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World of Warcraft has a game mechanism that grants you XP for exploring new areas (sometimes called regions, sub-regions, zones, or sub-zones).

Gained XP depends on area level from AreaTable.dbc If the player is within 5 levels of the area level, then the player gains Base XP.

Base XP has no known formula yet, but this table has been gathered from gameplay:

Area Lvl Base XP Area Lvl Base XP Area Lvl Base XP
0 0 24 195 48 440
1 5 25 200 49 455
2 15 26 210 50 470
3 25 27 220 51 490
4 35 28 230 52 510
5 45 29 240 53 530
6 55 30 245 54 540
7 65 31 250 55 560
8 70 32 255 56 580
9 80 33 265 57 600
10 85 34 270 58 620
11 90 35 275 59 640
12 90 36 280 60 660
13 90 37 285 61 970
14 100 38 285 62 1000
15 105 39 300 63 1050
16 115 40 315 64 1080
17 125 41 330 65 1100
18 135 42 345 66 1130
19 145 43 360 67 1160
20 155 44 375 68 1200
21 165 45 390 69 1230
22 175 46 405 70 1250
23 185 47 420 - -

Xp graph

From this table you can write function GetBaseXP(area_level) which returns Base XP

If the player is more than 5 levels below the area level then the player gains less XP:

 percent = 100-(((player_level-area_level)-5)*5)
 if percent < 0 percent = 0
 if percent > 100 percent = 100
 XP = (GetBaseXP(area_level) * percent) / 100

If the player is more 5 levels above the area level then the player also gains less XP:

 XP = GetBaseXP(player_level+5)

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