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Flash Heal

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Contents

Overview

Sometimes, a small shard of light is all that is needed to keep the darkness at bay.

Flash Heal
Don't blink, you'll miss it.

Flash Heal is a faster healing spell. It sacrifices its mana efficiency and overall healing speed in order to finish its casting time quickly and heal the target now. It's useful in an emergency when the target probably wouldn't survive long enough to receive a healing spell with a longer casting time.

Functionality

Use

  • Cast Time: 1.5 sec.
  • Tree, School: Holy, Holy
  • Type: Single Target Heal
  • Range: 40 yards
  • Cooldown: Global

Talents

Notes

Description

  • Spell description: "Heals a friendly target for X to Y."

Rank Table

Rank Level Mana Cost Description Cost
1 20 125 Heals for 202 to 247. 23s 
2 26 155 Heals for 269 to 325. 67s 
3 32 185 Heals for 339 to 406. 1g 10s 
4 38 215 Heals for 414 to 492. 2g 30s 
5 44 265 Heals for 534 to 633. 2g 65s 
6 52 315 Heals for 662 to 783. 2g 80s 
7 58 380 Heals for 833 to 979. 4g 80s 
8 61 400 Heals for 931 to 1078. 5g 30s 
9 67 470 Heals for 1116 to 1295. 9g 90s 

Healing Done

The actual amount of healing done by the Flash Heal spell is calculated as follows:

Healing_Done = (FHeal_Base + ((Empowered_Healing + 1.5/3.5) * BonusHealing * Downrankfactor) ) * Spiritual_Healing

For example, when casting rank 9 Flash Heal with 3/5 Empowered Healing and full Spiritual Healing talents, with 1776 +heal bonus, the spell will heal (max value):

Healing_Done = (1295 + (0.06 + 1.5/3.5) * 1776 * 1.0) * 1.1 = 2379


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