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(Unless a new RPG book comes out stating new pop numbers, they're considered very ood)
 
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{{Infobox zone
{{Blackrock Depths}}{{npcbox
 
| name = General Angerforge
+
| name = Feralas
  +
| ss = Feralas.jpg
| level = 57
 
  +
| races = {{Race|Ogre}}<br>{{Race|Tauren}}<br>{{Race|Night Elf}}<br>{{Race|Highborne}}<br>{{Race|Orc}}<br>{{Race|Mag'har}}<br>{{Race|Naga}}<br>{{Race|Harpy}}<br>{{Race|Gnoll}}<br>{{Race|Mountain Giant}}<br>{{Race|Sea Giant}}<br>{{Race|Dryad}}
| type = Elite
 
| faction = Neutral
+
| level = 35 - 40
  +
| loc = Southwestern [[Kalimdor]]
| city = Dark Iron Dwarves
 
  +
| lpop = 2,200 (35% ogre, 30% tauren, 20% night elf, 15% naga)<ref>''[[Lands of Mystery]]'', page 50</ref>
| race = Dwarf
 
| sex = Male
+
| government = Tribal
  +
| rulers = [[Shandris Feathermoon]], General of the Sentinel Army,<br>[[King Gordok|Gordok]], leader of the Gordunni Ogres, <br>[[Shalzaru]], [[Hatecrest]] Lord,<br>[[Chief Spirithorn]], leader of Camp Mojache
| location = [[Blackrock Depths]]
 
  +
| major = [[Camp Mojache]]<br>[[Dire Maul]]<br>[[Feathermoon Stronghold]]
| image = General_Angerforge.jpg
 
  +
| affiliation = [[Contested]]
}}
 
  +
| resources = Minerals, timber
  +
| faiths = [[Light|Holy Light]], [[shamanism]]
  +
| languages = [[Common (language)|Common]], [[Low Common]], [[Nazja]], [[Taurahe]], [[Thalassian]]
  +
| source = ''[[Lands of Mystery]]'', 50
 
}}
   
  +
Unlike its barren neighbors to the north, south, and east, '''Feralas''' is a lush jungle. Both the Horde and Alliance lay claim to the area and have to contend with powerful local forces. These include the bloodthirsty [[Gordunni]] ogres who control a number of scattered ancient Elven ruins, including the vast dungeon of [[Dire Maul]]. The ogres have desecrated and defiled much of Feralas, damaging the land with their taint. The Horde in particular is concerned with the unchecked expansion of the Gordunni and has put out a call for adventurers to aid the war effort against them. Feralas is also home to a number of scattered [[Grimtotem]] tauren tribes, members of which are hunted by order of Belgrom Rockmaul in [[Orgrimmar]]. The far western islands are crawling with [[Naga]] and recently several [[Silithid]] hives have been spotted. Feralas is also the location of one of the four [[Great Trees]] leading to the [[Emerald Dream]] and guarded by the four Emerald Dragons. The three others are in [[Ashenvale]], [[Duskwood]], and [[the Hinterlands]].
'''General Angerforge''' is a level 57 [[elite]] [[Dark Iron Dwarf]] [[mini-boss]] located within the instance [[Blackrock Depths]]. Before going into the gnomish workship/[[golem]] factory, take a left down the stairs. Angerforge holds [[Marshal Windsor]]'s Lost Information, one of two quest items needed for Marshal Windsor in the [[Alliance]] [[Onyxia]] chain quest. Angerforge is also wanted dead by the [[Horde]]'s [[Warlord Goretooth]] for attacks on the 109th division of the K.E.F. and mass killings of Horde forces.
 
   
==Background==
+
== History ==
  +
Once part of the great expansion of [[Night Elf]] power, the forest of Feralas holds many ancient ruins as well as the great city now known as [[Dire Maul]] that have long since been overgrown by the native plant life. One possible explanation for its abundant flora and fauna could lie in the fact that [[Kalimdor]] was once nothing but lush forests prior to the [[Great Sundering]]. It is likely the high mountains that surround the area served as a protective barrier from such outside factors.
'''General Angerforge''' is the venerable general of the Dark Iron armies.
 
   
  +
=== From [[Lands of Mystery]] (as described by [[Brann Bronzebeard]]) ===
==Strategies==
 
  +
:"''At first I thought Feralas wouldn't be so bad. I began my journey by returning to [[Desolace]], in central Kalimdor. A friendly [[gryphon master]] was able to arrange a flight for me to [[Nijel's Point]], from which I began my journey by traveling southwest through the [[Kodo Graveyard]] then toward the pass to Feralas.''
He starts surrounded by 4 weak militia type dwarves that can be easily killed in a few swings or more commonly, [[AoE]]. Towards the end of the fight he will summon in reinforcements that includes two elite medics, making the fight somewhat difficult especially for a lower level group.
 
