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{{questbox
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{{npcbox
 
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| id = 858
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|name=Exarch Maladaar
 
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| name = Ignition
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|image=Maladaar.jpg
 
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|level=67-72
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| level = 18
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| levelreq = 13
|type=Elite
 
 
| faction = Horde
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|race=Draenei
 
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| experience = 1350 [[XP]] (or {{Cost||8|40}}at level 70)
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|creature=Humanoid
 
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| start = [[Wizzlecrank's Shredder]]
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|location=[[Auchenai Crypts]], [[Auchindoun]]
 
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| end = [[Wizzlecrank's Shredder]]
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|health=83,000-130,000
 
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| sharable = yes
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|mana=14,665-16,545
 
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| reputation = +250 [[Ratchet]]
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|gender=Male
 
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| repeatable = No
|faction=Combat
 
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| next = {{quest|The Escape (Neutral)|The Escape}}
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|status=Killable
 
 
| type = Solo
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|money={{cost||46|37}}
 
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| category = Northern Barrens
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|instance=Auchenai Crypts
 
 
}}
 
}}
   
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== Objectives ==
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Second [[boss]] of [[Auchenai Crypts]] in [[Auchindoun]]. He is in the last chamber, the Crypt of Remembrance.
 
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Get the Ignition Key from [[Supervisor Lugwizzle]]
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*[[Ignition Key]]
   
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== Description ==
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After beating Maladaar, the [[Naaru]] [[D'ore]] appears.
 
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I don't suppose [[Sputtervalve]] sent you? I'm in a bind here. I hopped in without realizing that I need a key to unlock the shredder's movement column. One of the other shredder operators asked me if everything was okay, and I panicked! Instead of telling him that I was missing my key, I told him there was some sort of mechanical problem.
   
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We need to get out of here on the double! Go up to the control room at the top of the derrick, the supervisor should have a key for this shredder.
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== Attacks and abilities ==
 
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*'''Summon Dark Side''': Creates darkside of the targeted player (a non-elite shadow of the same race) that will attack the group. They will most likely aggro the healer(s) immediately, and DPS must kill these off quickly. The darkside can not be polymorphed, feared, shackled, or counter-spelled (may be immune to other crowd control measures); however they can be feared using the Paladin's "Turn Undead" ability. The player whose soul is "stolen" by this effect will receive a debuff decreasing all damage and healing done by that player by 50%. Maladaar emotes (audio and text) various quotes when using this ability.
 
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*'''Avatar of the Martyred''': Summons an "Avatar of the Martyr" at 25% health with a Mortal Strike that hits for around 2500. His regular melee hit causes about 1500 damage. Maladaar does a specific emote (audio and text) when summoning the Avatar; something like "fallen brothers, rise up and defend me!".
 
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*'''Ribbon of Souls''': Randomly targets a party member and casts Ribbon of Souls, hitting for around 1100 shadow damage.
 
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*'''Blind''': Blinds the main tank (similar to a hunter scatter shot). Lasts 2-3sec. For the duration of this effect, the tank's aggro is wiped and Exarch Maladaar will go after the person 2nd on his aggro table.
 
   
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Help me out here!
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== Strategy ==
 
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DPS during this fight should stay aware and focus on killing shadow doubles when they are spawned. Doubles have roughly the same health and abilities as the characters they copy, and will die quickly under a focused attack. At approximately 15-20% health, Maladaar creates a double of himself with 30,000 HP. This double has a mortal strike ability, and can be offtanked or kited while you kill Maladaar. You may also kill the double first, but it will probably be harder for your tank to gain aggro on it.
 
   
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==Details==
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Maladaar will hit players in close range with a shadow attack about 1000-1200 damage. Shadow resistance will help the tank, but is not vital. The key point is to kill the shadow doubles and keep them off the healer.
 
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You can find [[Wizzlecrank's Shredder]] on the north side of the [[Sludge Fen]], in the depressed area. If it is missing, someone else has started the follow-on escort quest, {{quest|The Escape (Neutral)}}. Wait a few minutes and it will respawn.
   
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Climb the ramp on the oil derrick in the middle of the [[Sludge Fen]]. The [[Ignition Key]] drops off of [[Supervisor Lugwizzle]]. He patrols from the top of the ramp to the bottom. There are a few other goblins that patrol, as well as a rare spawn ([[Foreman Grills]]), so keep an eye open for them.
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The AoE fear can result in your healer being killed if the non-healing party members are all melee. When he fears all of the melee party members he'll go straight for the healer and likely kill them. In this kind of group makeup the healer needs to be sure to stay in fear range. In groups with ranged DPS he usually goes for the ranged DPS instead of the healer so it isn't as much of a problem. Though this puts you in range of the shadow attack mentioned above the healing isn't too intensive; a couple heals for everyone every 5 to 10 secs is enough. A shaman can use [[Tremor Totem]] to minimize the effect of the AoE fear.
 
   
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If you haven't battled many of the goblins in the Sludge Fen, they run for help when they are at 1/2 life, so plan your fights on the derrick and on the shore accordingly.
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In the event you kill Maladaar, but not the double, the Avatar will remain over his corpse. After several minutes (but before the bosses' corpse despawns) the Avatar will die automatically. Alternatively, he can be killed by himself upon your return from the ghost run; he does give rep and has a good drop in heroic mode. Using an ankh or a soulstone to resurrect while the Avatar is still there may aggro him.
 
   
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=== Heroic mode ===
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==Progress==
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Quick, we need to get out of here before someone gets suspicious!
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Essentially the same fight; tank & spank. OT to pickup the Avatar helps, but quite easy. The Avatar hits as hard as him and can cause a wipe if using only one tank. Fortunately, you can resurrect, rebuff, and engage him while looting the actual boss. His Ribbon of Souls didn't seem to hit any harder than on normal mode.
 
