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Eviscerate

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Eviscerate
Ability rogue eviscerate
  • Eviscerate
  • Meleerange
  • 35 Energy
  • Instant
  • Requires Melee Weapon
  • Finishing move that causes damage per combo point.
Usable by
ClassRogue
Properties
TypeOffensive
SchoolPhysical
Cooldown (GCD 1 sec)
Level required3
Other information
RequirementsRequires Melee Weapon
TCG image
EviscerateTCG
Guts were meant to be gutted.

Eviscerate is a core rogue ability learned at level three. It is the first finishing move a rogue learns. It is an instant damage ability that can be used to finish monsters off or take a big chunk of health out of them.

Modified by Edit

Tips Edit

  • Use with [Sinister Strike] from early levels to build up combo points and then Eviscerate for the kill.
  • Eviscerate's damage is completely independent of your main hand weapon's damage range and speed, though it is slightly modified by your attack power.
  • Usually, it is beneficial use one or more combo points for [Slice and Dice] followed by Eviscerate or [Rupture]. On bosses and other mobs which live long enough, alternate between Slice and Dice and the other finishing move in order to keep Slice and Dice up 100% of the time and use leftover combo points for Eviscerate or Rupture.
  • Unless the mob is immune to bleeds or will die within 10 seconds, Rupture will always do more damage than Eviscerate.

Notes Edit

  • The 5 piece bonus of the Madcap's Outfit reduces the Energy cost of Eviscerate by 5, for a total of 30.
  • The 5 piece bonus of the Deathdealer's Embrace Armor Set increases the damage of your Eviscerate by 15%.
  • The 6 piece bonus of the Bonescythe Armor Set reduces the threat generated from your Eviscerate.
  • The 8 piece bonus of the Bonescythe Armor Set gives your Eviscerate a chance per combo point to reveal a flaw in your opponent's armor, granting a 100% critical hit chance for your next Backstab, Sinister Strike, or Hemorrhage.
  • The 2 piece bonus of the Deathmantle Set increases the damage of your Envenom and Eviscerate abilities by 40 per combo point.

Patch changes Edit

  • Mists-Logo-Small Patch 5.4.0 (10-Sep-2013) Eviscerate now deals 10% less damage.
  • Cataclysm-Logo-Small Patch 4.0.6 (8-Feb-2011): Eviscerate was showing reduced energy cost at low levels, even though the cost should remain 35 energy. This has been corrected.
  • Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): Eviscerate is no longer a free level 1 ability. It becomes available at level 3.
  • Wrath-Logo-Small Patch 3.3.0 (08-Dec-2009): The tooltip on this ability will now update properly from talents which increase its damage by a percentage.

External links Edit


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