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(Dungeon denizens)
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This [[raid]] contains two bosses, [[Gruul the Dragonkiller]] and [[High King Maulgar]], and requires no attunement. The player must be at least level 65 and in a raid to enter.
 
This [[raid]] contains two bosses, [[Gruul the Dragonkiller]] and [[High King Maulgar]], and requires no attunement. The player must be at least level 65 and in a raid to enter.
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== Dungeon Denizens ==
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* {{RaceIconExt|Felhunter|Small}} [[Felhunter]]s
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* {{RaceIconExt|Gronn|Small}} [[Gronn]] (one, [[Gruul the Dragonkiller]])
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* {{RaceIcon|Ogre|Male|Small}} [[Ogre]]s
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* {{RaceIconExt|OgreLord|Small}} [[Ogre lord]] (one, [[High King Maulgar]])
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* {{RaceIconExt|Ogre Mage|Small}} [[Ogre mage]]s
   
 
==Encounters==
 
==Encounters==

Revision as of 21:23, 7 March 2009

Gruul's Lair
File:Gruul's Lair Graphic.jpg
The Gruul's Lair loading graphic
Location Blade's Edge Mountains
Race(s) Template:Ogre Race
File:IconSmall Gronn Small.gif Gronn
End boss Gruul the Dragonkiller
Instance info
Type Raid
Advised level 70+
Player limit 25
Lockout timer 1 week
Bosses
Bosses

High King Maulgar
Gruul the Dragonkiller

(lore)
(lore)

Trash

Lair Brute
Gronn-Priest

(lore)
(lore)

Maulgar's Ogre Council

Kiggler the Crazed
Blindeye the Seer
Olm the Summoner
Krosh Firehand

(lore)
(lore)
(lore)
(lore)
(lore)

Loot
Gruul's Lair

Gruul's Lair

Gruul's Lair is located north of Ruuan Weald in the Blade's Edge Mountains of Outland. Here, Gruul the Dragonkiller, the merciless gronn overlord, rules over the ogres of Blade's Edge.

This raid contains two bosses, Gruul the Dragonkiller and High King Maulgar, and requires no attunement. The player must be at least level 65 and in a raid to enter.

Dungeon Denizens

Encounters

To High King Maulgar

  • The first encounter in Gruul's lair is one mob, either a Lair Brute or Gronn-Priest, that patrols up and down a long cavern. After him are two other randomly spawned mobs. The patrol can be pulled single, but the duo beyond must be done together. The first mob will call for help, but tanked next to the portal he will be too far to be heard by the next two mobs.
  • If only one of the pair of two mobs is killed, they will both respawn.
  • The mobs leading to High King are on a 1 hour timer.
  • When High King Maulgar is killed the gate on the far side of him will open and the mobs leading to him will no longer spawn.

To Gruul

  • When the gate is opened, there will be several mobs inside. All are randomly Gronn-Priests or Lair Brutes.
  • First pull is a double pull.
  • Second pull is a single pull that patrols from the first double pull to the fire.
  • Third pull is a double pull by the fire.
  • Fourth pull is a single patrol that leads from Gruul's area to the fire.
  • The last pull is a triple pull at the end of cavern that leads to Gruul.
  • When Gruul is killed no mobs will spawn inside of his lair.

Related quests

N [70D] The Cudgel of Kar'desh

Loot

Main article: Gruul's Lair loot

Helpful items

There are 6 Unstable Flasks available designed especially for fighting Gruul.

External links

Databases

Strategy Guides

Misc