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|buff_type=
 
|buff_type=
 
|buff_image=Spell_Nature_Purge.png
 
|buff_image=Spell_Nature_Purge.png
|buff_desc=Gain 15% of total mene every 2 sec.
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|buff_desc=Gain 15% of total mana every 2 sec.
 
|buff_dur=8 seconds.
 
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Revision as of 21:50, 30 December 2007

Evocation
Inv misc questionmark
  • Evocation (1 rank)
  • Mage ability
  • None
  • 8 min cooldown
  • 8 sec. channel cast
  • While channeling this spell, you gain 60% of your total mana over 8 sec.
Properties
Class Mage
School Arcane
Cooldown 8 min
Related buff
Inv misc questionmark
  • Evocation
  • Gain 15% of total mana every 2 sec.
  • Duration: 8 seconds.

[[Category:mage abilities]][[Category:mage abilities]]

Mana from heaven, mana from heaven.

Evocation is a mana regeneration utility spell that allows a mage to recover mana very quickly, even in battle. The spell is channeled over 8 seconds; the mage cannot take another action, else the channeling will be interrupted, as with all channeled spells. Any damage taken (excluding active DoTs) may reduce the channeling time, which in turn reduces the amount of mana gained. "Evocate" is often used as a verb; to evocate is to channel the Evocation spell.

Rank Mana Cost Level Cost
1 0 20 18s

Notes

Evocation restores a fixed amount of mana based on the mage's total mana pool, including all current buffs and gear which increase this total. Mana is restored at a rate of 15% of the mage's total mana every 2 seconds, for a total of 4 ticks over 8 seconds, or 60% mana in total.

Mana is restored on the normal mana regeneration tick, every 2 seconds. Once cast, the regeneration tick restarts immediately, and the first tick after will restore mana at the 1500% level. This assures a full 4 ticks of regeneration if channeled the whole 8 seconds.

Before Patch 2.3 mana regeneration (spirit-based) was active and increased by 1500% lasting 8 sec.

Tips and tactics

Evocation is excellent for longer fights, such as PvE raid boss encounters. This spell reduces the mage's need for a large mana pool, allowing him to focus his gear on other areas such as damage output.

Items in the weapon slots (main hand, off hand and wand) can be swapped while in combat. The amount of mana restored on each tick is based on the current maximum mana. Swapping weapons to ones with high intellect, thus raising the maximum mana value while evocating can increase the amount of mana restored. This can be accomplished with a macro, or with an add-on that does it automatically.

A damage shield such as Spell ice lament [Ice Barrier] or Spell holy powerwordshield [Power Word: Shield] will prevent loss of channeling time from damage. However, using Spell shadow detectlesserinvisibility [Mana Shield] may be questionable, as the amount of channeling time saved from the shield may be negated by the mana consumed by the shield.

Past changes

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See also