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+ | {{wowapi}} __NOTOC__ |
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− | <onlyinclude>{{tooltip |
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− | |mode={{{mode|}}} |
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− | |arg={{{arg|}}} |
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− | |itemid=11747 |
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− | |attrib= |
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− | +16 Spirit <br />+5 Stamina <br />+6 Intellect <br />+10 Fire Resistance |
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− | |icon=INV_Chest_Cloth_07 |
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− | |quality=Rare |
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− | |effect= |
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− | Equip: Increases damage and healing done by magical spells and effects by up to 20 |
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− | |name=Flamestrider Robes |
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− | |durability=100 |
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− | |bind=BoP |
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− | |type=Leather |
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− | |slot=Chest |
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− | |classes= |
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− | |armor=153 |
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− | |level=48 |
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− | |sell={{cost|1|66|59}} |
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− | |ilvl=53 |
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− | }}</onlyinclude> |
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+ | Returns information about the player's current temporary enchants, such as shaman weapon imbues, rogue poisons, and warlock spellstones. |
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− | '''Flamestrider Robes''' are leather robes that give bonuses to spirit, stamina, intellect, and fire resistance. This is a good item for [[druid]]s to improve their fire resistance. |
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− | {{clrl}} |
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− | ==Source== |
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− | This item drops from [[Pyromancer Loregrain]] in [[Blackrock Depths]]. |
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+ | hasMainHandEnchant, mainHandExpiration, mainHandCharges, hasOffHandEnchant, offHandExpiration, offHandCharges, hasThrownEnchant, thrownExpiration, thrownCharges |
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− | ==Notes== |
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+ | = GetWeaponEnchantInfo() |
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− | This item has a drop rate of approximately 20%. |
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− | == |
+ | == Returns == |
− | {{elinks-item|11747}} |
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+ | ;hasMainHandEnchant : Flag - 1 if the weapon in the main hand slot has a temporary enchant, nil otherwise |
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− | [[Image:Flamestrider_robes.jpg|left|thumb|Male night elf wearing the Flamestrider Robes]] |
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+ | ;mainHandExpiration : Number - time remaining for the main hand enchant, as thousandths of seconds |
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+ | ;mainHandCharges : Number - the number of charges remaining on the main hand enchant |
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+ | ;hasOffHandEnchant : Flag - 1 if the weapon in the secondary (off) hand slot has a temporary enchant, nil otherwise |
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+ | ;offHandExpiration : Number - time remaining for the off hand enchant, as thousandths of seconds |
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+ | ;offHandCharges : Number - the number of charges remaining on the off hand enchant |
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+ | ;hasThrownEnchant : Flag - 1 if the weapon in the ranged slot has a temporary enchant, nil otherwise (new in 4.0.1) |
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+ | ;thrownExpiration : Number - time remaining for the ranged enchant, as thousandths of seconds (new in 4.0.1) |
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+ | ;thrownCharges : Number - the number of charges remaining on the ranged enchant (new in 4.0.1) |
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+ | == Related Events == |
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− | [[Category:Armor:Chest]] |
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+ | |||
− | [[Category:Leather Armor]] |
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+ | * {{api|t=e|UNIT_INVENTORY_CHANGED}} fires when (among other things) the player's temporary enchants, and thus the return values from this function, change. |
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− | [[Category:Dresses]] |
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+ | |||
− | [[Category:Rare Items]] |
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+ | <noinclude>[[ru:???????:?????? ? ???????? API/??????????????? ????????]]</noinclude> |
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− | [[Category:Blackrock Depths items]] |
Revision as of 02:36, 7 January 2011
Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns information about the player's current temporary enchants, such as shaman weapon imbues, rogue poisons, and warlock spellstones.
hasMainHandEnchant, mainHandExpiration, mainHandCharges, hasOffHandEnchant, offHandExpiration, offHandCharges, hasThrownEnchant, thrownExpiration, thrownCharges = GetWeaponEnchantInfo()
Returns
- hasMainHandEnchant
- Flag - 1 if the weapon in the main hand slot has a temporary enchant, nil otherwise
- mainHandExpiration
- Number - time remaining for the main hand enchant, as thousandths of seconds
- mainHandCharges
- Number - the number of charges remaining on the main hand enchant
- hasOffHandEnchant
- Flag - 1 if the weapon in the secondary (off) hand slot has a temporary enchant, nil otherwise
- offHandExpiration
- Number - time remaining for the off hand enchant, as thousandths of seconds
- offHandCharges
- Number - the number of charges remaining on the off hand enchant
- hasThrownEnchant
- Flag - 1 if the weapon in the ranged slot has a temporary enchant, nil otherwise (new in 4.0.1)
- thrownExpiration
- Number - time remaining for the ranged enchant, as thousandths of seconds (new in 4.0.1)
- thrownCharges
- Number - the number of charges remaining on the ranged enchant (new in 4.0.1)
Related Events
- UNIT_INVENTORY_CHANGED fires when (among other things) the player's temporary enchants, and thus the return values from this function, change.
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