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Events/Pet

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"I" iconNote that this page is automatically generated; editing it is pointless. To edit event descriptions, edit the entries in the alphabetical pages, e.g. Events/A, Events/B, etc. Changes there will be copied over to here within a few hours.


Pet related events

"CHAT_MSG_COMBAT_CREATURE_VS_SELF_HITS"
Category: Combat,Pet
 
Replaced in 2.4.0 with COMBAT_LOG_EVENT

Fired when a creature hits you or your pet

arg1 
chat message


"CHAT_MSG_COMBAT_CREATURE_VS_SELF_MISSES"
Category: Combat,Pet
 
Replaced in 2.4.0 with COMBAT_LOG_EVENT

Fired when a creature misses you or your pet

arg1 
chat message


"CHAT_MSG_COMBAT_PET_HITS"
Category: Combat,Pet
 
Replaced in 2.4.0 with COMBAT_LOG_EVENT


"CHAT_MSG_COMBAT_PET_MISSES"
Category: Combat,Pet
 
Replaced in 2.4.0 with COMBAT_LOG_EVENT


"CHAT_MSG_SPELL_CREATURE_VS_CREATURE_DAMAGE"
Category: Combat,Spell,Pet
 
Replaced in 2.4.0 with COMBAT_LOG_EVENT

Fired when a creature begins to cast a damage spell or when a creature casts a damage spell on a raid member who is not in your group. Also triggered when a pet is damaged by a creature's spell.

Ex: Ragnaros' Wrath of Ragnaros hits PlayerName for 1000.


"CHAT_MSG_SPELL_PET_BUFF"
Category: Spell,Buff,Pet
 
Replaced in 2.4.0 with COMBAT_LOG_EVENT


"CHAT_MSG_SPELL_PET_DAMAGE"
Category: Spell,Combat,Pet
 
Replaced in 2.4.0 with COMBAT_LOG_EVENT


"CONFIRM_PET_UNLEARN"
Category: Pet
 



"LOCALPLAYER_PET_RENAMED"
Category: Pet
 



"PET_ATTACK_START"
Category: Combat,Pet
 

Fired when the player's pet begins attacking.


"PET_ATTACK_STOP"
Category: Combat,Pet
 

Fired when the player's pet ceases attack


"PET_BAR_HIDEGRID"
Category: Pet,Action Bar
 

Fired when pet spells are dropped into the PetActionBar.


"PET_BAR_SHOWGRID"
Category: Pet, Action Bar
 

Fired when pet spells are dragged from the pet spellbook or the PetActionBar.

arg1
MouseButton used (e.g. "LeftButton","RightButton")


"PET_BAR_UPDATE"
Category: Pet, Action Bar
 

Fired when the pet bar is updates.


"PET_BAR_UPDATE_COOLDOWN"
Category: Pet, Action Bar
 

Fired when a pet spell cooldown starts. It is not called when cooldown ends.


"PET_STABLE_CLOSED"
Category: Pet
 



"PET_STABLE_SHOW"
Category: Pet
 



"PET_STABLE_UPDATE"
Category: Pet
 



"PET_STABLE_UPDATE_PAPERDOLL"
Category: Pet
 



"PET_UI_CLOSE"
Category: Pet
 



"PET_UI_UPDATE"
Category: Pet
 



"PLAYER_PET_CHANGED"
Category: Pet
 

(SEEMS TO BE OBSOLETE - use UNIT_PET, ... = 'player') Fired when a player's pet changes.


"UNIT_HAPPINESS"
Category: Unit Info,Pet
 

Fired when the Pet Happiness changes. Used in PetFrame.lua to decide when to update the happiness display.


"UNIT_PET"
Category: Unit Info,Pet
 

Fired when a unit's pet changes.

arg1 
The UnitID of the entity whose pet changed


"UNIT_PET_EXPERIENCE"
Category: Unit Info,Pet
 

Fired when the pet's experience changes.


"UNIT_PET_TRAINING_POINTS"
Category: Unit Info,Pet
 
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