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== Licensing ==
{{ood}} <!-- This looks basically up to date now, with some cleanup required in the Cata sections -->
 
  +
{{UI-ss}}
 
Many items have a base item name followed by a suffix. The suffixes are similar to the item naming convention used in other Blizzard games such as ''Diablo'' and ''Diablo II''. The suffix will always start with the word ''of'' followed by a few words that indicate quickly to the player what enhancements an item will give. How much enhancement an item gives is closely tied to the item quality and item level.
 
 
Items of this type are normally uncommon (greens), although rare (blue) and epic (purple) ones exist. On some crafting patterns, and item database websites (like [[Wowhead]]), these items are listed with their base name (for example, [[Slatesteel Girdle]] or [[Pattern: Wild Leather Shoulders]]) and the green text "<Random enchantment>" to indicate that the actual items have a randomly assigned enhancement matching the suffixes.
 
 
For the most part, ''animal'', ''job'' and attribute suffixes are seen most commonly. Resistance and ''wrath'' drop less commonly, and the miscellaneous ones drop the least often. Of course, in some cases item suffixes are simply part of a unique name or are used to signify an item is part of a set.
 
 
Cataclysm introduces [http://www.wowpedia.org/Item_suffix#New_in_Cataclysm Four-Stat random enchantment items] with the names of elemental powers and forces of nature, to go with the theme of the expansion. These items always have a [[primary stat]], a large amount of stamina, and then two related secondary stats (i.e., expertise rating does not appear with intellect, but does exist with strength and agility; similarly spirit only appears with intellect).
 
 
== Suffixes that increase a single [[attribute]] ==
 
Items with an "of Attribute" suffix typically have less total attribute enhancement than ''"of the Animal"''. For example, a "Shortsword of Strength" may have +10 strength, whereas a "Shortsword of the Bear" of comparable level may have +6 strength and +6 stamina.
 
 
;of [[Spirit]]
 
:Increase Spirit when equipped.
 
;of [[Intellect]]
 
:Increase Intellect when equipped.
 
;of [[Strength]]
 
:Increase Strength when equipped.
 
;of [[Stamina]]
 
:Increase Stamina when equipped.
 
;of [[Agility]]
 
:Increase Agility when equipped.
 
 
=== Spell damage suffixes ===
 
Another set of single stat suffixes increase the damage of certain schools of magic (or all schools equally).
 
 
;of Frozen Wrath
 
:Increases damage done by [[Frost spells]]
 
;of Arcane Wrath
 
:Increases damage done by [[Arcane spells]].
 
;of Fiery Wrath
 
:Increase damage done by [[Fire spells]].
 
;of Nature's Wrath
 
:Increase damage done by [[Nature spells]].
 
;of Healing
 
:Increase all [[spell power]] (previously only increased healing spell power).
 
;of Shadow Wrath
 
:Increases damage done by [[Shadow spells]]
 
 
== Resistances ==
 
There are some items in the game that increase the chances that a school of magic will be resisted. There are currently no items that increase resistance to holy magic, though there are potions available that can absorb holy magic damage. Often suffix items "of X resistance" have some of the highest resistances available, and are useful for difficult resistances like Arcane or Frost, but are nearly impossible to farm.
 
 
;of [[Fire Resistance]]
 
:Increase resistance to Fire spells.
 
;of [[Nature Resistance]]
 
:Increase resistance to Nature spells.
 
;of [[Arcane Resistance]]
 
:Increase resistance to Arcane spells.
 
;of [[Frost Resistance]]
 
:Increase resistance to Frost spells.
 
;of [[Shadow Resistance]]
 
:Increase resistance to Shadow spells.
 
 
The following two-stat resistance suffixes were introduced with the Burning Crusade. They are only available for characters 57+ as drops in Outland onward, and are significantly superior to the older resistance greens, and in many cases better than the best resist gear blues or purples (in terms of pure resistance) since they have no other stats.
 
