Template:Tooltip MagicBuff
Overview
Fire Ward absorbs all fire damage for 30 seconds or until it absorbs a set amount, whichever comes first.
Functionality
Use
- Casting: Instant
- School: Template:Fire
- Target: Self Only
- Range: N/A
- Duration: 30 Seconds or until damage absorbed
- Cooldown: 30 Seconds
Talents
Notes
- Can be dispelled.
- Damage reduction due to spell resistances or [Dampen Magic]-like effects is calculated before damage is absorbed.
- On the same timer as [Frost Ward].
Rank Table
Rank | Level | Mana | Description | Cost |
---|---|---|---|---|
1 | 20 | 85 | Absorbs 165 fire damage. | 20 |
2 | 30 | 135 | Absorbs 290 fire damage. | 80 |
3 | 40 | 195 | Absorbs 470 fire damage. | Template:Gsc50 |
4 | 50 | 255 | Absorbs 675 fire damage. | Template:Gsc20 |
5 | 60 | 320 | Absorbs 920 fire damage. | Template:Gsc20 |
6 | 69 | 360 | Absorbs 1220 fire damage. | Template:Gsc |
Tips and Tactics
- Note that the duration is the same as the cooldown. If you absorb the given damage before the spell cools down, you're stuck taking any additional damage until you can cast again. If you know you're about to take a lot of fire damage, wait 10 or 15 seconds after casting before charging into battle.
- Since [Dampen Magic] reduction is calculated before damage is applied, be sure to have it up when you use this spell, it will make your ward last longer.
- Make sure you realize that it shares a cooldown timer with [Frost Ward]. You have to live (or die) with whatever you pick.
- If you cast this spell after a caster completes a spell, but before it reaches you (e.g. a [Fireball] from an enemy mage at long range) the damage will be absorbed. Think fast!
- If this spell is improved with talents, there is a 10/20% chance to reflect back any offensive fire spell cast onto you.
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