Feral Spirit
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| Feral Spirit | |
|---|---|
| |
| Usable by | |
| Class | Shaman |
| Properties | |
| Type | Offensive |
| School | Nature |
| Cooldown | 2 min (GCD 1.5 sec) |
| Talents | |
| Specialization | Enhancement |
| Level required | 60 |
| TCG image | |
| “ | The road to victory will require a suitable guide.
- Kirivus the Focused TCG Scourgewar
| ” |
Feral Spirit is a shaman ability learned at level 60 for those with the enhancement specialization. It summons two spirit wolves that act independently, though any commands issued by the shaman via the pet bar directs both wolves. When the wolves deal damage, they heal both themselves and the shaman for 150% of the damage done. The wolves only last 30 seconds.
As of patch 3.2.0, Spirit Wolves receive 35% of the shaman's armor, 30% of the shaman's attack power, 100% of the shaman's hit rating, and 30% of the shaman's stamina.[1]
Contents |
Modified by
- Glyph of Feral Spirit
- Item Level 25
- Major Glyph
- Classes: Shaman (Enhancement)
- Requires Level 25
- Use: Permanently teaches you this glyph.
Increases the healing done by your Feral Spirits' Spirit Hunt by 40%. - Sell Price: 1

Patch changes
Patch 5.3.0 (21-May-2013): Feral Spirit's summoned Spirit Wolves are now immune to root and snare effects.
References

External links
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