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'''Primary abilities''' are class and talent tree specific abilities. At level 10 your character is asked to select a primary talent tree, once selected you will have a set of [[specialization]]-specific [[passive ability|passive abilities]] and a single primary abilities, this primary abilities is exclusive not only to your class but also to your selected talent tree. Primary abilities may offer offensive, defensive or healing abilities and in some cases offer the chance to summon a permanent companion.
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<onlyinclude>{{tooltip
 
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|mode={{{mode|}}}
 
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|arg={{{arg|}}}
 
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|icon=INV_Mushroom_08
 
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|name=Ghost Mushroom
 
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|quality=common
 
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|sell={{cost||3|75}}
 
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|ilvl=47
 
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}}</onlyinclude>
 
   
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== Primary abilities ==
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'''Ghost Mushroom''' is a [[Herb]] that can be gathered by [[Herbalist]]s. It requires 245 in Herbalism to gather.
 
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{| class="darktable zebra"
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== Source ==
 
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|-
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As far as Azeroth goes, ghost mushrooms can be found only in [[The Hinterlands]] (in the cave beneath Skulk Rock, and in the cave near the altar in Jintha'Alor), [[Razorfen Downs]], [[Maraudon]] and [[Dire Maul]]. They grow exclusively underground. Each node yields only one ghost mushroom with a respawn time of 20 minutes, making them perhaps the most elusive herb in the game.
 
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!Class
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!Specialization
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!Primary ability
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!Effect
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|-
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! rowspan="3" | [[Death Knight]]
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| Blood
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| [[Heart Strike]]
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| Instantly strike the target and up to two additional nearby enemies, causing 100% weapon damage plus 819 on the primary target, with each additional enemy struck taking 25% less damage than the previous target. Damage dealt to each target is increased by an additional 10% for each of your diseases present.
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|-
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| Frost
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| [[Frost Strike]]
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| Instantly strike the enemy, causing 110% weapon damage plus (277 * 110 / 100) as Frost damage.
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|-
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| Unholy
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| [[Scourge Strike]]
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| An unholy strike that deals 100% of weapon damage as Physical damage plus (624 * 100 / 100). In addition, for each of your diseases on your target, you deal an additional 12% of the Physical damage done as Shadow damage.
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|-
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! rowspan="3" | [[Druid]]
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| Balance
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| [[Starsurge]]
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| You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes 1272 to 1756 Spellstorm damage to the target and generates 15 Lunar or Solar energy, whichever is more beneficial to you.
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|-
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| Feral
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| [[Mangle]]
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| Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects for 1 min. This ability can be used in Cat Form or Bear Form.
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|-
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| Restoration
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| [[Swiftmend]]
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| Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal the target for 5229.
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|-
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! rowspan="3" | [[Hunter]]
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| Beast Mastery
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| [[Intimidation]]
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| Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.
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|-
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| Marksmanship
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| [[Aimed Shot]]
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| A powerful aimed shot that deals 100% ranged weapon damage plus (RAP * 0.48)+776.
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|-
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| Survival
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| [[Explosive Shot]]
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| You fire an explosive charge into the enemy target, dealing RAP*0.273+453 Fire damage. The charge will blast the target every second for an additional 2 sec.
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|-
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! rowspan="3" | [[Mage]]
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| Arcane
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| [[Arcane Barrage]]
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| Launches bolts of arcane energy at the enemy target, causing 1044 to 1274 Arcane damage.
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|-
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| Fire
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| [[Pyroblast]]
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| Hurls an immense fiery boulder that causes 1291 to 1639 Fire damage and an additional 872 Fire damage over 12 sec.
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|-
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| Frost
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| [[Summon Water Elemental]]
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| Summon a Water Elemental to fight for the caster.
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|-
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! rowspan="3" | [[Paladin]]
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| Holy
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| [[Holy Shock]]
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| Blasts the target with Holy energy, causing 1399 to 1515 Holy damage to an enemy, or 2629 to 2847 healing to an ally, and grants a charge of Holy Power.
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|-
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| Protection
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| [[Avenger's Shield]]
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| Hurls a holy shield at the enemy, dealing 2802 to 3424 Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies. Affects 3 total targets.
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|-
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| Retribution
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| [[Templar's Verdict]]
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| An instant weapon attack that causes a percentage of weapon damage. Consumes all charges of Holy Power to increase damage dealt.
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|-
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! rowspan="3" | [[Priest]]
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| Discipline
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| [[Penance]]
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| Launches a volley of holy light at the target, causing 699 to 789 Holy damage to an enemy, or 2352 to 2656 healing to an ally instantly and every 1 sec for 2 sec.
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|-
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| Holy
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| [[Holy Word: Chastise]]
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| Chastise the target for 564 to 632 Holy damage, and disorients them for 3 sec.
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|-
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| Shadow
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| [[Mind Flay]]
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| Assault the target's mind with Shadow energy, causing 501 Shadow damage over 3 sec and slowing their movement speed by 50%.
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|-
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! rowspan="3" | [[Rogue]]
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| Assassination
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| [[Mutilate]]
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| Instantly attacks with both weapons for 150% weapon damage plus an additional 201 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
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|-
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| Combat
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| [[Blade Flurry]]
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| While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 20%. Lasts 15 sec.
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|-
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| Subtlety
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| [[Shadowstep]]
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| Causes you to step through the shadows and appear behind an enemy target. Your next Ambush or Garrote delivered within 10 sec will deal 30% additional damage, and your movement speed is increased by 70% for 3 sec.
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|-
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! rowspan="3" | [[Shaman]]
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| Elemental
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| [[Thunderstorm]]
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| You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1529 to 1745 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
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|-
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| Enhancement
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| [[Lava Lash]]
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| You charge your off-hand weapon with lava, instantly dealing 200% of that weapon's damage to an enemy target. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.
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|-
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| Restoration
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| [[Earth Shield]]
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| Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for X. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
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|-
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! rowspan="3" | [[Warlock]]
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| Affliction
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| [[Unstable Affliction]]
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| Shadow energy slowly destroys the target, causing 1115 damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause 2007 damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.
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|-
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| Demonology
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| [[Summon Felguard]]
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| Summons a Felguard under the command of the Warlock.
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|-
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| Destruction
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| [[Conflagrate]]
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| Instantly deals fire damage equal to 60% of your Immolate's periodic damage on the target.
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|-
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! rowspan="3" | [[Warrior]]
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| Arms
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| [[Mortal Strike]]
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| A vicious strike that deals 150% weapon damage plus 423 and wounds the target, reducing the effectiveness of any healing received by 10% for 10 sec.
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|-
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| Fury
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| [[Bloodthirst]]
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| Instantly attack the target causing (AP * 62 / 100) damage. In addition, the next 3 successful melee attacks will restore 0.5% of max health. This effect lasts 8 sec. Damage is based on your attack power.
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|-
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| Protection
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| [[Shield Slam]]
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| Slam the target with your shield, causing 1872 to 1966 damage (based on attack power) and dispelling 1 magic effect on the target. Also causes a high amount of threat.
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|}
   
