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Fireball

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Fireball
  • Fireball
  • 3.5 sec at max rank sec cast
  • 35 yds. range
  • 425 Mana at max rank
  • Hurls a fiery ball that causes X Fire damage and an additional Y Fire damage over Z sec.
Usable By
Class Mage
Properties
Type Offensive
School Fire
Cooldown GCD
Talents
Improvement
Talents
Improved Fireball, Impact, Ignite, Flame Throwing, Burning Soul, Critical Mass, Fire Power, Empowered Fireball, Pyromaniac, Elemental Precision, Arcane Instability, Spell Power, Playing with Fire, Molten Fury, Shatter
Other Information
Ranks 13
Related Debuff
  • Magic
  • Fireball
  • X Fire damage every 2 seconds.
  • Duration: Z seconds
Burn baby, burn!

Fireball is a mage spell that deals direct damage with a small DoT. It is one of the primary damage spells for fire mages.

Contents

Background

Fireball was originally a warlock spell before mages started learning how to use a version of it.

The basic fire spell which all followers of the Orcish cults (the underworld) first learn. It channels the flames of Hades through the caster’s body, allowing the wielder to direct it as a missile at anyone he chooses. It is a dangerous magik to employ, but the effects seem to delight even the lowest circle of Warlock to no end.W1Man #?

Magiks involving the cardinal elements of the universe are favorites of the Mages. The Fireball is launched from the palms of the Mage and streaks like a comet blazing across the battlefield - slamming its fiery bulk into whatever stands in its path.W2Man #?

Rank table

Rank Mana Cost Cast Time Damage Damage over time Level Cost
1 30 1.5 s 14-22 2 over 4 sec. 1 Free[1]
2 45 2.0 s 31-45 3 over 6 sec. 6 1s 
3 65 2.5 s 53-73 6 over 6 sec. 12 6s 
4 95 3.0 s 84-116 12 over 8 sec. 18 18s 
5 140 3.5 s 139-187 20 over 8 sec. 24 40s 
6 185 3.5 s 199-265 28 over 8 sec. 30 80s 
7 220 3.5 s 255-335 32 over 8 sec. 36 1g 30s 
8 260 3.5 s 318-414 40 over 8 sec. 42 1g 80s 
9 305 3.5 s 392-506 52 over 8 sec. 48 2g 80s 
10 350 3.5 s 475-609 60 over 8 sec. 54 3g 60s 
11 395 3.5 s 561-715 72 over 8 sec. 60 4g 20s 
12 410 3.5 s 596-760 76 over 8 sec. 60[2] 4g 20s [2]
13 425 3.5 s 633-805 84 over 8 sec. 66 7g 80s 

Talent improvement

Improved Fireball will lower the cast time of Fireball by up to .5 seconds at max rank. Empowered Fireball will increase the amount of fire spell damage that applies to the spell by 15% at max rank.

Flame Throwing extends the range of Fireball to 41 yards at max rank.

Fireball deals fire damage, and thus gains the benefit of the talents Impact, Ignite, Burning Soul, Master of Elements, Critical Mass, Fire Power, Pyromaniac, and Elemental Precision.

As with all mage spells capable of critical hits Arcane Instability, Spell Power, Molten Fury, Playing with Fire and Shatter can increase the effective damage output of this spell.

Notes

The duration of the DoT stacks with the same Rank version of itself: casting Fireball(Rank 1) two seconds after they are hit with the same rank Fireball(Rank 1) will extend the duration of the DoT, damaging the enemy for an additional 6 seconds (8 total). Higher rank Fireballs will overwrite the DoTs of lower rank Fireballs.

The DoT effect stacks with the secondary DoT from Pyroblast.

Tips and tactics

A gnome mage casting Fireball.
A gnome mage casting Fireball.

The DoT effect will bring a Rogue using Vanish back out of stealth. If you suspect he's trying to get away, hit him with one of the lower ranks, which cast very fast.

Past changes

Prior to Patch 2.0, rank 12 was available only as a Tome drop from bosses in the Ruins of Ahn'Qiraj instance. The spell can now be bought from a trainer at level 62.

References and notes

  1. ^ Mages begin the game with this rank
  2. ^ 2.0 2.1 Rank 12 can be learned by Tome of Fireball XII or at the trainer as of TBC at level 60.

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