  +
:&nbsp;&nbsp;&nbsp;''As I topped that rise the next morning, I beheld and amazing sight; a lush valley, filled with enough ancient trees to make any elf weep with joy. Best of all, towering amid them almost to the clouds stood [[Twin Colossals|two massive peaks]] topped with flat, square plateaus. I resolved that I would find a way to the summit of one of these colossal spires, so that I could see the entire land spread before me.''
  +
:&nbsp;&nbsp;&nbsp;''I spend the better part of that say circling the peaks, fending off wild creatures and avoiding the [[Mountain giant|stony giants]] that lumbered through the area on strange, silent missions. I didn't find a way to climb more than a few dozen feet up the slippery slopes. Finally, as evening approached, I came across a cloaked night elf in the foliage. His green eyes glinted with humor as he admitted to having watched me in my futile quest. He asked if I wished to see the summit - which of course I did - then he waved his hands, uttered some mystical words, and poof! There I was, shivering in a cold breeze atop one of the windswept plateaus.''
  +
:&nbsp;&nbsp;&nbsp;''What a strange fellow he was. I never did catch his name....''
  +
:&nbsp;&nbsp;&nbsp;''This it was that I spent that sunset looking out across the land of Feralas. Cutting through the thick forest, a road descended into the valley to the south, before turning east and disappearing from view. Further wast, amid the thick treetops, stone ruins jutted up like bony fingers. Westward, the land ended at the graceful curve of [[Forgotten Coast|a beach]], beyond which two large islands were visible along the horizon. I spotted the mast of [[Feathermoon Ferry|a ship]] against the pink backdrop.''"<ref>[[Lands of Mystery]], page 50-51</ref>
   
  +
=== People and Culture ===
==Quests==
 
  +
:&nbsp;&nbsp;&nbsp;"''With the exception of the night elves of [[Feathermoon]], most residents of Feralas are what we civilized folk consider barbaric. They live in simple dwellings or holes in the ground, and wear whatever they can create using simple tools and whatever they can gather from their environment. Higher technologies, such as stonecutting and metalwork, are virtually unknown. The elves, of course, bring their own supplies and society with them, but they are not truly natives of this land.''
*{{Questlong|Alliance|58D|A Shred of Hope}}
 
  +
:&nbsp;&nbsp;&nbsp;''The tauren of [[Camp Mojache]] are the most civilized of the bunch, but still remain true to their tribal toots. They live in cone-shaped huts made of animal skins stretched out around a single, stiff pole. They are hunter-gatherers by nature and treat their surroundings with respect.''
*{{Questlong|Horde|58D|Operation: Death to Angerforge}}
 
  +
:&nbsp;&nbsp;&nbsp;''[[Ogre]]s, by far the worst menace in the area, are scavengers and squatters. Some dwell in the traditional mounds used by such creatures across Azeroth, but others occupy the [[Highborne]] ruins. They hate anything isn't an ogre (and sometimes even that doesn't stop them), so if you venture close to Dire Maul or one of their other dwelling, expect to be attacked.''"<ref>[[Lands of Mystery]], page 51</ref>
   
==Loot==
+
=== Geography ===
  +
:&nbsp;&nbsp;&nbsp;"''Feralas is a lush, L-shaped valley stretching from Desolace in the north to touch the ocean to the west, and finally stretching eastward more than halfway across Kalimdor to the fringe of [[Thousand Needles]]. A ridge of mountains almost bisect the area, ending abruptly at the ancient Highborne city now knows as Dire Maul. Off the coast are two large islands, Sardor Isle (which hosts Feathermoon Stronghold) and the Isle of Dread, where naga lurk.''
*{{loot|Common|Marshal Windsor's Lost Information}} ''(Quest Item)''
 
  +
:&nbsp;&nbsp;&nbsp;''The climate is subtropical, with most days warm and humid and rainfall plentiful. The forests are technically jungles by any scientific description, but they pale in comparison to those of [[Un'Goro Crater]]. All manner of wild creatures can be found here, including such carnivores as wolves, bears and [[hippogryph]]s. Intelligent life also abounds, from the borderline "smart animals" known as [[yeti]] to the feral, bloodthirsty [[gnoll]]s, and of course the everpresent ogres that dominate the [[High Wilderness|high wilderness]]. Watch out also for isolated pockets of cruel [[satyr]]s and [[harpy|harpies]], either of whom will kill you first, eat you second, and ask questions later.''"<ref>[[Lands of Mystery]], page 51</ref>
{{:Angerforge's Battle Axe}}
 
