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Formulas:Durability

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Maximum Durability

The maximum durability of an item depends on its quality, its type (slot, armor type, weapon type) and for items of level 28 and lower also on item level. The tables below show the durability of items of item level 29 and higher.

Low, Common and Uncommon Armor

Cloth Leather Mail Plate
hands/waist/wrist 25 30 35 40
feet 35 45 50 55
head/shoulder 45 50 60 70
legs 55 65 75 85
chest 70 85 100 115


Rare Armor

Cloth Leather Mail Plate
hands/waist/wrist 30 35 40 45
feet 40 50 60 65
head/shoulder 50 60 70 80
legs 65 75 90 100
chest 80 100 120 135


Epic Armor

Cloth Leather Mail Plate
hands/waist/wrist 35 40 50 55
feet 50 60 70 75
head/shoulder 60 70 85 100
legs 75 90 105 120
chest 100 120 140 165


Weapons and Shields

Low and
(Un)Common
Rare Epic Legendary
wand, dagger, fist weapon 55 65 75 ?
bow, crossbow, gun 65 75 90 110
1h-axe, 1h-sword, 1h-mace 75 90 105 125
shield, staff, polearm, 2h-mace, 2h-sword, 2h-axe 85 100 120 145

Calculating Durability

The numbers presented in the previous section can also be calculated reasonable well using the following formula:

Armor

  • durability=5*round(23*Cquality*Ctype*Carmor)

With Cquality, Ctype and Carmor according to these values:

TypeCtype
hand/waist/wrist0.35
feet0.49
shoulder/head0.59
legs0.75
chest1.00
ArmorCarmor
cloth0.63
leather0.76
mail0.89
plate1.00
QualityCquality
epic1.37
rare1.17
uncommon1.00

For all 60 possible combinations of type, quality and armor class, this formula correctly calculates the durability for 57 combinations. For three combinations the predicted durability is either 5 points to high or 5 points to low.

Weapons and Shields

There is a similair formula that can be used to calculate the durability of weapons and shields.

  • durability=5*round(17*Cquality*Cwtype)

With Cwtype according to these values:

TypeCwtype
wand, dagger, fist weapon0.64
bow, crossbow, gun0.77
1h-axe, 1h-sword, 1h-mace0.89
shield, staff, polearm, 2h-mace, 2h-sword, 2h-axe1.00

This formula correctly calculates the durability for all items, except for epic two-handers and shields, for which the value is 5 points to low.

Legendary Items

At the moment the only legendary items with durability that are in game are two-handers or one-handed axes, swords or maces. However, using the known durability of these items and the formula in the previous section, it can be determined that the Cquality for legendary items must be approximately 1.68.

It is now possible to make a prediction of the durability of armor items of legendary quality:

Legendary Cloth Leather Mail Plate
hands/waist/wrist 45 50 60 70
feet 60 70 85 95
head/shoulder 70 85 100 115
legs 90 110 130 145
chest 120 145 170 195

In the same way, the durability of the remaining types of legendary weapons can be determined:

TypeDurability
wand, dagger, fist weapon90
bow, crossbow, gun110
1h-axe, 1h-sword, 1h-mace125
shield, staff, polearm, 2h-mace, 2h-sword, 2h-axe145