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Flash of Light

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"A Paladin's healing power need not be relegated solely to great restoration. Sometimes a swift, judicious mending can make all the difference."

Flash of Light
  • Flash of Light
  • 1.5 sec cast
  • 40 yards range
  • Mana
  • Heals a friendly target for X.
Usable by
Class Paladin
Properties
Type Defensive
School Holy
Cooldown Global
Talents
Improvement
talents
Spiritual Focus, Healing Light, Illumination, Divine Favor, Holy Power, Holy Guidance
Other information
Ranks 7

Quickly Heals a friendly target by a moderate amount. Flash of Light is one of the most mana-efficient heals in-game, and that efficiency increases even more when used on a target with Blessing of Light. This is the most commonly used spell for healing paladins. For raid encounters this spell can be spammed a lot without quickly burning all your mana. Holy Light and Holy Shock should only be used when a larger or quicker heal is essential.

The reason why FoL is so much more mana efficient than Holy Light is that FoL gets much more benefit from +heal gear than Holy Light. Let's do some math:

Given +1000 heal FoL max rank: 1000 * coefficient .42 = 420. You end up with 420 / mana cost (180) = +2.3 more heal per mana spent. HL max rank: 1000 * coefficient .71 = 710. You end up wth 710 / mana cost (840) = +0.85 more heal per mana spent.

Conclusion: More +heal you have, more heal you end up with per mana using FoL.

Rank Level Mana Cost Heal Amt Cost
1 20 35 62 - 72 40s 
2 26 50 96 - 110 60s 
3 34 70 145 - 163 1g 17s 
4 42 90 197 - 221 1g 89s 
5 50 115 267 - 299 2g 52s 
6 58 140 343 - 383 3g 96s 
7 66 180 458 - 513 7g 47s 

Tips & Tricks

  • Use with Blessing of Light to substantially increase healing done
  • Use occasional casts of Holy Light to catch up on healing one target if you are falling behind (but not if they are too low as the increased casting time may see them die)
  • Switch to Holy Shock (Holy spec only) if someone is extremely low on health
  • Blessed Book of Nagrand is the best Libram to use when spamming this spell

Healing Bonus

43% of your Bonus Healing is added to the amount healed by Flash of Light.

Talent Improvements

  • Spiritual Focus - Gives your Holy Light and Flash of Light spells a 14%-70% chance not to lose casting time when you take damage.
  • Healing Light - Increases the amount healed by your Holy Light and Flash of Light by 4%-12%.
  • Illumination - After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives a 20%-100% chance to gain Mana equal to 60% of the base cost of your spell.
  • Divine Favor - When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
  • Holy Power - Increases the critical effect chance of your Holy spells by 1-5%.
  • Holy Guidance - Increases your spell damage and healing by 7-35% of your total Intellect.

Related Equipment


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