  +
{{:Royal Decorated Armor}}
 
  +
=== History ===
{{:Warstrife Leggings}}
 
  +
:&nbsp;&nbsp;&nbsp;''While I was in Feathermoon, I heard a legend about Feralas's history, and I can't help but wonder if it's true. It probably is, although I never got far enough to find out for sure. Most legends, after all, are based in truth.''"<ref>[[Lands of Mystery]], page 53</ref>
{{clrl}}
 
  +
{{:Lord General's Sword}}
 
  +
==== The Legend of Feralas ====
{{:Force of Will (trinket)}}
 
  +
:"''Back in the days before the [[Sundering]], the land we now call Feralas was part of a great valley that stretched across south-central Kalimdor, reaching as far east as the lake that is now the [[Shimmering Flats]]. [[Queen Azshara]]’s servitors, the Highborne, dwelled here, and the city of [[Eldre'Thalas]] was their capital. Within its walls, the elves lived in peace. Among them was a groupe of powerful arcanists known as the [[Shen'dralar]].''
{{:Hand of Justice}}
 
  +
:&nbsp;&nbsp;&nbsp;''Then the Sundering occurred, and the Highborne found themselves cut off from the [[Well of Eternity]]. Without their powers, they became lethargic and seemed doomed to entropy. The great elven [[prince Tortheldrin]] determined that they needed a new source of mystical power, and the only way to get this power was by stealing it from their enemies, the [[demon]]s.''
{{clrl}}
 