;of Fire Protection
 
:Increase stamina and resistance to Fire spells.
 
;of Nature Protection
 
:Increase stamina and resistance to Nature spells.
 
;of Arcane Protection
 
:Increase stamina and resistance to Arcane spells.
 
;of Frost Protection
 
:Increase stamina and resistance to Frost spells.
 
;of Shadow Protection
 
:Increase stamina and resistance to Shadow spells.
 
 
== Animal suffixes and other Two-stat suffixes==
 
These are commonly found suffixes that indicate an item increases two attribute stats as shown in the tables below:
 
 
{| class="darktable"
 
!Animal suffix!!Strength!!Agility!!Stamina!!Intellect!!Spirit
 
 
|-align="center"
 
|align="left"| Of the Tiger
 
|√
 
|√
 
|
 
|
 
|
 
 
|-align="center" class="alt"
 
|align="left"| Of the Bear
 
|√
 
|
 
|√
 
|
 
|
 
 
|-align="center"
 
|align="left"| Of the Gorilla
 
|√
 
|
 
|
 
|√
 
|
 
 
|-align="center" class="alt"
 
|align="left"| Of the Boar
 
|√
 
|
 
|
 
|
 
|√
 
 
|-align="center"
 
|align="left"| Of the Monkey
 
|
 
|√
 
|√
 
|
 
|
 
 
|-align="center" class="alt"
 
|align="left"| Of the Falcon
 
|
 
|√
 
|
 
|√
 
|
 
 
|-align="center"
 
|align="left"| Of the Wolf
 
|
 
|√
 
|
 
|
 
|√
 
 
|-align="center" class="alt"
 
|align="left"| Of the Eagle
 
|
 
|
 
|√
 
|√
 
|
 
 
|-align="center"
 
|align="left"| Of the Whale
 
|
 
|
 
|√
 
|
 
|√
 
 
|-align="center" class="alt"
 
|align="left"| Of the Owl
 
|
 
|
 
|
 
|√
 
|√
 
|}
 
{{clr}}
 
 
{| class="darktable"
 
! !![[Strength]]!![[Agility]]!![[Stamina]]!![[Intellect]]!![[Spirit]]
 
|-align="center"
 
|[[Strength]]||N/A||Tiger||Bear||Gorilla||Boar
 
|-class="alt" align="center"
 
|[[Agility]]||Tiger||N/A||Monkey||Falcon||Wolf
 
|-align="center"
 
|[[Stamina]]||Bear||Monkey||N/A||Eagle||Whale
 
|-class="alt" align="center"
 
|[[Intellect]]||Gorilla||Falcon||Eagle||N/A||Owl
 
|-align="center"
 
|[[Spirit]]||Boar||Wolf||Whale||Owl||N/A
 
|}
 
 
 
===Class preferences===
 
 
Certain classes, especially when leveling, will have more of these kind of items than uniquely named items. here is a list of what class will prefer. Do not take this list as a pure guide as some classes will prefer certain items for their play style. This only takes into account PvE builds, especially in classic content (Pvp players would generally favor only the hybrid pieces with stamina).
 
 
*Death Knight: Bear - Monkey - Tiger
 
 
*Druid (caster): Eagle - Owl - Whale<br/>
 
*Druid (feral): Bear - Monkey - Tiger
 
*Hunter: Falcon - Monkey - Tiger
 
 
*Mage: Eagle - Owl - Whale
 
 
*Paladin (healer): Eagle<br/>
 
*Paladin (melee): Bear - Gorilla - Monkey - Tiger
 
 
*Priest: Eagle - Owl - Whale
 
 
*Rogue: Monkey - Tiger
 
 
*Shaman (caster): Eagle - Owl - Whale<br/>
 
*Shaman (melee): Monkey - Tiger
 
 
*Warlock: Eagle - Whale
 
 
*Warrior: Bear - Monkey - Tiger
 
 
(N.B., Boar and Wolf are largely undesirable for all specializations, and can generally be sold or disenchanted.)
 
