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Flying Machine (Warcraft III)

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For lore, see dwarven flying machine.
For stats in Warcraft III: Reign of Chaos, see Gyrocopter (Warcraft III).
Flying Machine
BTNFlyingMachine
Dwarfflyingmachine
RaceHuman (Bronzebeard dwarf)
Base unitGyrocopter
FactionHuman Alliance
Statistics
Hit points 200
Unit TypeMechanical
Unit Classified As:Fly
Level 1
Gold90 WC3gold
Lumber30 WC3lumber
Food1 WC3food
Produced at Workshop
Build time 13 sec.
Attacking priority 2
Hotkey F
Combat
Normal attack:14.5 avg (19 avg*)
Can attack:Air
Range50
Attack typePiercing
Cooldown2.00 sec.
Weapon typeInstant
Secondary attack:7.5 avg (12 avg*) (Needs Flying Machine Bombs)
Can attack:Ground, Structure, Debris, Item, Ward
Range10
Attack typeSiege
Cooldown2.50 sec.
Weapon typeMissile
Armor TypeMetal
Defense TypeHeavy
Armor2 (8*)
Day Sight180
Night Sight110
Movement SpeedVery Fast (400)
Sound
Sound SetGyrocopter

Mechanical flying machine flown by a Dwarven pilot.

Information Edit

Flying Machines have two main purposes: to scout, and to attack air units. If someone is making a lot of air units, use Flying Machines to attack them. Upgrade the Flying Machine to enhance it with more damage.

Flying Machines also act as detectors for invisible units.

Spells and abilitiesEdit

True Sight (Passive) Edit

PASBTNFlyingMachineTrueSight
Reveals nearby invisible units.

Flying Machine Bombs (Passive) Edit

PASBTNHumanArtilleryUpOne
Allows Flying Machines to attack land units.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold 100 WC3lumber Workshop Castle 35 sec.

Flak Cannons (Passive) Edit

PASBTNFlakCannons
Upgrades the weapons on Flying Machines to give them an area effect damage attack against air units.
Research Cost Researched At Requirements Upgrade Time
100 WC3gold 150 WC3lumber Workshop Castle 40 sec.
Area of Effect Effect
7.5 7 additional damage.
15 6 additional damage.
32.5 5 additional damage.

The damage dealt by Flak Cannons is affected by both Armor type and value.
So the damage values listed above will actually be double against Light armor,
and 50% more against Unarmored.

Upgrades Edit

BTNHumanMissileUpOne
Black Gunpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
100 WC3gold 50 WC3lumber Blacksmith 60 sec.
BTNHumanMissileUpTwo
Refined Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNHumanMissileUpThree
Imbued Gunpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 WC3gold 300 WC3lumber Blacksmith Castle 90 sec.
BTNHumanArmorUpOne
Iron Plating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Upgrade Time
125 WC3gold 75 WC3lumber Blacksmith 60 sec.
BTNHumanArmorUpTwo
Steel Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 WC3gold 175 WC3lumber Blacksmith Keep 75 sec.
BTNHumanArmorUpThree
Mithril Plating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 WC3gold 275 WC3lumber Blacksmith Castle 90 sec.

Patch changesEdit

Patch 1.10 (07/01/2003)
  • Damage vs. air increased to 12-13 from 7-8.
Patch 1.13 (12/17/2003)
  • Hit points increased to 200 from 175.
Patch 1.15 (05/11/2004)
  • Damage vs. air increased to 1d2 + 13 from 1d2 + 11.


World Editor descriptionEdit

Fast moving flying machine. Excellent at scouting, and effective against air units. Can learn the Flying Machine Bombs and Flak Cannons upgrades.

External links Edit


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