  +
:&nbsp;&nbsp;&nbsp;''To this end he contructed a network of pylons intended to harness magical forces, thereby forming a force field capable of permanently confining a mighty demon, which the elves could use to feed their thirst of magic. They summoned and trapped the demon [[Immol'thar]], and for centuries the plan worked. Despite his attempts, Immol’thar could not escape his prison, and the elves siphoned his energies.''
  +
:&nbsp;&nbsp;&nbsp;''Yet Tortheldrin didn’t forsee that the demon’s power had limits. After thousands of years, the supply faded. The elven prince, by now driven mad with his lust for power, solved the problem by slaying most of the Shen’dralar arcanists, forcing those he spared to continue channeling energy into the pylons so Immol’thar would remain confined.''
  +
:&nbsp;&nbsp;&nbsp;''Even this wasn’t enough for Tortheldrin. With no other arcanists draining energy from the demon, he was able to absorb its power for himself. In doing so he has increased his own strength to almost unimaginable levels, but only so long as he remains where he is. Thus Immol’thar remains confined, the arcanists remain Tortheldrin’s slaves, and the once beautiful city of Eldre’Thalas has become an ogre-infested ruin.''"<ref>[[Lands of Mystery]], page 52</ref>
  +
  +
== Getting there ==
  +
[[File:The Forgotten Coast.jpg|thumb|The Forgotten Coast]]
  +
  +
;{{Alliance Icon Small}}Alliance: The best way to access Feralas for Alliance players has always been by way of [[Desolace]] due to [[Camp Mojache]] being located on the path from [[Thousand Needles]]. With the flooding of Thousand Needles and destruction of [[Thalanaar]], this is even truer today. In the past, the awkward geographical layout and presence of high-level mobs in the [[Twin Colossals]] led to some people taking extreme measures such as going west from [[Nijel's Point]] and swimming along [[Sar'theris Strand]] to [[Feathermoon Stronghold]]. The situation is much improved in Cataclysm and you can simply follow the road from [[Thargad's Camp]] (south of the [[Cenarion Wildlands]]) to [[Dreamer's Rest]] in northern Feralas. This does require passing through [[Gelkis]]-controlled territory but is far milder than anything in the old zone layout.
  +
;{{Horde Icon Small}}Horde: As with the Alliance, the post-Shattering leveling design is meant to take you from Desolace to Feralas and from there to Thousand Needles. [[Camp Ataya]] is the counterpart to Dreamer's Rest in the Twin Colossals and can similarly be reached by taking the road south from [[Shadowprey Village]]. While it is still possible to get to Camp Mojache by traveling west from [[Freewind Post]], the flooding in Thousand Needles and new zone levels (40-45 in Thousand Needles compared to 35-40 in Feralas) make this illogical.
  +
  +
== Geography ==
  +
Feralas is a large rainforest of huge, ancient trees stretching from [[Thousand Needles]] to the coastline in the west and from the wasteland of [[Desolace]] in the north to the lush [[Un'Goro Crater]] to the south.
  +
  +
[[Dire Maul]], ancient ruins now populated by ogres, is an instanced dungeon which can be found in this area. There are no raid dungeons or battlegrounds here, but there are multiple [[Dungeon|micro dungeons]].
  +
  +
=== Maps and subregions ===
  +
[[File:WorldMap-Feralas.jpg|300px|thumb|left|Map of Feralas]]
  +
[[File:Dire Maul.jpg|thumb|Dire Maul]]
  +
  +
{| class="darktable" width=45%
  +
|[[Camp Ataya]]{{·}} [[Camp Mojache]]{{·}} [[Darkmist Ruins]]{{·}} [[Dire Maul]] ([[Broken Commons]]{{·}} [[Eldreth Row]]{{·}} [[The Maul]]){{·}} [[Forgotten Coast|The Forgotten Coast]] ([[Feathermoon Stronghold]]){{·}} [[Gordunni Outpost]]{{·}} [[Grimtotem Compound]]{{·}} [[High Wilderness]] ([[Feral Scar Vale]]{{·}} [[Frayfeather Highlands]]{{·}} [[Ruins of Isildien]]{{·}} [[Stonemaul Hold]]{{·}} [[Tower of Estulan]]){{·}} [[Jademir Lake]] ([[Dream Bough]]){{·}} [[Lake Dumont]]{{·}} [[Lariss Pavilion]]{{·}} [[Lower Wilds]] ([[Emerald Summit|The Emerald Summit]]{{·}} [[New Thalanaar]]){{·}} [[Oneiros]] ([[Dreamer's Rest]]){{·}} [[Rage Scar Hold]]{{·}} [[Ruins of Ravenwind]]{{·}} [[Ruins of Solarsal]]{{·}} [[Sardor Isle]] ([[Ruins of Feathermoon]]){{·}} [[Shadebough]]{{·}} [[Steam Pools|The Steam Pools]]{{·}} [[Twin Colossals|The Twin Colossals]]{{·}} [[Veiled Sea|The Veiled Sea]]{{·}} [[Verdantis River]]{{·}} [[Wildwind Lake]]{{·}} [[Woodpaw Den]]{{·}} [[Woodpaw Hills]]{{·}} [[Writhing Deep|The Writhing Deep]]
  +
|-
  +
||
  +
----
  +
'''Past Areas'''
  +
  +
[[Isle of Dread]] ([[Shalzaru's Lair]])
  +
  +
|}
  +
  +
* [http://wow.gamepressure.com/map.asp?ID=31 Textured map of Feralas]
  +
  +
=== Dungeons ===
  +
{| class="darktable"
  +
! Dungeon Name
  +
! Level Range
  +
! Group Size
  +
! Approximate Run Time
  +
|-
  +
| {{portal|Dire Maul|group}} || 36-52
  +
| 5-man
  +
| 1.5 hours / wing
  +
|}
  +
  +
=== Travel hubs ===
  +
[[File:Stonemaul Hold.jpg|thumb|The [[Stonemaul clan]] has expanded into Feralas]]
  +
[[File:New-feathermoon.jpg|thumb|The rebuilt Feathermoon Stronghold]]
  +
:{{Alliance}} [[Dreamer's Rest]]
  +
:{{Alliance}} [[Feathermoon Stronghold]]
  +
:{{Alliance}} [[Shadebough]]
  +
:{{Alliance}} [[Tower of Estulan]]
  +
:{{Horde}} [[Camp Ataya]]
  +
:{{Horde}} [[Camp Mojache]]
  +
:{{Horde}} [[Stonemaul Hold]]
  +
  +
=== Adjacent regions ===
  +
{| class="darktable"
  +
|-
  +
! Zone Name || Faction || Level Range || Direction || Access
  +
|-
  +
| [[Thousand Needles]]
  +
| {{Horde Icon Small}} {{Alliance Icon Small}}
  +
| 20-35 || East
  +
| By foot or by Horde flightpath from [[Camp Mojache]] to Freewind Post
  +
|-
  +
| [[Desolace]]
  +
| {{Horde Icon Small}} {{Alliance Icon Small}}
  +
| 30-40 || North
  +
| By foot or by flightpaths from Camp Mojache to Shadowprey Village or from Feathermoon Stronghold to Nijel's Point
  +
|}
  +
  +
== Notable characters ==
  +
[[File:Camp Mojache.jpg|thumb|Camp Mojache]]
  +
{{main|Feralas NPCs}}
  +
  +
Feralas is home to several characters of note. At Thalanaar, [[Falfindel Waywarder]] seeks aid in the battle against the Death's Head cult. In Feathermoon Stronghold, [[Shandris Feathermoon]] attempts to cleanse the taint that is the naga led by [[Lord Shalzaru]]. And at Camp Mojache, [[Witch Doctor Uzer'i]] sends bold adventurers into the deepest parts of the jungle in search of mystical muisek (the spirit of animals). [[Kindal Moonweaver]] requires help to free [[Sprite Darter]]s being help captive by [[Grimtotem]] tauren.
  +
 
