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("Looking for Group" -> "LFG" category)
(Hmm "LFG" -> "Instance" instead)
Line 15: Line 15:
 
;arg1: Number of the tab which the spell/ability is added to
 
;arg1: Number of the tab which the spell/ability is added to
   
{{evt|LFG_COMPLETION_REWARD|Communication}}
+
{{evt|LFG_COMPLETION_REWARD|Instance}}
   
 
Fired when a random dungeon (picked by the Dungeon Finder) is completed. This event causes a window similar to the achievement alert to appear, with the details of your Dungeon Finder rewards.
 
Fired when a random dungeon (picked by the Dungeon Finder) is completed. This event causes a window similar to the achievement alert to appear, with the details of your Dungeon Finder rewards.
   
{{evt|LFG_UPDATE|Communication}}
+
{{evt|LFG_UPDATE|Instance}}
   
 
When fired prompts the LFG UI to update the list of available LFG categories and objectives (i.e. new quests, zones, instances available to LFG). See [[API GetLFGTypes]]
 
When fired prompts the LFG UI to update the list of available LFG categories and objectives (i.e. new quests, zones, instances available to LFG). See [[API GetLFGTypes]]
   
{{evt|LFG_BOOT_PROPOSAL_UPDATE|LFG}}
+
{{evt|LFG_BOOT_PROPOSAL_UPDATE|Instance}}
 
?
 
?
   
{{evt|LFG_LOCK_INFO_RECEIVED|LFG}}
+
{{evt|LFG_LOCK_INFO_RECEIVED|Instance}}
 
?
 
?
   
{{evt|LFG_OFFER_CONTINUE|LFG}}
+
{{evt|LFG_OFFER_CONTINUE|Instance}}
 
?
 
?
   
{{evt|LFG_OPEN_FROM_GOSSIP|LFG}}
+
{{evt|LFG_OPEN_FROM_GOSSIP|Instance}}
 
Fired when a gossip option is used to initiate a Looking-for-Dungeon interaction.
 
Fired when a gossip option is used to initiate a Looking-for-Dungeon interaction.
 
; arg1 : Number - index of the dungeon the NPC wants us to queue for (index to {{api|GetLFGDungeonInfo}}(id)).
 
; arg1 : Number - index of the dungeon the NPC wants us to queue for (index to {{api|GetLFGDungeonInfo}}(id)).
   
{{evt|LFG_PROPOSAL_FAILED|LFG}}
+
{{evt|LFG_PROPOSAL_FAILED|Instance}}
 
Fired when someone decline or don't make a choice within time in the dungeon queue invite
 
Fired when someone decline or don't make a choice within time in the dungeon queue invite
   
{{evt|LFG_PROPOSAL_SHOW|LFG}}
+
{{evt|LFG_PROPOSAL_SHOW|Instance}}
 
Fired when a dungeon group was found and the dialog to accept or decline it appears
 
Fired when a dungeon group was found and the dialog to accept or decline it appears
   
{{evt|LFG_PROPOSAL_SUCCEEDED|LFG}}
+
{{evt|LFG_PROPOSAL_SUCCEEDED|Instance}}
 
Fired when everyone in the dungeon queue accepted the invite
 
Fired when everyone in the dungeon queue accepted the invite
   
{{evt|LFG_PROPOSAL_UPDATE|LFG}}
+
{{evt|LFG_PROPOSAL_UPDATE|Instance}}
 
Fired when someone either accept or decline the dungeon queue invite
 
Fired when someone either accept or decline the dungeon queue invite
   
{{evt|LFG_QUEUE_STATUS_UPDATE|LFG}}
+
{{evt|LFG_QUEUE_STATUS_UPDATE|Instance}}
 
?
 
?
   
{{evt|LFG_ROLE_CHECK_HIDE|LFG}}
+
{{evt|LFG_ROLE_CHECK_HIDE|Instance}}
 
?
 
?
   
