Events/Pet
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"LOCALPLAYER_PET_RENAMED"
| Category: Pet |
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"PET_ATTACK_START"
| Category: Combat,Pet |
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Fired when the player's pet begins attacking.
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"PET_ATTACK_STOP"
| Category: Combat,Pet |
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Fired when the player's pet ceases attack
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"PET_BAR_HIDE"
| Category: Pet,Action Bar |
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?
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"PET_BAR_HIDEGRID"
| Category: Pet,Action Bar |
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Fired when pet spells are dropped into the PetActionBar.
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"PET_BAR_SHOWGRID"
| Category: Pet, Action Bar |
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Fired when pet spells are dragged from the pet spellbook or the PetActionBar.
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"PET_BAR_UPDATE"
| Category: Pet, Action Bar |
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Fired when the pet bar is updates.
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"PET_BAR_UPDATE_USABLE"
| Category: Pet,ActionBar |
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"PET_BAR_UPDATE_COOLDOWN"
| Category: Pet, Action Bar |
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Fired when a pet spell cooldown starts. It is not called when cooldown ends.
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"PET_DISMISS_START"
| Category: Pet |
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?
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"PET_SPELL_POWER_UPDATE"
| Category: Pet |
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Fires when the pet's spell power bonus changes. Use GetPetSpellBonusDamage() to retrieve the new value.
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"PET_FORCE_NAME_DECLENSION"
| Category: Pet |
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?
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"PET_RENAMEABLE"
| Category: Pet |
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"PET_STABLE_CLOSED"
| Category: Pet |
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"PET_STABLE_SHOW"
| Category: Pet |
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"PET_STABLE_UPDATE"
| Category: Pet |
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"PET_STABLE_UPDATE_PAPERDOLL"
| Category: Pet |
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"PET_TALENT_UPDATE"
| Category: Pet |
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?
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"PET_UI_CLOSE"
| Category: Pet |
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"PET_UI_UPDATE"
| Category: Pet |
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"PREVIEW_PET_TALENT_POINTS_CHANGED"
| Category: Pet |
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?
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"UNIT_HAPPINESS"
| Category: Unit Info,Pet |
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Fired when the Pet Happiness changes. Used in PetFrame.lua to decide when to update the happiness display. Removed in Patch 4.0, use UNIT_POWER instead.
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"UNIT_PET"
| Category: Unit Info,Pet |
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Fired when a unit's pet changes.
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"UNIT_PET_EXPERIENCE"
| Category: Unit Info,Pet |
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Fired when the pet's experience changes. |