== Quests ==
  +
For the pre-Cataclysm experience, see [[Feralas quests]] and [[Feralas questing guide]]. The post-Cataclysm version of the zone can (or will be) found at [[Feralas storyline]].
  +
  +
== Resources ==
  +
[[File:The Twin Colossals.jpg|thumb|The Twin Colossals]]
  +
* [[Herb]]s
  +
** [[Blindweed]]
  +
** [[Fadeleaf]]
  +
** [[Goldthorn]]
  +
** [[Khadgar's Whisker]]
  +
** [[Kingsblood]]
  +
** [[Stranglekelp]]
  +
* [[Leather]]
  +
* [[Ore]]
  +
** [[Silver Vein]]
  +
** [[Iron Deposit]]
  +
** [[Gold Vein]]
  +
** [[Mithril Deposit]]
  +
** [[Ooze Covered Mithril Deposit]]
  +
** [[Truesilver Deposit]]
  +
  +
== Wild creatures ==
  +
[[File:Ruins of Isildien.jpg|thumb|Ruins of Isildien]]
  +
*[[Bear]]s
  +
*[[Boar]]s
  +
*[[Green dragons]]
  +
**[[Green dragonspawn]]
  +
**[[Green whelp]]s
  +
*[[Faerie dragon]]s
  +
*[[Gnoll]]s
  +
*[[Gorilla]]s
  +
*[[Harpy|Harpies]]
  +
*[[Hippogryph]]s
  +
*[[Hyena]]s
  +
*[[Makrura]]
  +
*[[Owl]]s
  +
*[[Shark]]s
  +
*[[Silithid]]
  +
*[[Stag]]s
  +
*[[Treant]]s
  +
*[[Water elemental]]s
  +
*[[Wind serpent]]s
  +
*[[Wisp]]s
  +
*[[Wolf|Wolves]]
  +
*[[Wraith]]s
  +
*[[Yeti]]s
  +
  +
== Notes ==
  +
*Most of the info about Feralas (such as population, faiths, languages, etc) is also taken from ''Lands of Mystery''.
  +
  +
== Warcraft III ==
  +
[[File:Feralas WC3.JPG|thumb|Feralas in WC3.]]
  +
{{Warcraft III}}
  +
In [[Warcraft III: The Frozen Throne]], Feralas is a [[custom map]] designed for maximum 8 players. The tileset is called "Lordaeron Summer".
  +
  +
=== Map description ===
  +
:''Separated only by a shallow stretch of water, two teams prepare to battle it out. The forest is dense enough that you may need to chop through the trees in order to better aid your allies.''
  +
  +
== Patch changes ==
  +
[[File:WorldMap-Feralas-old.jpg|thumb|Feralas before the Cataclysm]]
  +
  +
*{{Patch 4.0.3a|note=Levels changed from 40-50 to 35-40. New flight paths, quests, etc.}}
  +
*{{Patch 1.8.0|note=The Woodpaw Hills sub-area of Feralas now properly grants discovery experience when you enter it for the first time.}}
  +
*{{Patch 1.6.0|note=
  +
**Feralas has been converted over to the new graveyard system. The system will place your character's spirit at the closest allowed graveyard in the zone.
  +
**A neutral graveyard has been added in Feralas, just to the southwest of Dire Maul. Characters dying in Dire Maul will use this new graveyard.}}
  +
*{{Patch 1.4.0|note=A tree located too far above the ground in Feralas has been "replanted".}}
  +
  +
== References ==
  +
{{reflist}}
   
 
== External links ==
 
== External links ==
{{elinks-NPC|9033|tb=258298}}
+
{{elinks-zone|357}}
  +
*AmpWoW - [http://www.ampwow.com/wow/viewNewCreatures/9033-General+Angerforge.php!default=map Map Location]
 
  +
  +
{{Feralas}}
  +
{{Kalimdor}}
  +
  +
[[es:Feralas]]
  +
[[fr:Féralas]]
  +
[[nl:Feralas]]
  +
[[pl:Feralas]]
   
[[Category:Dark Iron Dwarves|Angerforge, General]]
+
[[Category:Feralas| ]]
[[Category:Bosses|Angerforge, General]]
+
[[Category:Forests]]
[[Category:Instance:Blackrock Depths|Angerforge, General]]
+
[[Category:Jungles]]
  +
[[Category:Kalimdor]]
  +
[[Category:Warcraft III maps]]

