Flame Shockedit
From WoWWiki
| Flame Shock | |
|---|---|
| |
| Usable by | |
| Class | Shaman |
| Properties | |
| Type | Offensive |
| School | Fire |
| Cooldown | 6 |
| Talents | |
| Improvement talents | See below |
| Other information | |
| Ranks | 9 |
| Related debuff | |
| |
Flame Shock is one of the four shock spells available to shamans. This is considered the most mana-efficient shock, owing to the higher total damage when the DoT is added. Because the initial damage is low, Flame Shock receives the least benefit from Spell crit.
Contents |
Rank table
| Rank | Level | Mana Cost (base mana) | Instant damage | DoT damage | Cost |
|---|---|---|---|---|---|
| 1 | 10 | 17% | 21 | 28 | 3 |
| 2 | 18 | 17% | 45 | 48 | 18 |
| 3 | 28 | 17% | 86 | 96 | 54 |
| 4 | 40 | 17% | 152 | 168 | 1 |
| 5 | 52 | 17% | 230 | 256 | 2 |
| 6 | 60 | 17% | 309 | 344 | 5 |
| 7 | 70 | 17% | 377 | 420 | 7 |
| 8 | 75 | 17% | 425 | 476 | 18 |
| 9 | 80 | 17% | 500 | 556 | 18 |
Notes
It has a 6-second cooldown shared with other shocks, which makes all the shocks unusable for 6 seconds.
The DoT portion cannot crit without its respective Glyph, nor is it affected by haste.
Improvements
- Convection reduces its cost by {2/4/6/8/10}%.
- Concussion increases its damage by {1/2/3/4/5}%.
- Reverberation reduces the cooldown of all Shock spells by {0.2/0.4/0.6/0.8/1} second.
- Elemental Focus its critical strikes has a chance to put the casting Shaman into the Clearcasting state which reduces the cost of the Shaman's next 2 damage or healing spells by 40%.
- Elemental Fury increases its critical strike damage by {20/40/60/80/100}%.
- Elemental Precision increases its chance to hit by {1/2/3}% and reduces its threat by {10/20/30}%.
- While active, Elemental Mastery will increase your critical strike chance by 20% for Nature, Frost and Fire spells and reduce mana cost by 20% for 30 sec.
- Shamanistic Focus reduces its cost by 45%.
- Mental Quickness reduces its cost by {2/4/6}%.
- Storm, Earth and Fire increases the DoT portion by {20/40/60}%.
- Glyph of Flame Shock allows the DoT portion to critical hit.
Tips and tactics
Refreshing the DoT may cause you to lose a few periodic damage ticks.
Like all DoT spells, Flame Shock can be used to prevent rogues from stealthing during combat.
Patch Changes
- Patch 3.2.2- The duration of the DoT effect was increased from 12 seconds to 18.
- Patch 3.1.3- Lava Flows: No longer increases the range of your Flame Shock spell,
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