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== Notes ==
 
== Notes ==
The cove can be reached through a short tunnel{{co|22|76|Arathi Highlands}} south of [[Stromgarde]]{{co|21|75|Arathi Highlands}} walls. To get there, you will start at the end of the Stromgarde walls at about 30,67. From there, walk mostly West until you can get to the tunnel entrance.
+
The cove can be reached through a short tunnel{{co|22|76|Arathi Highlands}} south of [[Stromgarde]]{{co|21|75|Arathi Highlands}} walls. To get there, you will start at the end of the Stromgarde walls at about {{co|30|67|Arathi Highlands}}. From there, walk mostly West until you can get to the tunnel entrance.
   
 
If you find yourself at Faldir's Cove, having gotten there by some other route, you'll be glad to find the entrance to the tunnel at {{co|22|80|Arathi Highlands}}. This will allow you to return the 'mainland'.
 
If you find yourself at Faldir's Cove, having gotten there by some other route, you'll be glad to find the entrance to the tunnel at {{co|22|80|Arathi Highlands}}. This will allow you to return the 'mainland'.
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{{Arathi Highlands}}
 
{{Arathi Highlands}}
 
 
[[Category:Blackwater Raiders]]
 
[[Category:Blackwater Raiders]]
 
[[Category:Bays]]
 
[[Category:Bays]]

Revision as of 12:38, 20 February 2010

Falkirs

Harbinger harbored at Faldir's Cove.

Faldir's Cove[26, 82]VZ-Arathi HighlandsBlip is a small natural harbor on the southern shores of Arathi Highlands near The Drowned Reef.

An expedition of Blackwater Raiders, led by Captain Steelgut, was sent to this land in search of elven treasure. A device made by two gnomish engineers, Doctor Draxlegauge and Professor Phizzlethorpe, detected a treasure of elven gems calcified within the stones of the reef.

Unfortunately, due to mysterious tide caused by the nagas guarding the sunken ruins, two of the three ships sunk. The third ship, Harbinger, landed safely on the shore, however its crew was trapped in the bay, until some adventurers agreed to fight the Nagas and retrieve the navigation logs off of the sunken ships.

Notes

The cove can be reached through a short tunnel[22, 76]VZ-Arathi HighlandsBlip south of Stromgarde[21, 75]VZ-Arathi HighlandsBlip walls. To get there, you will start at the end of the Stromgarde walls at about [30, 67]VZ-Arathi HighlandsBlip. From there, walk mostly West until you can get to the tunnel entrance.

If you find yourself at Faldir's Cove, having gotten there by some other route, you'll be glad to find the entrance to the tunnel at [22, 80]VZ-Arathi HighlandsBlip. This will allow you to return the 'mainland'.

Quests

Several quests are available from the NPCs in Faldir's Cove for both factions that give Booty Bay reputation and decrease your reputation with Bloodsail Buccaneers.