Revision as of 04:30, 19 June 2011

NeutralFeralas
Level: 35 - 40
Feralas
Last known population 2,200 (35% ogre, 30% tauren, 20% night elf, 15% naga)[1]
Races OgreOgre Ogre
TaurenTauren Tauren
Night elfNight elf Night elf
HighborneHighborne Highborne
OrcOrc Orc
Mag'har orcMag'har orc Mag'har orc
NagaNaga Naga
Harpy Harpy
Gnoll Gnoll
Mountain giant Mountain giant
Sea giant Sea giant
Dryad Dryad
Government Tribal
Ruler(s) Shandris Feathermoon, General of the Sentinel Army,
Gordok, leader of the Gordunni Ogres,
Shalzaru, Hatecrest Lord,
Chief Spirithorn, leader of Camp Mojache
Major settlements Camp Mojache
Dire Maul
Feathermoon Stronghold
Languages Common, Low Common, Nazja, Taurahe, Thalassian
Faiths Holy Light, shamanism
Resources Minerals, timber
Affiliation Contested
Location Southwestern Kalimdor

Unlike its barren neighbors to the north, south, and east, Feralas is a lush jungle. Both the Horde and Alliance lay claim to the area and have to contend with powerful local forces. These include the bloodthirsty Gordunni ogres who control a number of scattered ancient Elven ruins, including the vast dungeon of Dire Maul. The ogres have desecrated and defiled much of Feralas, damaging the land with their taint. The Horde in particular is concerned with the unchecked expansion of the Gordunni and has put out a call for adventurers to aid the war effort against them. Feralas is also home to a number of scattered Grimtotem tauren tribes, members of which are hunted by order of Belgrom Rockmaul in Orgrimmar. The far western islands are crawling with Naga and recently several Silithid hives have been spotted. Feralas is also the location of one of the four Great Trees leading to the Emerald Dream and guarded by the four Emerald Dragons. The three others are in Ashenvale, Duskwood, and the Hinterlands.

History

Once part of the great expansion of Night Elf power, the forest of Feralas holds many ancient ruins as well as the great city now known as Dire Maul that have long since been overgrown by the native plant life. One possible explanation for its abundant flora and fauna could lie in the fact that Kalimdor was once nothing but lush forests prior to the Great Sundering. It is likely the high mountains that surround the area served as a protective barrier from such outside factors.

From Lands of Mystery (as described by Brann Bronzebeard)

"At first I thought Feralas wouldn't be so bad. I began my journey by returning to Desolace, in central Kalimdor. A friendly gryphon master was able to arrange a flight for me to Nijel's Point, from which I began my journey by traveling southwest through the Kodo Graveyard then toward the pass to Feralas.
   As I topped that rise the next morning, I beheld and amazing sight; a lush valley, filled with enough ancient trees to make any elf weep with joy. Best of all, towering amid them almost to the clouds stood two massive peaks topped with flat, square plateaus. I resolved that I would find a way to the summit of one of these colossal spires, so that I could see the entire land spread before me.
   I spend the better part of that say circling the peaks, fending off wild creatures and avoiding the stony giants that lumbered through the area on strange, silent missions. I didn't find a way to climb more than a few dozen feet up the slippery slopes. Finally, as evening approached, I came across a cloaked night elf in the foliage. His green eyes glinted with humor as he admitted to having watched me in my futile quest. He asked if I wished to see the summit - which of course I did - then he waved his hands, uttered some mystical words, and poof! There I was, shivering in a cold breeze atop one of the windswept plateaus.
   What a strange fellow he was. I never did catch his name....
   This it was that I spent that sunset looking out across the land of Feralas. Cutting through the thick forest, a road descended into the valley to the south, before turning east and disappearing from view. Further wast, amid the thick treetops, stone ruins jutted up like bony fingers. Westward, the land ended at the graceful curve of a beach, beyond which two large islands were visible along the horizon. I spotted the mast of a ship against the pink backdrop."[2]

People and Culture

   "With the exception of the night elves of Feathermoon, most residents of Feralas are what we civilized folk consider barbaric. They live in simple dwellings or holes in the ground, and wear whatever they can create using simple tools and whatever they can gather from their environment. Higher technologies, such as stonecutting and metalwork, are virtually unknown. The elves, of course, bring their own supplies and society with them, but they are not truly natives of this land.
   The tauren of Camp Mojache are the most civilized of the bunch, but still remain true to their tribal toots. They live in cone-shaped huts made of animal skins stretched out around a single, stiff pole. They are hunter-gatherers by nature and treat their surroundings with respect.
   Ogres, by far the worst menace in the area, are scavengers and squatters. Some dwell in the traditional mounds used by such creatures across Azeroth, but others occupy the Highborne ruins. They hate anything isn't an ogre (and sometimes even that doesn't stop them), so if you venture close to Dire Maul or one of their other dwelling, expect to be attacked."[3]