   
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Required items:
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== Quests ==
 
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*[[Ignition Key]]
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*{{questlong|Neutral|67D|Everything Will Be Alright}}
 
*{{questlong|Horde|68D|Auchindoun...}}
 
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*{{questlong|Neutral|70yd+|Wanted: The Exarch's Soul Gem}}
 
   
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== Loot ==
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==Completion==
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Yep, this looks like the right key. Let me just make sure I know how to work this thing...
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{{Lootbox|Normal and Heroic
 
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|Spirit Shard}}
 
   
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Hmmm... rotation control... This regulates speed and stability... fine arm movement control. Just look at this! I can't believe the Venture Company could design something this much better than ours. I've got to get this back to Ratchet!
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{{Lootbox|Normal
 
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|Darkguard Face Mask
 
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|Fetish of the Fallen
 
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|Ironstaff of Regeneration
 
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|Mok'Nathal Beast-Mask
 
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|Ring of the Exarchs
 
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|Slippers of Serenity}}
 
   
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==Gains==
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{{Lootbox|Heroic
 
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Upon completion of this quest you will gain:
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|Light-Touched Stole of Altruism
 
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*1350 [[XP]] (or {{cost|s=8|c=40}} at level 70)
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|Sash of Arcane Visions
 
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*+250 with [[Ratchet]]
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|Wave-Song Girdle
 
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|Boots of the Unjust
 
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|Doomplate Legguards
 
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|Exarch's Diamond Band
 
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|Maladaar's Blessed Chaplet
 
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|Soulpriest's Ring of Resolve
 
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|The Harvester of Souls
 
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|Wastewalker Shoulderpads
 
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|Badge of Justice
 
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|Champion's Fire Opal
 
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|Potent Fire Opal
 
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|Seer's Chrysoprase
 
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|Primal Nether}}
 
   
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==Quest Progression==
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{{Lootbox|Holiday Drops
 
 
*{{questlong|Horde|18|Ignition}}
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|Green Winter Hat}}
 
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**{{questlong|Horde|18|The Escape (Neutral)}}
   
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== Quotes ==
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==External links==
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<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
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* '''Enter''': You have defiled the resting place of our ancestors. For this offense, there can be but one punishment. It is fitting that you have come to a place of the dead... for you will soon be joining them.
 
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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* '''Aggro''': You will pay with your life!
 
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Have a nice day. :) -->
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{{elinks-quest|858}}
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* There's no turning back now!
 
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*Serve your penitence!
 
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* '''Summon''': Rise, my fallen brothers. Take form and fight!
 
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* Let your mind be clouded.
 
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* Stare into the darkness of your soul.
 
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* '''Kill''': These walls will be your doom.
 
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* '''Laugh''': Now, you'll stay for eternity!
 
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* '''Death''': This is... where I belong.
 
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== External links ==
 
{{elinks-NPC|18373}}
 
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*[[Image:Icon-ampwow-22x22.png|AmpWoW]]AmpWow [http://www.ampwow.com/wow/viewNewCreatures/18373-Exarch+Maladaar.php!default=map Map Location] - [http://www.ampwow.com/wow/viewNewCreatures/18373-Exarch+Maladaar.php!default=strat Strategy] - [http://www.ampwow.com/wow/viewNewCreatures/18373-Exarch+Maladaar.php!default=video Videos]
 
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{{DEFAULTSORT:Maladaar, Exarch}}
 
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[[Category:Draenei]]
 
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[[Category:Bosses]]
 
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[[Category:Auchenai Crypts mobs]]
 
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[[Category:Unique Voice]]
 

Revision as of 23:23, 6 April 2011

HordeIgnition
Start Wizzlecrank's Shredder
End Wizzlecrank's Shredder
Level 18 (Requires 13)
Category Northern Barrens
Experience 1350 XP (or 8s 40cat level 70)
Reputation +250 Ratchet
Repeatable No
Next The Escape

Objectives

Get the Ignition Key from Supervisor Lugwizzle

Description

I don't suppose Sputtervalve sent you? I'm in a bind here. I hopped in without realizing that I need a key to unlock the shredder's movement column. One of the other shredder operators asked me if everything was okay, and I panicked! Instead of telling him that I was missing my key, I told him there was some sort of mechanical problem.

We need to get out of here on the double! Go up to the control room at the top of the derrick, the supervisor should have a key for this shredder.

Help me out here!

Details

You can find Wizzlecrank's Shredder on the north side of the Sludge Fen, in the depressed area. If it is missing, someone else has started the follow-on escort quest, The Escape (Neutral). Wait a few minutes and it will respawn.

Climb the ramp on the oil derrick in the middle of the Sludge Fen. The Inv misc key 06 [Ignition Key] drops off of Supervisor Lugwizzle. He patrols from the top of the ramp to the bottom. There are a few other goblins that patrol, as well as a rare spawn (Foreman Grills), so keep an eye open for them.

If you haven't battled many of the goblins in the Sludge Fen, they run for help when they are at 1/2 life, so plan your fights on the derrick and on the shore accordingly.

Progress

Quick, we need to get out of here before someone gets suspicious!

Required items:

Completion

Yep, this looks like the right key. Let me just make sure I know how to work this thing...

Hmmm... rotation control... This regulates speed and stability... fine arm movement control. Just look at this! I can't believe the Venture Company could design something this much better than ours. I've got to get this back to Ratchet!

Gains

Upon completion of this quest you will gain:

  • 1350 XP (or 8s 40c at level 70)
  • +250 with Ratchet

Quest Progression

  • H [18] Ignition
    • H [18] The Escape (Neutral)

External links