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== Patch changes ==
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In the Outland, they have been spotted in random caves in [[Zangarmarsh]]. The frequency of spawns seems to be increased dramatically in these caves in comparison to Azeroth.
 
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* {{Patch 4.0.1|note=Added.}}
   
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[[Category:Game terms]]
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Nature elementals such as Irontree Stompers, Irontree Wanderers, Withered Protectors and all the Warpwood mobs in [[Felwood]] will occasionally drop a ghost mushroom.
 
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[[Category:Primary abilities| ]]
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[[Category:Abilities]]
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=== Pickable Zones ===
 
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[[Category:Talents]]
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*[[The Hinterlands]] 61.0%
 
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*[[Maraudon]] 37.8%
 
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*[[Zangarmarsh]] 1.2%
 
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== Ghost Mushroom as an Ingredient ==
 
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'''Ghost Mushroom''' is used in the following recipes:
 
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=== [[Alchemy]] ===
 
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*[[Elixir of Demonslaying]]
 
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*[[Elixir of Shadow Power]]
 
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*[[Ghost Dye]]
 
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*[[Invisibility Potion]]
 
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*[[Limited Invulnerability Potion]]
 
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== Notes ==
 
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This can be a very sought after herb due to its scarcity and its use in invulnerability potions. It is also highly valuable for the [[Warlock]] class in their [[epic]] mount quest.
 
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==External links==
 
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
 
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Links that do not conform to the rules will be DELETED.
 
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Repeat violations may result in a BAN.
 
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Have a nice day. :) -->
 
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{{elinks-item|8845}}
 
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[[Image:ghost mushroom.png|thumb|]]
 
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{{herbs}}
 
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[[Category:World of Warcraft herbalism crafted items]]
 
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[[Category:World of Warcraft alchemy ingredient items]]
 
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[[Category:World of Warcraft common items]]
 

Revision as of 08:10, 6 April 2011

Primary abilities are class and talent tree specific abilities. At level 10 your character is asked to select a primary talent tree, once selected you will have a set of specialization-specific passive abilities and a single primary abilities, this primary abilities is exclusive not only to your class but also to your selected talent tree. Primary abilities may offer offensive, defensive or healing abilities and in some cases offer the chance to summon a permanent companion.

