For lore, see dwarven flying machine .
For stats in Warcraft III: Reign of Chaos , see Gyrocopter (Warcraft III) .
Mechanical flying machine flown by a Dwarven pilot.
Information Edit
Flying Machines have two main purposes: to scout, and to attack air units. If someone is making a lot of air units, use Flying Machines to attack them. Upgrade the Flying Machine to enhance it with more damage.
Flying Machines also act as detectors for invisible units.
Spells and Abilities Edit
True Sight (Passive) Edit
Reveals nearby invisible units.
Research Cost Researched At Requirements
None Always Available None
Flying Machine B ombs (Passive) Edit
Allows Flying Machines to attack land units.
Research Cost Researched At Requirements Upgrade Time
150 100 Workshop Keep 35 sec.
Flak C annons (Passive) Edit
Upgrades the weapons on Flying Machines to give them an area effect damage attack against air units.
Research Cost Researched At Requirements Upgrade Time
100 150 Workshop Castle 40 sec.
Data:
Full Damage Splash Radius: 7.5 Half Damage Radius: 15 Quarter Damage Radius: 32.5
Full Damage Amount: 7 Half Damage Amount: 6 Quarter Damage Amount: 5
Upgrades Edit
Black G unpowder
Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
100 50 Blacksmith None 60 sec.
Refined G unpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 175 Blacksmith Keep 75 sec.
Imbued G unpowder
Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
250 300 Blacksmith Castle 90 sec.
Iron P lating
Increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
125 75 Blacksmith None 60 sec.
Steel P lating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
150 175 Blacksmith Keep 75 sec.
Mithril P lating
Further increases the armor of Militia, Footmen, Spell Breakers, Knights, Siege Engines, and Flying Machines.
Research Cost Researched At Requirements Upgrade Time
175 275 Blacksmith Castle 90 sec.
Fast moving flying machine. Excellent at scouting, and effective against air units. Can learn the Flying Machine Bombs and Flak Cannons upgrades.
External links Edit
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