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A finishing move is a type of rogue skill that requires combo points on the target before it can be attempted. The effect of the finishing move is more powerful or lasts longer if more combo points are gained prior to use. Successfully using the move resets the combo points on that target back to zero.

Finishing moves for the Rogue class includes:

Ability rogue eviscerate [Eviscerate], Ability rogue disembowel [Envenom], Ability rogue slicedice [Slice and Dice], Ability warrior riposte [Expose Armor], Ability rogue rupture [Rupture], and Ability rogue kidneyshot [Kidney Shot].

Finishing moves for the Druid (cat form) class includes:

Ability druid ferociousbite [Ferocious Bite], Ability ghoulfrenzy [Rip] and Ability druid mangle [Maim].

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