| description = Garrote the enemy, causing[X+AP*0.07*6] damage over 18 sec, increased by attack power. Must be stealthed and behind the target. Awards 1 combo point.
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| description = Garrote the enemy, silencingthemfor3secandcausingX damage over 18 sec, increased by your attack power. Must be stealthed. Awards 1 combo point.
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| class = Rogue
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| class = [[Rogue]]
| type = Offensive
| type = Offensive
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| school = Physical
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| school = [[Physical]]
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| cost = 50 Energy
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| cost = 45[[Energy]]
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| range = 5 yd.
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| range = Melee
| cast_time = Instant
| cast_time = Instant
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| improvement=[[#Related Talents|See below]]
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| cooldown =
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| ranks = 8
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| gcd = 1 sec
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| level = 46
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| requirements = Requires Stealth
| debuff_desc = X damage every 3 seconds.
| debuff_desc = X damage every 3 seconds.
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| debuff_dur = 18 sec.
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| debuff_dur = 18 seconds
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| requirements = [[Stealth]],mustbe behind the target
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| debuff2_name = Garrote-Silence
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| debuff2_desc = Silenced.
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| debuff2_dur = 3 seconds
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| tcg = GarroteTCG.jpg
}}</onlyinclude>
}}</onlyinclude>
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'''Garrote''' is a powerful [[DoT|damage over time]] ability that a [[rogue]] can use while [[Stealth|stealthed]] to open a fight.
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'''Garrote''' is a core [[rogue]] ability learned at level 46. It is a powerful [[DoT|damage over time]] ability that a rogue can use while [[Stealth|stealthed]] to open a fight, also offering the ability to silence an opponent. It awards one [[combo point]].
*Garroteisusedmoreofteninraids because of the fact that most mobs in raids are immune to stun effects ({{ability|Cheap Shot}}), and {{ability|Ambush}} causes too much threat upon the opening move whereas Garrote's threat is spread across a longer period.
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* Youmustbe [[stealth|stealthed]]
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*Thesilencecomponentmakes it a highly viable opener versus casters who can shake off a stun or immediately react to an ambush with a detrimental effect that can turn the fight around, such as [[Blink]].
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===Damage calculation formula===
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The basic Garrote damage formula:
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Multiplier = 1 + (0.1 * [[Opportunity]] Rank) + (0.2 if [[Shadowstep]] is used) + (.01 + .03 * [[Master of Subtlety]])
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Total Garrote Damage = (X + Attack power * 0.07) * modifier * 6
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Damage per Tick = Total Garrote Damage / 6
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''The following assumes that the character is a level 19 Rogue with 278 attack power, 2/2 Opportunity and Garrote Rank 1.''
Damage Per Tick = 284.11 / 6 = 47.35 Damage every 3 seconds.
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==Related talents==
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*[[Opportunity]] increases the damage of your Garrote by 10/20%.
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*[[Shadowstep]] increases the damage of your next Garrote by 20% when activated.
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*[[Initiative]] gives you a 33/66/100% chance to add an additional combo point to your target when using your Garrote ability.
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*[[Dirty Deeds]] reduces the energy cost of your Garrote by 10 or 20 energy.
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*[[Master of Subtlety]] increases damage of the opener and attacks in the next 6 seconds by 4%, 7%, 10%.
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*[[Blood Splatter]] increases damage of Garrote by 15/30%.
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*[[Glyph of Garrote]] Reduces the duration of your Garrote ability by 3 sec. and increases the total damage it deals by 20%.
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==Tips==
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*Garrote is used more often in raids because of the fact that most mobs in raids are immune to stun effects ([[Cheap Shot]]), and [[Ambush]] causes too much threat upon the opening move whereas Garrote's threat is spread across a longer period.
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*Starting at rank 7, Garrote inflicts a 3 second silence upon landing. This makes it a highly viable opener versus casters who can shake off a stun or immediately react to an ambush with a detrimental effect that can turn the fight around, such as [[Blink]].
*In PvP, also used extensively against other rogues if caught off guard, since damage resets stealth, making even [[vanish]] useless for enough time to finish the enemy.
*In PvP, also used extensively against other rogues if caught off guard, since damage resets stealth, making even [[vanish]] useless for enough time to finish the enemy.
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==Patch changes==
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==Patch changes==
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* {{Patch 4.0.6|note=Garrote now costs 45 Energy, down from 50.}}
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* {{Patch 2.1.0|note=Fixed a bug where the Silence effect on Garrote was getting resisted too often.}}
* {{Patch 1.4.0|note=Fixed a bug where combo points were not always being applied to the target when using Garrote.}}
* {{Patch 1.4.0|note=Fixed a bug where combo points were not always being applied to the target when using Garrote.}}
Garrote the enemy, silencing them for 3 sec and causing X damage over 18 sec, increased by your attack power. Must be stealthed. Awards 1 combo point.
Garrote - Silence
Silenced.
Duration: 3 seconds
Garrote is a core rogue ability learned at level 46. It is a powerful damage over time ability that a rogue can use while stealthed to open a fight, also offering the ability to silence an opponent. It awards one combo point.
Garrote is used more often in raids because of the fact that most mobs in raids are immune to stun effects ([Cheap Shot]), and [Ambush] causes too much threat upon the opening move whereas Garrote's threat is spread across a longer period.
The silence component makes it a highly viable opener versus casters who can shake off a stun or immediately react to an ambush with a detrimental effect that can turn the fight around, such as Blink.
In PvP, also used extensively against other rogues if caught off guard, since damage resets stealth, making even vanish useless for enough time to finish the enemy.