Gatewatcher Iron-Hand
Talk0
98,461pages on
this wiki
this wiki
| Gatewatcher Iron-Hand
| |
|---|---|
| Race | Mo'arg (Demon) |
| Level | 72 Elite |
| Health | 160,000 |
| Wealth | 44 |
| Location | Mechanar, Tempest Keep |
| Status | Killable |
| See | |
Gatewatcher Iron-Hand is a named mo'arg in Tempest Keep within The Mechanar's right side wing.
To open the elevator door (leading to layer two), you need to defeat him and Gatewatcher Gyro-Kill.
Contents |
Fight
- When his arms glow like show magic you should avoid him (He'll raise his hand in the air and announce it) - It's the warning for jackhammer. Everyone including the tank should move out for a few seconds (he should be remain rooted in place while doing this). Other than that just DPS him hard.
Attacks and abilities
- Shadow Power: Enrages glowing red, 100% attack speed increase. This buff can and should be dispelled by Shaman's purge.
- Jack Hammer: Does an AoE centered on himself hitting for around 1000-1500 on regular and about 2500 on Heroic around 8 times in a short time. He stops moving when he does this, so all you have to do is run away to avoid it.
- Poison: Has a poison ability that reduces attack speed and armor by 35%. appears to be a frontal cone
Loot
|
Quotes
Aggro:
- You have approximately five seconds to live.
Jack Hammer:
- With the precise angle and velocity...
Killing a player:
- A foregone conclusion.
Death:
- My calculations did not...
