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(→‎Death Knight Minions: Added an image of the Death Knight ghoul, primarily because it looks different to the Scourge ghouls seen as mobs.)
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== Death Knight Minions ==
 
== Death Knight Minions ==
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[[Image:DeathKnightMinion-Ghoul.png | thumb | right | A Death Knight's ghoul minion.]]
 
In the [[Wrath of the Lich King]] expansion, ghouls play a major minion to the [[Death Knight (hero class)|Death Knight class]]. Death Knights have the ability to use moves such as [[Army of the Dead]] and [[Raise Dead (Death Knight)|Raise Undead]].
 
In the [[Wrath of the Lich King]] expansion, ghouls play a major minion to the [[Death Knight (hero class)|Death Knight class]]. Death Knights have the ability to use moves such as [[Army of the Dead]] and [[Raise Dead (Death Knight)|Raise Undead]].
   

Revision as of 00:58, 18 January 2009

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Ghoul

Ghoul animation in Warcraft III.

Ghouls (aka Ghouls of the Scourge) act as the shock troops for the Scourge. These lumbering, rotting corpses were once innocent townsfolk who have made the final transition into true undeath. Ghouls have great stamina and revel in combat with living beings. Ghouls are ravenous cannibals who can replenish their health by devouring the flesh of fallen warriors, friend and foe alike.Template:Cite

Ghouls are the main forces of the undead Scourge. They are vicious creatures, retaining little of their humanity. The plague has torn away most of their memories, leaving only hunger and basic survival instincts in their place. Ghouls are feral and animalistic and are often considered to be the lowest form of undead. While generally humanoid in appearance, a ghoul is easy to recognize on the battlefield by its pallor, hunched-over posture, and feral face. Even those who were close to the individual in life have difficulty recognizing their loved one; the transformation removes most vestiges of humanity as well as identifying features of voice and body structure. Ghouls of the Scourge are strong fighters, but they are not particularly tough. Their ability to regenerate, coupled with cannibalizing the dead, makes them far tougher opponents than they may seem. Because of their limited intelligence, their greatest tactical insight is to hit something until it’s dead. Thus, more intelligent beings often direct ghouls of the Scourge or send them into suicide situations where no tactics are needed. Ghoulish tenacity and fearlessness make them feared and loathed opponents (as does their habit of eating slain foes). They have some animalistic cunning when it comes to ambushes and other primitive attack strategies. They do not use weapons (having little brains with which to understand the concept) and fight with their bare hands or with a club or other found item.Template:Cite

Only the Scourge and a few other necromancers know the secret of creating ghouls. Rumors say that zombies transform into ghouls when they make the transcendence to "true undeath," perhaps reclaiming a small portion of their former intelligence in the process. However, Death Knights have raised ghouls to their will to fight along side them as well. It is likely they know the secret to raise the dead to their command as well.

Ghouls speak in growling, phlegmy voices, but they only mutter to themselves; they do not normally communicate meaningfully.Template:Cite Horgus the Ravager is one such Ghoul that managed to retain a fair amount of intelligence, and was given a very high rank in the Scourge. It has been shown that Ghouls can speak but most of what they say are driven through some sort of hunger for meat, such as Eliza.

During the third war, ghouls were used as basic attack units, and also used to harvest lumber to build scourge structures.

Ghouls are found in several places throughout Azeroth, primarily the Eastern Kingdoms. Most notable are those who terrorize the Plaguelands as the front lines of the Scourge, heavy concentrations can also be found in Eversong Forest and Ghostlands. Mindless ghouls can also be found in Silverpine Forest and Duskwood.

Ghouls have the appearance of a bent, twisted humanoid figure. Much of their flesh has rotted away, exposing a fair amount of bone and twisting facial features until they are unrecognizable as human. As undeath progresses in a victim, it twists and corrupts the body, growing fangs and claws. The ghoul is the final stage of the process of undeath.

Zombie Infestation

During the Zombie Infestation event, conspicuous crates could be found in Booty Bay, that if opened would give the player a 1-10 minute plague infection. If the plague was allowed to complete it's duration or if the player died while having it, the end result lead to the player becoming a zombie (with the appearance of a Ghoul).

Death Knight Minions

DeathKnightMinion-Ghoul

A Death Knight's ghoul minion.

In the Wrath of the Lich King expansion, ghouls play a major minion to the Death Knight class. Death Knights have the ability to use moves such as Spell deathknight armyofthedead [Army of the Dead] and Raise Undead.

- Spell deathknight armyofthedead [Army of the Dead] will allow players to raise a small number of ghouls to fight along their side, a lot like the Druid's move Ability druid forceofnature [Force of Nature].

- Raise Dead allows the player to raise the corpse of another player or deceased NPC into a ghoul to fight along their side for 2 minutes. The ghoul will have the following abilities: Claw, Gnaw, Huddle, and Leap.

With the Spell shadow animatedead [Master of Ghouls] talent, the Death Knight can make the Ghoul a permanent pet like a warlock's demon (they can not name/feed their pets).

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