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Flamestrike

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For the sword with the same name, see Felo'melorn.
Flamestrike
Spell fire selfdestruct
  • Flamestrike
  • 40 yd  range
  • 12 sec cooldown
  • 6.0% of base mana
  • 2 sec cast
  • Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional X Fire damage over 8 sec.

    Fire
    A wave of flame radiates outward from the target location. All enemies caught within the blast are slowed by 50% for 3 sec.
Usable by
ClassMage
Properties
TypeOffensive
SchoolFire
Cooldown12 sec (GCD 1.5 sec)
Level required44
Related debuff
Spell fire selfdestruct
  • Flamestrike
  • X Fire damage every 2 sec.
  • Duration: 8 seconds
TCG image
FlamestrikeTCG
"What's betta den fire? More fire, mon!" —Ta'zo[1]

Flamestrike is a core mage ability learned at level 44. It is a ground-targeted area of effect spell that deals damage on initial casting. After the initial spellcast, damage will tick on the targets that remain in the area. Note that mages with the fire specialization also debuff enemies in the area with a slowing effect.

Modified by

Notes

The DoT effect only damages those who stay within the area. The ground gives off a "pulse" of additional fire damage that burns all standing above the effect. Those that wander out suffer no additional damage, and those that you missed on the initial casting take damage if they later wander into the spell's area of effect. The borders of the effect are very clear; the ground is laced with veins of red hot energy.

It is also notable that Flamestrike's damage is not reduced because of damage to the caster like [Blizzard] (because Flamestrike is not channeled).

The 5 pc. set bonus from the Netherwind Regalia set will increase the radius of the ground-target area by 25%, for a 6.25 yd radius.

Tips

Flamestrike can be useful for mages serving a DPS role for groups in instances. Once your party's Tank has sufficiently gained aggro you can use Flamestrike with relative certainty of hitting your targets for optimal or near optimal damage. This is advisable only in parties that are familiar with each other, as it can lead to the death of your mage and possibly a wipe if aggro on the tank is shifted to the mage.

Patch changes

References

External links


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