* {{Patch 4.3.0|note=Explosive Shot damage has been increased by 15%.}}
+
* {{Patch 4.0.6|note=Explosive Shot damage has been reduced by 15%.}}
* {{Patched|date=2009-04-21|bluenote=Critical strikes from the Hunter ability Explosive Shot should properly trigger [[Thrill of the Hunt]] again.|link=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html}}
* {{Patched|date=2009-04-21|bluenote=Critical strikes from the Hunter ability Explosive Shot should properly trigger [[Thrill of the Hunt]] again.|link=http://blue.mmo-champion.com/23/16474158165-recent-ingame-fixes--41609.html}}
* {{Patch 3.1.0|note=Base damage lowered by 10%. Attack power scaling reduced by 12.5%. The periodic damage from this ability no longer triggers [[Judgement of Wisdom]] and [[Judgement of Light]].}}
* {{Patch 3.1.0|note=Base damage lowered by 10%. Attack power scaling reduced by 12.5%. The periodic damage from this ability no longer triggers [[Judgement of Wisdom]] and [[Judgement of Light]].}}
You fire an explosive charge into the enemy target, dealing X Fire damage initially and every second for 2 sec.
Enjoy the fireworks, mon. — The Longeye
Explosive Shot is a hunter ability learned at level 10 for hunters who have chosen the Survival specialization. It is a great shot to use in place of [Arcane Shot], dealing more damage and making it one of the core abilities of the Survival Hunter.
Use: Permanently teaches you this glyph. Your Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot abilities automatically apply Hunter's Mark.
Sell Price: 1
Notes
Each of the damage ticks from this ability can crit.
When [Lock and Load] procs, remember not to spam all the charges instantly so that the 2-sec DoT can run its course.
Patch changes
Patch 4.3.0 (29-Nov-2011): Explosive Shot damage has been increased by 15%.
Patch 4.0.6 (8-Feb-2011): Explosive Shot damage has been reduced by 15%.
Hotfix (2009-04-21): "Critical strikes from the Hunter ability Explosive Shot should properly trigger Thrill of the Hunt again."
Patch 3.1.0 (14-Apr-2009): Base damage lowered by 10%. Attack power scaling reduced by 12.5%. The periodic damage from this ability no longer triggers Judgement of Wisdom and Judgement of Light.
Patch 3.0.8 (2009-01-20): Damage increased substantially, and additional scaling added to compensate Survival Hunters for the decrease in power of Steady Shot. No longer deals damage to secondary target.