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Template:Eventlistheader

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"RAID_INSTANCE_WELCOME" Category: Party


Fired when you enter a instaces that saves u when a boss is killed.

arg1
instace name
arg2
seconds until reset


"RAID_ROSTER_UPDATE" Category: Party


Fired whenever a raid is formed or disbanded, players are leaving or joining a raid (unsure if rejected join requests also fire the event), or when looting rules are changed (regardless of being in raid or party!)

  • As of 1.12.0, this event no longer fires when entering the world as a raid member. It did previously. Bug?


"RAID_TARGET_UPDATE" Category: Party,Unit Info


New in 1.11. Fired when a raid target icon is changed or removed. Also fired when player join or leave a party or raid. arg1 is who gets updated.

Note: Does not get triggered if a mob wearing a raid target icon dies (the icon is removed from that mob, however.)

Question/Correction: I can not pick up arg1 at all from this event. Change in 1.12? Please clarify if possible. Question/Correction: You are correct. The only arg is 1, which is the event name itself. --Robinson 02:34, 15 January 2007 (CDT)

"READY_CHECK" Category: Party

New in 1.11. Fired when a Ready Check is performed by the raid (or party) leader.

arg1
name of character requesting ready check (ie., "Ansu")
arg2
unknown
"READY_CHECK_CONFRIM" Category: Party

Fired when a player confirms ready status.

arg1
party member number (1=party1, 2=party2, etc...)
arg2
status (1=ready)
"READY_CHECK_FINISHED" Category: Party

Fired when the ready check completes.

"REPLACE_ENCHANT" Category: Item


Fired when the player must confirm an enchantment replacement.

arg1
new enchantment
arg2
current enchantment


"RESURRECT_REQUEST" Category: Death


Fired when another player resurrects you

arg1
player name
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