Geography

   "Feralas is a lush, L-shaped valley stretching from Desolace in the north to touch the ocean to the west, and finally stretching eastward more than halfway across Kalimdor to the fringe of Thousand Needles. A ridge of mountains almost bisect the area, ending abruptly at the ancient Highborne city now knows as Dire Maul. Off the coast are two large islands, Sardor Isle (which hosts Feathermoon Stronghold) and the Isle of Dread, where naga lurk.
   The climate is subtropical, with most days warm and humid and rainfall plentiful. The forests are technically jungles by any scientific description, but they pale in comparison to those of Un'Goro Crater. All manner of wild creatures can be found here, including such carnivores as wolves, bears and hippogryphs. Intelligent life also abounds, from the borderline "smart animals" known as yeti to the feral, bloodthirsty gnolls, and of course the everpresent ogres that dominate the high wilderness. Watch out also for isolated pockets of cruel satyrs and harpies, either of whom will kill you first, eat you second, and ask questions later."[4]

History

   While I was in Feathermoon, I heard a legend about Feralas's history, and I can't help but wonder if it's true. It probably is, although I never got far enough to find out for sure. Most legends, after all, are based in truth."[5]

The Legend of Feralas

"Back in the days before the Sundering, the land we now call Feralas was part of a great valley that stretched across south-central Kalimdor, reaching as far east as the lake that is now the Shimmering Flats. Queen Azshara’s servitors, the Highborne, dwelled here, and the city of Eldre'Thalas was their capital. Within its walls, the elves lived in peace. Among them was a groupe of powerful arcanists known as the Shen'dralar.
   Then the Sundering occurred, and the Highborne found themselves cut off from the Well of Eternity. Without their powers, they became lethargic and seemed doomed to entropy. The great elven prince Tortheldrin determined that they needed a new source of mystical power, and the only way to get this power was by stealing it from their enemies, the demons.
   To this end he contructed a network of pylons intended to harness magical forces, thereby forming a force field capable of permanently confining a mighty demon, which the elves could use to feed their thirst of magic. They summoned and trapped the demon Immol'thar, and for centuries the plan worked. Despite his attempts, Immol’thar could not escape his prison, and the elves siphoned his energies.
   Yet Tortheldrin didn’t forsee that the demon’s power had limits. After thousands of years, the supply faded. The elven prince, by now driven mad with his lust for power, solved the problem by slaying most of the Shen’dralar arcanists, forcing those he spared to continue channeling energy into the pylons so Immol’thar would remain confined.
   Even this wasn’t enough for Tortheldrin. With no other arcanists draining energy from the demon, he was able to absorb its power for himself. In doing so he has increased his own strength to almost unimaginable levels, but only so long as he remains where he is. Thus Immol’thar remains confined, the arcanists remain Tortheldrin’s slaves, and the once beautiful city of Eldre’Thalas has become an ogre-infested ruin."[6]

Getting there

The Forgotten Coast

The Forgotten Coast

AllianceAlliance
The best way to access Feralas for Alliance players has always been by way of Desolace due to Camp Mojache being located on the path from Thousand Needles. With the flooding of Thousand Needles and destruction of Thalanaar, this is even truer today. In the past, the awkward geographical layout and presence of high-level mobs in the Twin Colossals led to some people taking extreme measures such as going west from Nijel's Point and swimming along Sar'theris Strand to Feathermoon Stronghold. The situation is much improved in Cataclysm and you can simply follow the road from Thargad's Camp (south of the Cenarion Wildlands) to Dreamer's Rest in northern Feralas. This does require passing through Gelkis-controlled territory but is far milder than anything in the old zone layout.
HordeHorde
As with the Alliance, the post-Shattering leveling design is meant to take you from Desolace to Feralas and from there to Thousand Needles. Camp Ataya is the counterpart to Dreamer's Rest in the Twin Colossals and can similarly be reached by taking the road south from Shadowprey Village. While it is still possible to get to Camp Mojache by traveling west from Freewind Post, the flooding in Thousand Needles and new zone levels (40-45 in Thousand Needles compared to 35-40 in Feralas) make this illogical.

Geography

Feralas is a large rainforest of huge, ancient trees stretching from Thousand Needles to the coastline in the west and from the wasteland of Desolace in the north to the lush Un'Goro Crater to the south.