{{evt|LFG_ROLE_CHECK_ROLE_CHOSEN|LFG}}
+
{{evt|LFG_ROLE_CHECK_ROLE_CHOSEN|Instance}}
 
?
 
?
   
{{evt|LFG_ROLE_CHECK_SHOW|LFG}}
+
{{evt|LFG_ROLE_CHECK_SHOW|Instance}}
 
?
 
?
   
{{evt|LFG_ROLE_CHECK_UPDATE|LFG}}
+
{{evt|LFG_ROLE_CHECK_UPDATE|Instance}}
 
?
 
?
   
{{evt|LFG_ROLE_UPDATE|LFG}}
+
{{evt|LFG_ROLE_UPDATE|Instance}}
 
?
 
?
   
{{evt|LFG_UPDATE_RANDOM_INFO|LFG}}
+
{{evt|LFG_UPDATE_RANDOM_INFO|Instance}}
 
?
 
?
   

Revision as of 19:39, 10 July 2010

Template:Eventlistheader

|}

"LANGUAGE_LIST_CHANGED" Category: Communication


"LEVEL_GRANT_PROPOSED" Category: Player

?

"LEARNED_SPELL_IN_TAB" Category: Spell


Fired when a new spell/ability is added to the spellbook. e.g. When training a new or a higher level spell/ability.

arg1
Number of the tab which the spell/ability is added to
"LFG_COMPLETION_REWARD" Category: Instance


Fired when a random dungeon (picked by the Dungeon Finder) is completed. This event causes a window similar to the achievement alert to appear, with the details of your Dungeon Finder rewards.

"LFG_UPDATE" Category: Instance


When fired prompts the LFG UI to update the list of available LFG categories and objectives (i.e. new quests, zones, instances available to LFG). See API GetLFGTypes

"LFG_BOOT_PROPOSAL_UPDATE" Category: Instance

?

"LFG_LOCK_INFO_RECEIVED" Category: Instance

?

"LFG_OFFER_CONTINUE" Category: Instance

?

"LFG_OPEN_FROM_GOSSIP" Category: Instance

Fired when a gossip option is used to initiate a Looking-for-Dungeon interaction.

arg1
Number - index of the dungeon the NPC wants us to queue for (index to GetLFGDungeonInfo(id)).
"LFG_PROPOSAL_FAILED" Category: Instance

Fired when someone decline or don't make a choice within time in the dungeon queue invite

"LFG_PROPOSAL_SHOW" Category: Instance

Fired when a dungeon group was found and the dialog to accept or decline it appears

"LFG_PROPOSAL_SUCCEEDED" Category: Instance

Fired when everyone in the dungeon queue accepted the invite

"LFG_PROPOSAL_UPDATE" Category: Instance

Fired when someone either accept or decline the dungeon queue invite

"LFG_QUEUE_STATUS_UPDATE" Category: Instance

?

"LFG_ROLE_CHECK_HIDE" Category: Instance

?

"LFG_ROLE_CHECK_ROLE_CHOSEN" Category: Instance

?

"LFG_ROLE_CHECK_SHOW" Category: Instance

?

"LFG_ROLE_CHECK_UPDATE" Category: Instance

?

"LFG_ROLE_UPDATE" Category: Instance

?

"LFG_UPDATE_RANDOM_INFO" Category: Instance

?

"LOCALPLAYER_PET_RENAMED" Category: Pet


"LOGOUT_CANCEL" Category: System


"LOOT_BIND_CONFIRM" Category: Loot


Fired when the player attempts to take 'bind-on-pickup' loot


"LOOT_CLOSED" Category: Loot


Fired when a player ceases looting a corpse. Note that this will fire before the last CHAT_MSG_LOOT event for that loot.


"LOOT_OPENED" Category: Loot


Fired when a corpse is looted

arg1
1 if autolooting, otherwise 0 (not nil!)


"LOOT_SLOT_CLEARED" Category: Loot


Fired when loot is removed from a corpse.

arg1
Slot number
"LOOT_SLOT_CHANGED" Category: Loot

?