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Greg Street

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"Ghostcrawler" redirects here. For the creature of the same name found in the Abyssal Depths, see Ghostcrawler (mob).
Icon-wowus-22x22 Greg Street
"Ghostcrawler"
Ghostcrawler
RoleLead Systems Designer
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"This is a $%^$$%^ travesty. The game can never have too many crabs.[1]"
Gregstreet

Greg Street at BlizzCon 2008.

"I like long walks on the beach, drinking gin, and nerfing paladins." - Greg "Ghostcrawler" Street

Greg Street (alias Ghostcrawler) is the lead systems designer for World of Warcraft. He describes his role as so, "Systems design specifically is everything that is not level, story, quest or encounter design. My team handles everything from classes to mechanics to items to trade skills to achievements to UI design, and that includes the game balance."[2]

He co-hosted the BlizzCon 2008 WoW Class Panel along with Tom Chilton.

He was previously (1998-2008) lead game designer at Ensemble Studios for the Age of Empires series.[3] [4]

He earned a PhD in Marine Science from the University of Texas at Austin in 1996.[5]

References

  1. ^ Re: No crabs on Tourney Realm seriously? (2009-02-18). Retrieved on 2009-02-18.
  2. ^ WoW Forums. Retrieved on 2009-02-08.
  3. ^ InsideMacGames. Retrieved on 2009-02-09.
  4. ^ HeavenGames. Retrieved on 2009-02-08.
  5. ^ Linkedin.com. Retrieved on 2008-11-04.

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