 
== Three-stat suffixes ==
 
{{cleanup}} <!-- TODO: break this down into three tables for intellect, strength and agi based, outline it all as a section on three-stat suffixes, like the four-stat section, and correct these all for their post-shattering stats. It's a lot to look up: defense still on crusade? Ap still exist on these? etc. -->
 
 
For the most part, all of the three-stat suffixes were added in ''The Burning Crusade'' with a few additions for ''Wrath of the Lich King''. Items with these random enchantments can be found in a [[Satchel of Helpful Goods]], as drops from [[Outland]] onward, and as repeatable quest rewards. They can even be created with some luck by a few of the crafting professions. The more standard variations such as Beast and Prophet will drop quite frequently, while more obscure suffixes like Knight are very rare, and will only drop as Rare quality (Blue) gear.
 
 
You will notice that some suffixes add the same stats. The rarer suffixes with the same stats only appear on certain armor types or specific qualities (green, blue, etc.)
 
 
===Strength===
 
{| class="darktable sortable"
 
!Name!!Strength!!Agility!!Stamina!!Block!!Crit Strike!!Dodge!!Haste!!Hit
 
|-align="center" class="alt"
 
|align="left"| of the Ancestor*
 
|√ || ||√ || ||√ || || ||
 
|-align="center" class="alt"
 
|align="left"| of Blocking
 
|√ || || ||√ || || || || <!-- TODO: no this isn't three-stat, move it around when two-stat section is done -->
 
|-align="center"
 
|align="left"| of Battle
 
|√ || ||√ || ||√ || || ||
 
|-align="center" class="alt"
 
|align="left"| of the Beast
 
|√ ||√ ||√ || || || || ||
 
|-align="center"
 
|align="left"| of the Champion
 
|√ || ||√ || || ||√ || ||
 
|-align="center" class="alt"
 
|align="left"| of the Grove**
 
|√ ||√ ||√ || || || || ||
 
|-align="center" class="alt"
 
|align="left"| of the Mercenary
 
|√ || ||√ || || || ||√ ||
 
|-align="center" class="alt"
 
|align="left"| of the Soldier
 
|√ || ||√ || ||√ || || ||
 
|-align="center" class="alt"
 
|align="left"| of the Squire***
 
|√ || ||√ || || || || ||√
 
|}
 
''* Appears only on mail''
 
 
''** Appears only on leather''
 
 
''*** Appears only on plate''
 
 
===Agility===
 
{| class="darktable sortable"
 
!Name!!Strength!!Agility!!Stamina!!Intellect!!Crit Strike!!Attack Power!!Haste!!Hit
 
|-align="center" class="alt"
 
|align="left"| of the Bandit
 
|
 
|√
 
|√
 
|
 
|√
 
| || ||
 
|-align="center" class="alt"
 
|align="left"| of the Beast
 
|√
 
|√
 
|√ || || || || ||
 
|-align="center" class="alt"
 
|align="left"| of the Grove**
 
|√
 
|√
 
|√ || || || || ||
 
|-align="center" class="alt"
 
|align="left"| of the Hunt*
 
|
 
|√
 
|
 
|√
 
|
 
|√ || ||
 
|-align="center" class="alt"
 
|align="left"| of the Marksman
 
| ||√ ||√ || || || || ||√
 
|-align="center" class="alt"
 
|align="left"| of the Shadow**
 
|
 
|√
 
|√
 
|
 
|
 
|√ || ||
 
|-align="center" class="alt"
 
|align="left"| of the Thief
 
| ||√ ||√ || || || ||√ ||
 
|-align="center" class="alt"
 
|align="left"| of the Wild
 
|
 
|√
 
|√
 
|
 
|
 
|√ || ||
 
|}
 
''* Appears only on mail''
 
 
''** Appears only on leather''
 
 
===Intellect or Spell Power===
 
{| class="darktable sortable"
 