Primary abilities

Class Specialization Primary ability Effect
Death Knight Blood Inv weapon shortblade 40 [Heart Strike] Instantly strike the target and up to two additional nearby enemies, causing 100% weapon damage plus 819 on the primary target, with each additional enemy struck taking 25% less damage than the previous target. Damage dealt to each target is increased by an additional 10% for each of your diseases present.
Frost Spell deathknight empowerruneblade2 [Frost Strike] Instantly strike the enemy, causing 110% weapon damage plus (277 * 110 / 100) as Frost damage.
Unholy Spell deathknight scourgestrike [Scourge Strike] An unholy strike that deals 100% of weapon damage as Physical damage plus (624 * 100 / 100). In addition, for each of your diseases on your target, you deal an additional 12% of the Physical damage done as Shadow damage.
Druid Balance Spell arcane arcane03 [Starsurge] You fuse the power of the moon and sun, launching a devastating blast of energy at the target. Causes 1272 to 1756 Spellstorm damage to the target and generates 15 Lunar or Solar energy, whichever is more beneficial to you.
Feral Ability druid mangle2 [Mangle] Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects for 1 min. This ability can be used in Cat Form or Bear Form.
Restoration Inv relics idolofrejuvenation [Swiftmend] Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal the target for 5229.
Hunter Beast Mastery Ability devour [Intimidation] Command your pet to intimidate the target, causing a high amount of threat and stunning the target for 3 sec. Lasts 15 sec.
Marksmanship Inv spear 07 [Aimed Shot] A powerful aimed shot that deals 100% ranged weapon damage plus (RAP * 0.48)+776.
Survival Ability hunter explosiveshot [Explosive Shot] You fire an explosive charge into the enemy target, dealing RAP*0.273+453 Fire damage. The charge will blast the target every second for an additional 2 sec.
Mage Arcane Ability mage arcanebarrage [Arcane Barrage] Launches bolts of arcane energy at the enemy target, causing 1044 to 1274 Arcane damage.
Fire Spell fire fireball02 [Pyroblast] Hurls an immense fiery boulder that causes 1291 to 1639 Fire damage and an additional 872 Fire damage over 12 sec.
Frost Spell frost summonwaterelemental 2 [Summon Water Elemental] Summon a Water Elemental to fight for the caster.
Paladin Holy Spell holy searinglight [Holy Shock] Blasts the target with Holy energy, causing 1399 to 1515 Holy damage to an enemy, or 2629 to 2847 healing to an ally, and grants a charge of Holy Power.
Protection Spell holy avengersshield [Avenger's Shield] Hurls a holy shield at the enemy, dealing 2802 to 3424 Holy damage, silencing and interrupting spellcasting for 3 sec, and then jumping to additional nearby enemies. Affects 3 total targets.
Retribution Spell paladin templarsverdict [Templar's Verdict] An instant weapon attack that causes a percentage of weapon damage. Consumes all charges of Holy Power to increase damage dealt.
Priest Discipline Spell holy penance [Penance] Launches a volley of holy light at the target, causing 699 to 789 Holy damage to an enemy, or 2352 to 2656 healing to an ally instantly and every 1 sec for 2 sec.
Holy Spell holy chastise [Holy Word: Chastise] Chastise the target for 564 to 632 Holy damage, and disorients them for 3 sec.
Shadow Spell shadow siphonmana [Mind Flay] Assault the target's mind with Shadow energy, causing 501 Shadow damage over 3 sec and slowing their movement speed by 50%.
Rogue Assassination Ability rogue shadowstrikes [Mutilate] Instantly attacks with both weapons for 150% weapon damage plus an additional 201 with each weapon. Damage is increased by 20% against Poisoned targets. Awards 2 combo points.
Combat Ability warrior punishingblow [Blade Flurry] While active, the rogue's attacks strike an additional nearby opponent, but energy regeneration is reduced by 20%. Lasts 15 sec.
Subtlety Ability rogue shadowstep [Shadowstep] Causes you to step through the shadows and appear behind an enemy target. Your next Ambush or Garrote delivered within 10 sec will deal 30% additional damage, and your movement speed is increased by 70% for 3 sec.
Shaman Elemental Spell shaman thunderstorm [Thunderstorm] You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 8% mana to you and deals 1529 to 1745 Nature damage to all nearby enemies, knocking them back 20 yards. This spell is usable while stunned.
Enhancement Ability shaman lavalash [Lava Lash] You charge your off-hand weapon with lava, instantly dealing 200% of that weapon's damage to an enemy target. Damage is increased by 40% if your off-hand weapon is enchanted with Flametongue.
Restoration Spell nature skinofearth [Earth Shield] Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for X. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
Warlock Affliction Spell shadow unstableaffliction 3 [Unstable Affliction] Shadow energy slowly destroys the target, causing 1115 damage over 15 sec. In addition, if the Unstable Affliction is dispelled it will cause 2007 damage to the dispeller and silence them for 5 sec. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.
Demonology Spell shadow summonfelguard [Summon Felguard] Summons a Felguard under the command of the Warlock.
Destruction Spell fire fireball [Conflagrate] Instantly deals fire damage equal to 60% of your Immolate's periodic damage on the target.
Warrior Arms Ability warrior savageblow [Mortal Strike] A vicious strike that deals 150% weapon damage plus 423 and wounds the target, reducing the effectiveness of any healing received by 10% for 10 sec.
Fury Spell nature bloodlust [Bloodthirst] Instantly attack the target causing (AP * 62 / 100) damage. In addition, the next 3 successful melee attacks will restore 0.5% of max health. This effect lasts 8 sec. Damage is based on your attack power.
Protection Inv shield 05 [Shield Slam] Slam the target with your shield, causing 1872 to 1966 damage (based on attack power) and dispelling 1 magic effect on the target. Also causes a high amount of threat.

Patch changes