Strengthens you with the presence of Frost, increasing Runic Power generation by 20%, and reducing the duration of effects that remove control of your character by 20%.
Only one Presence may be active at a time, and assuming a new Presence will consume any stored Runic Power.
Strengthens you with the presence of Frost, increasing Runic Power generation by 20%, and reducing the duration of effects that remove control of your character by 20%.
Only one Presence may be active at a time, and assuming a new Presence will consume any stored Runic Power.
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Death knights personify the frigid invulnerability of Icecrown.
/Patch 4.0.1 (12-Oct-2010): The effects of Blood Presence and Frost Presence have been exchanged.
Patch 3.3.3 (2010-03-23): Tooltip corrected to indicate the ability increases stamina by 8%.
Hotfix (2010-02-05): Frost Presence now provides 8% Stamina, up from 6% Stamina. Tooltip to be fixed next patch.
Patch 3.3.0 (08-Dec-2009): The animation for activating this presence will no longer also have the animation for Blood Presence played at the same time.
Patch 3.2.2 (2009-09-22): Damage reduction changed to 8%, up from 5%
Patch 3.2.0 (04-Aug-2009): 10% bonus health reduced to 6% bonus stamina.
Patch 3.1.2 (2009-05-19): Armor bonus is now 60% down from 80%.
Patch 3.1.0 (14-Apr-2009): Now grants 5% damage reduction instead of 15% magic damage reduction.
Patch 3.0.8 (2009-01-20): The bonus armor has been increased from 60 to 80% and magic damage reduction increased from 5 to 15%.