!Name!!Stamina!!Intellect!!Spirit!!Crit!!Haste!!Hit!!Spell Power!!Shadow Damage!!Dodge
 
<!--
 
|-
 
|name
 
|stam ||int ||spi ||cr ||ha ||hit ||sp ||shad ||dod
 
-->
 
|-align="center" class="alt"
 
|align="left"| of the Crusade <!-- SP, int, dodge -->
 
| ||√ || || || || ||√ || ||√
 
 
|-align="center" class="alt"
 
|align="left"| of the Elder <!-- stam, spirit, int -->
 
|√ ||√ ||√ || || || || || ||
 
 
|-align="center" class="alt"
 
|align="left"| of the Foreseer <!-- int, haste, spell power -->
 
| ||√ || || ||√ || ||√ || ||
 
 
|-align="center"
 
|align="left"| of the Invoker <!-- only int, crit; move to two-stat -->
 
| ||√ || ||√ || || || || ||
 
 
|-align="center" class="alt"
 
|align="left"| of the Knight <!-- stam, dodge, sp -->
 
|√ || || || || || ||√ || ||√
 
 
|-align="center"
 
|align="left"| of the Mind <!-- spell power, crit, int (appears only on cloth and leather) -->
 
| ||√ || ||√|| || ||√ || ||
 
 
|-align="center" class="alt"
 
|align="left"| of the Moon <!-- stam, int, spirit; cloth and leather only -->
 
|√ ||√ ||√ || || || || || ||
 
 
|-align="center" class="alt"
 
|align="left"| of the Necromancer <!-- stam, hit, spell power; not plate -->
 
|√ || || || || ||√ ||√ || ||
 
 
|-align="center" class="alt"
 
|align="left"| of the Nightmare <!-- stam, int, shadow; cloth only -->
 
|√ ||√ || || || || || ||√ ||
 
 
 
|-align="center" class="alt"
 
|align="left"| of the Prophet <!-- int, spirit, haste -->
 
| ||√ ||√ || ||√ || || || ||
 
 
|-align="center" class="alt"
 
|align="left"| of Restoration <!-- stam, sp, mp5 -->
 
|√ || ||† || || || ||√ || ||
 
 
|-align="center" class="alt"
 
|align="left"| of the Seer <!-- Stam, int, crit -->
 
|√ ||√ || ||√ || || || || ||
 
 
|-align="center"
 
|align="left"| of the Sorcerer <!-- stam, int, haste -->
 
|√ ||√ || || ||√ || || || ||
 
 
|-align="center" class="alt"
 
|align="left"| of the Sun <!-- stam, int, crit -->
 
|√ ||√ || ||√ || || || || ||
 
 
|-align="center"
 
|align="left"| of the Vision <!-- SP, int, stam -->
 
|√ ||√ || || || || ||√ || ||
 
|}
 
{{clr}}
 
''† Still itemized as "Mana Regeneration"''[http://us.battle.net/wow/en/item/51985#source=randomProperties]
 
 
===Complete List===
 
This is a complete list of the three-stat suffixes:
 
 
{| border="0"
 
|-valign="top"
 
