*In PvP, also used extensively against other rogues if caught off guard, since damage resets stealth, making even [[vanish]] useless for enough time to finish the enemy.
*In PvP, also used extensively against other rogues if caught off guard, since damage resets stealth, making even [[vanish]] useless for enough time to finish the enemy.
−
==Patch changes==
+
==Patch changes==
+
* {{Patch 4.0.6|note=Garrote now costs 45 Energy, down from 50.}}
+
* {{Patch 2.1.0|note=Fixed a bug where the Silence effect on Garrote was getting resisted too often.}}
* {{Patch 1.4.0|note=Fixed a bug where combo points were not always being applied to the target when using Garrote.}}
* {{Patch 1.4.0|note=Fixed a bug where combo points were not always being applied to the target when using Garrote.}}
Garrote the enemy, silencing them for 3 sec and causing X damage over 18 sec, increased by your attack power. Must be stealthed. Awards 1 combo point.
Garrote - Silence
Silenced.
Duration: 3 seconds
Garrote is a core rogue ability learned at level 46. It is a powerful damage over time ability that a rogue can use while stealthed to open a fight, also offering the ability to silence an opponent. It awards one combo point.
Use: Permanently teaches you this glyph. Increases the duration of your Garrote ability's silence effect by 1 sec.
Sell Price: 1
Tips
Garrote is used more often in raids because of the fact that most mobs in raids are immune to stun effects ([Cheap Shot]), and [Ambush] causes too much threat upon the opening move whereas Garrote's threat is spread across a longer period.
The silence component makes it a highly viable opener versus casters who can shake off a stun or immediately react to an ambush with a detrimental effect that can turn the fight around, such as Blink.
In PvP, also used extensively against other rogues if caught off guard, since damage resets stealth, making even vanish useless for enough time to finish the enemy.
Patch changes
Patch 4.0.6 (8-Feb-2011): Garrote now costs 45 Energy, down from 50.
Patch 2.1.0 (22-May-2007): Fixed a bug where the Silence effect on Garrote was getting resisted too often.
Patch 1.4.0 (2005-05-05): Fixed a bug where combo points were not always being applied to the target when using Garrote.