Forgemaster Garfrost
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- A master of Scourge weaponry, the forgemaster hauls stocks of saronite ore and other precious materials to the cold forges where the mechanisms of death are born. With a host of rime weapons and exotic alloys at his disposal, it could get cold in here.[1]
| Forgemaster Garfrost
| |
|---|---|
| Race | Flesh giant (Undead) |
| Level | 82 Elite
|
| Health | 499k (Normal)
?? (Heroic) |
| Location | |
| Status | Killable |
Forgemaster Garfrost is a flesh giant encountered in the southeast corner of the Pit of Saron, the second wing of the Frozen Halls.
His death is a requirement of the Frozen Halls storyline quest The Path to the Citadel (Alliance) / (Horde).
Contents |
Abilities
Permafrost — A permanent air of cold surrounds the Forgemaster, causing all nearby living creatures to take Frost damage. The Forgemaster's tracking buff. Every two seconds, it ticks casting...
Permafrost (Heroic mode) 200 yd range — Deals 200 Frost damage to all enemies nearby, increasing Frost damage taken by 10%. Instant. Magic. Stacks 30 times. 400 damage/+20% a stack on Heroic. Debuff lasts 3 seconds. Respects Line of Sight.
Throw Saronite (Heroic mode) 150 yd range — Throws a massive hunk of Saronite, dealing 3500 damage and knocking back any nearby enemies. 2 sec cast. 5,500 damage on Heroic. The resulting boulder blocks LoS of Permafrost and lasts five minutes.
Thundering Stomp 50000 yd range — Devastates all nearby enemies, incapacitating them briefly. Instant. Cast when Garfrost is at 66/33% health before jumping to one of his anvils. 2 second stun.
Phase two only
Forge Frozen Blade (Heroic mode) — Forging an icebound weapon, which will increase Frost damage by 50%. 4 sec cast. Used at 66%. +100% Frost Damage in Heroic. Lasts all of phase two.
Chilling Wave (Heroic mode) 40 yd range — A cascade of frozen water splashes over enemies in a 65 yd cone in front of the caster, dealing Frost damage. Instant. 1850/2000 Frost damage per second.
Phase three only
Forge Frostborn Mace (Heroic mode) — Forging an icebound weapon to trump all others. 4 second cast. Used at 33%. +100%/200% Frost Damage. Lasts all of phase three.
Deep Freeze (Heroic mode) 50000 yd range — Chills a random target, reducing movement speed by 50% and dealing significant Frost damage after 14. 2 second cast. Cannot be dispelled. Hits for 4,000/6,000 damage and stuns for 1 second after 14 seconds.
Strategy
At the beginning of the fight, either by aggroing Garfrost himself or any of the Wrathbone Siegesmiths in the room, all of the siegesmiths will aggro and join the fight. AoE them down, then focus on Garfrost once they're dead.
- Forgemaster Garfrost hurls a massive saronite boulder at you!
Garfrost's main attack outside of basic melee is to throw saronite boulders at ranged players. The boss emote appearing above only is displayed to the player who actually has a boulder heading his/her way. Thrown boulders carry a large amount of kinetic energy and will both knock a player back and deal tremendous damage to anyone foolish enough to stand in its shadow.
Outside of dodging the saronite rocks getting thrown around, the fight is fairly simple. DPS/healers should hide behind the thrown saronite boulders if their permafrost stack gets too high to keep from overworking the healer.
- Forgemaster Garfrost yells: Axe too weak. Garfrost make better and CRUSH YOU!
At 66 and 33%, Garfrost AoE stomps the instance, then jumps over to one of the two forges in his room and reforges his weapon to increase his frost damage dealt by 50% (100% in Heroic mode). While Garfrost is in his corner the tank should let the debuff wear off.
Once everyone's debuff has worn off and is healed up, feel free to meet Garfrost in his corner. Garfrost does not lose aggro on the phase transitions, so rinse and repeat from 100% to 0.
In phase two Garfrost casts Chilling Waves in front of him. The tank (and only the tank) should be getting hit by the Chilling Waves.
- Forgemaster Garfrost yells: Garfrost tired of puny mortals. Now your bones will freeze!
- Forgemaster Garfrost casts Deep Freeze at <player>.
After the second phase transition, Garfrost's +frost damage bonus has increased to +100% (+200% on Heroic). Garfrost will use Deep Freeze on random players in the party. Make sure the player is at full health (and shielded if possible) when the debuff wears off, as Deep Freeze hits hard.
Quotes
- Aggro
- Tiny creatures under feet, you bring Garfrost something good to eat!
- At 66%
- Axe too weak. Garfrost make better and CRUSH YOU!
- At 33%
- Garfrost tired of puny mortals. Now your bones will freeze!
- Hits someone with a Saronite Boulder
- That one maybe not so good to eat now. Stupid Garfrost! BAD! BAD!
- Kills a player
- Will save for snack. For later.
- Death
- Forgemaster Garfrost yells: Garfrost hope giant underpants clean. Save boss great shame. For later.
- Scourgelord Tyrannus yells: Another shall take his place. You waste your time.
- Martin Victus yells: The forgemaster is dead! Get geared up men, we have a Scourgelord to kill.