| width="50%" |
 
;of Battle
 
:+Strength +Stamina +Critical Strike Rating
 
;of the Ancestor
 
:+Strength +Critical Strike Rating +Stamina
 
;of the Bandit
 
:+Agility +Stamina +Crit Rating
 
;of the Beast
 
:+Strength +Agility +Stamina
 
;of the Champion
 
:+Strength +Stamina +Defense Rating
 
;of the Crusade
 
:+Spell Power +Intellect +Dodge Rating
 
;of the Elder
 
:+Stamina +Intellect +Mana Regeneration
 
 
;of the Foreseer
 
:+Intellect, +Haste Rating, +Spell Power
 
 
;of the Grove
 
:+Strength +Agility +Stamina
 
;of the Hunt
 
:+Attack Power +Agility +Intellect
 
<!-- appears to be gone as of Shattering ;of the Hierophant
 
:+Stamina +Spirit +Healing -->
 
;of the Invoker <!-- TODO: move to 2-stat section when complete -->
 
:+Intellect +Critical Strike Rating
 
;of the Knight
 
:+Stamina +Spell Power +Dodge Rating
 
;of the Marksman
 
:+Stamina +Agility +Hit Rating
 
;of the Mind
 
:+Spell Power +Critical Strike Rating +Intellect
 
| <!-- this line should be kept in the middle of the list to balance the columns -->
 
 
;of the Necromancer
 
:+Stamina, +Hit Rating, +Spell Power
 
 
;of the Nightmare
 
:+Shadow Damage +Stamina +Intellect
 
<!-- axed in the shattering ;of the Physician
 
:+Stamina +Intellect +Healing -->
 
;of the Prophet
 
:+Intellect +Spirit +Healing
 
;of Restoration
 
:+Stamina, +Spell Power, +Mana Per 5 sec.
 
;of the Shadow
 
:+Attack Power +Agility +Stamina
 
;of the Soldier
 
:+Strength +Stamina +Critical Strike Rating
 
;of the Sorcerer
 
:+Stamina +Intellect +Spell Power
 
;of the Squire
 
:+Stamina, +Hit Rating, +34 Strength
 
;of the Sun
 
:+Spell Damage and Healing +Stamina +Intellect
 
;of the Thief
 
:+Stamina +Attack Power +Haste Rating
 
;of the Vision
 
:+Spell Damage and Healing +Intellect +Stamina
 
;of the Wild
 
:+Attack Power +Stamina +Agility
 
|}
 
 
<!-- TODO: and also possibly more, are they reforgeable? -->
 
 
==Four-stat suffixes==
 
This section lists the new four-stat random enchantment suffixes introduced in the Cataclysm expansion. These new suffixes all have four stat modifiers, two primary and two secondary.
 
 
'''Currently, the official database and Wowhead (at least) mistakenly list only ONE rating value on these FOUR-stat items, and gives the impression they are worth less than the 3-stat choices, though looking at them in-game proves otherwise, especially considering some epics have these!'''
 
 
'''Four-stat random enchantment gear has the same value of Stam and a second primary stat (agi, int, or str) as the three-stat suffixes (like ''of the Seer''), and instead of one amount of secondary stat rating has ''two ratings, each at 2/3 the value'' of the single rating on a three-stat item (for example, trading 120 parry for 80 parry and 80 mastery)'''
 
 
Four-stat random enchantment items have the following properties:
 
*''Stamina is the highest stat value.''
 
*''One of three [[primary stat]]s (Agility, Intelligence or Strength), equal to the Stamina x 2/3, rounded up or down.''
 
*'''''Two''' rating values (or one amount of rating and Spirit), both equal to the 'core stat' x 2/3, rounded up or down.''
 
 
For example:
 
:''Talondeep Vest of the Zephyr'' 's four random enchant stats are:
 
 
:'''330 Stamina'''
 
:'''220 Agility'''
 
:'''146 Haste Rating'''
 
:'''146 Mastery Rating'''
 
 
:330 stam x (2/3) = 220 agi
 
:220 agi x (2/3) = 146 haste AND 146 mastery, rounded down.
 
 
This ratio <!-- 1:2/3:4/9:4/9 --> remains constant for all of the Cataclysm four-stat random enchantment items.
 
 
Below are charts listing the rating combos for each of the variable primary stats.
 
