: Tradeskill |
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Fired when a crafting skill window closes. Crafting skills are Enchanting, <craftSkill2>,...
(since at least 3.1, seems obsolete. use TRADE_SKILL_CLOSE instead) |
"CRAFT_SHOW"
| Category: Tradeskill |
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Fired when a crafting skill window opens. Crafting skills are Enchanting, <craftSkill2>,...
(since at least 3.1, seems obsolete. use TRADE_SKILL_SHOW instead) |
"CRAFT_UPDATE"
| Category: Tradeskill |
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Fired when a crafting event is updating. (since at least 3.1, seems obsolete. use TRADE_SKILL_UPDATE instead) |
"CRITERIA_UPDATE"
| Category: Achievements |
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Fired when the criteria for an achievement has changed. (Fires several times at once, presumably for different levels of achievements and yet-unknown feats of strength, but this has yet to be confirmed and there may be another use for this Event. joequincy (talk) 18:24, 20 October 2008 (UTC))
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"CURRENT_SPELL_CAST_CHANGED"
| Category: Spell |
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Fired when the spell being cast is changed.
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"CURSOR_UPDATE"
| Category: Misc |
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Fired when the player right-clicks terrain, and on mouseover before UPDATE_MOUSEOVER_UNIT and on mouseout after UPDATE_MOUSEOVER_UNIT. This excludes doodads, player characters, and NPCs that lack interaction.
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"CVAR_UPDATE"
| Category: System |
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Fired when a CVar is changed
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