Dire Maul, ancient ruins now populated by ogres, is an instanced dungeon which can be found in this area. There are no raid dungeons or battlegrounds here, but there are multiple micro dungeons.

Maps and subregions

WorldMap-Feralas

Map of Feralas

Dire Maul

Dire Maul

Camp Ataya · Camp Mojache · Darkmist Ruins · Dire Maul (Broken Commons · Eldreth Row · The Maul) · The Forgotten Coast (Feathermoon Stronghold) · Gordunni Outpost · Grimtotem Compound · High Wilderness (Feral Scar Vale · Frayfeather Highlands · Ruins of Isildien · Stonemaul Hold · Tower of Estulan) · Jademir Lake (Dream Bough) · Lake Dumont · Lariss Pavilion · Lower Wilds (The Emerald Summit · New Thalanaar) · Oneiros (Dreamer's Rest) · Rage Scar Hold · Ruins of Ravenwind · Ruins of Solarsal · Sardor Isle (Ruins of Feathermoon) · Shadebough · The Steam Pools · The Twin Colossals · The Veiled Sea · Verdantis River · Wildwind Lake · Woodpaw Den · Woodpaw Hills · The Writhing Deep

Past Areas

Isle of Dread (Shalzaru's Lair)

Dungeons

Dungeon Name Level Range Group Size Approximate Run Time
Instance portal Dire Maul 36-52 5-man 1.5 hours / wing

Travel hubs

Stonemaul Hold

The Stonemaul clan has expanded into Feralas

New-feathermoon

The rebuilt Feathermoon Stronghold

Alliance Dreamer's Rest
Alliance Feathermoon Stronghold
Alliance Shadebough
Alliance Tower of Estulan
Horde Camp Ataya
Horde Camp Mojache
Horde Stonemaul Hold

Adjacent regions

Zone Name Faction Level Range Direction Access
Thousand Needles Horde Alliance 20-35 East By foot or by Horde flightpath from Camp Mojache to Freewind Post
Desolace Horde Alliance 30-40 North By foot or by flightpaths from Camp Mojache to Shadowprey Village or from Feathermoon Stronghold to Nijel's Point

Notable characters

Camp Mojache

Camp Mojache

Main article: Feralas NPCs

Feralas is home to several characters of note. At Thalanaar, Falfindel Waywarder seeks aid in the battle against the Death's Head cult. In Feathermoon Stronghold, Shandris Feathermoon attempts to cleanse the taint that is the naga led by Lord Shalzaru. And at Camp Mojache, Witch Doctor Uzer'i sends bold adventurers into the deepest parts of the jungle in search of mystical muisek (the spirit of animals). Kindal Moonweaver requires help to free Sprite Darters being help captive by Grimtotem tauren.

Quests

For the pre-Cataclysm experience, see Feralas quests and Feralas questing guide. The post-Cataclysm version of the zone can (or will be) found at Feralas storyline.

Resources

The Twin Colossals

The Twin Colossals

Wild creatures

Ruins of Isildien

Ruins of Isildien

Notes

  • Most of the info about Feralas (such as population, faiths, languages, etc) is also taken from Lands of Mystery.

Warcraft III

Feralas WC3

Feralas in WC3.

WC3RoC-logo
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

In Warcraft III: The Frozen Throne, Feralas is a custom map designed for maximum 8 players. The tileset is called "Lordaeron Summer".

Map description

Separated only by a shallow stretch of water, two teams prepare to battle it out. The forest is dense enough that you may need to chop through the trees in order to better aid your allies.

Patch changes

WorldMap-Feralas-old

Feralas before the Cataclysm

  • Cataclysm Patch 4.0.3a (2010-11-23): Levels changed from 40-50 to 35-40. New flight paths, quests, etc.
  • WoW Icon update Patch 1.8.0 (2005-10-10): The Woodpaw Hills sub-area of Feralas now properly grants discovery experience when you enter it for the first time.
  • WoW Icon update Patch 1.6.0 (2005-07-12):
    • Feralas has been converted over to the new graveyard system. The system will place your character's spirit at the closest allowed graveyard in the zone.
    • A neutral graveyard has been added in Feralas, just to the southwest of Dire Maul. Characters dying in Dire Maul will use this new graveyard.
  • WoW Icon update Patch 1.4.0 (2005-04-19): A tree located too far above the ground in Feralas has been "replanted".

References

 
  1. ^ Lands of Mystery, page 50
  2. ^ Lands of Mystery, page 50-51
  3. ^ Lands of Mystery, page 51
  4. ^ Lands of Mystery, page 51
  5. ^ Lands of Mystery, page 53
  6. ^ Lands of Mystery, page 52

External links


nl:Feralas