 
=== Agility ===
 
 
{| class="darktable sortable"
 
!'''Cata +AGI suffix'''!!Haste!!Hit!!Crit!!Expertise!!Mastery
 
 
|-align="center"
 
|align="left"| Of the Galeburst
 
|
 
|√
 
|
 
|√
 
|
 
 
|-align="center" class="alt"
 
|align="left"| Of the Stormblast
 
|
 
|√
 
|√
 
|
 
|
 
 
|-align="center"
 
|align="left"| Of the Windflurry
 
|√
 
|
 
|√
 
|
 
|
 
 
|-align="center" class="alt"
 
|align="left"| Of the Windstorm
 
|
 
|
 
|√
 
|
 
|√
 
 
|-align="center"
 
|align="left"| Of the Zephyr
 
|√
 
|
 
|
 
|
 
|√
 
|}
 
{{clr}}
 
 
 
=== Intellect ===
 
 
{| class="darktable sortable"
 
!'''Cata +INT suffix'''!!Spirit *!!Haste!!Hit!!Crit!!Mastery
 
 
|-align="center"
 
|align="left"| Of the Feverflare
 
|
 
|√
 
|
 
|
 
|√
 
 
|-align="center" class="alt"
 
|align="left"| Of the Fireflash
 
|
 
|√
 
|
 
|√
 
|
 
 
|-align="center"
 
|align="left"| Of the Flameblaze
 
|
 
|
 
|√
 
|
 
|√
 
 
|-align="center" class="alt"
 
|align="left"| Of the Undertow
 
|√
 
|√
 
|
 
|
 
|
 
 
|-align="center"
 
|align="left"| Of the Wavecrest
 
|√
 
|
 
|
 
|
 
|√
 
 
|-align="center" class="alt"
 
|align="left"| Of the Wildfire
 
|
 
|
 
|√
 
|√
 
|
 
|}
 
{{clr}}
 
 
'' * Spirit is treated as mana regeneration rating''
 
 
=== Strength ===
 
 
{| class="darktable sortable"
 
!'''Cata +STR suffix'''!!Dodge!!Parry!!Haste!!Hit!!Crit!!Expertise!!Mastery
 
 
|-align="center"
 
|align="left"| Of the Bedrock
 
|
 
|√
 
|
 
|
 
|
 
|
 
|√
 
 
|-align="center" class="alt"
 
|align="left"| Of the Bouldercrag
 
|√
 
|√
 
|
 
|
 
|
 
|
 
|
 
 
|-align="center"
 
|align="left"| Of the Earthbreaker
 
|
 
|
 
|
 
|
 
|√
 
|
 
|√
 
 
|-align="center" class="alt"
 
|align="left"| Of the Earthfall
 
|
 
|
 
|√
 
|
 
|√
 
|
 
|
 
 
|-align="center"
 
|align="left"| Of the Earthshaker
 
|
 
|
 
|
 
|√
 
|√
 
|
 
|
 
 
|-align="center" class="alt"
 
|align="left"| Of the Faultline
 
|
 
|
 
|√
 
|
 
|
 
|
 
|√
 
 
|-align="center"
 
|align="left"| Of the Landslide
 
|
 
|
 
|
 
|√
 
|
 
|√
 
|
 
 
|-align="center" class="alt"
 
|align="left"| Of the Mountainbed
 
|
 
|
 
|
 
|
 
|
 
|√
 
|√
 
 
|-align="center"
 
|align="left"| Of the Rockslab
 
|√
 
|
 
|
 
|
 
|
 
|
 
|√
 
|}
 
{{clr}}
 
 
== Miscellaneous ==
 
*'''Of Defense''' - will add points to the player's maximum dodge skill points.
 
*'''Of Healing''' - will add to spell power.
 
*'''Of Power''' - adds to the player's melee and ranged attack power.
 
*'''Of Blocking''' - Increases the player's blocking power by a percentage and adds some strength as well. Typically found on [[Shield]]s.
 
*'''Of Marksmanship''' - Increase in Ranged Attack Power when worn/equipped - Removed since WotLK
 
*'''Of Eluding''' - Increases agility and dodge rating.
 
*'''Of Nimbleness''' - Increases dodge rating.
 
[[Category:Game terms]]
 

Revision as of 05:40, 20 June 2011

Licensing