Guild:Lost Marbles (Madoran US)
From WoWWiki
This article is a guild information page for Lost Marbles of Madoran US The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. Guild pages must comply with the guild page policy. |
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Lost Marbles is a casual PvE guild with a lot of good times. It is dedicated towards end game instances. To fill out an application goto http://www.thelostmarblesguild.com/?page_id=23 For more information you can contact Val, Rhaegar, Maginome in game.
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Guild progress
- Karazhan - Cleared
- Gruul's Lair - Cleared
- Magtheridon's Lair - Cleared
- Serpentshrine Cavern - Hydross the Unstable, The Lurker Below, Morogrim Tidewalker, Fathom-Lord Karathress, and Leotheras the Blind.
- The Eye - Voidreaver
Our philosophy gives you an idea of what we’re about.
Our hatred of big guilds and large raid operations in online games is somewhat, well known. We don’t tend to hide our distaste. We refuse to join large guilds because we’re tired of being the 3-4 people who deal 60%+ of the damage in the raid. We’re tired of being the 1-2 healers that receive every combat res and every innervate because the rest of the raid knows that we are the ones who keep the raid alive while the other 4 priests are over picking their noses and claiming their flash heals hit for 1,300(pre-BC). Why the hell should a small number carry the masses and walk away with a headache and a fraction of the loot? To quote a great line from a fine piece of 80’s film, when raiding, we feel as if we’re “babysitting except [we’re] not getting paid” (Goonies). We are tired of babysitting those who are noobs to the bone.
Weekly raid schedule
Guild rules
- The current group and raid content lends itself much more to our style of play than to the conventional zerg-mentalities that run the larger guilds of the past. We’ve beefed up our numbers and continue to develop the Marbles for the BC raid content.
- Our mission is to build up and recruit a few more folks who share our aims and interests. We want the people who are willing to attempt to conquer content only using a fraction of the folks. Raid-level gear is not necessary, a desire to learn to play your character to its fullest and a wish to develop your character’s abilities and gear to its highest potential is.
- The SK list is our chosen method of loot deployment. This is a looting method basically that puts a quantitative face on round robin looting. It ensures loot is spread around to everyone who attends, while minimizing the tricky games that can occur with dkp and officer vote methods.
Officers
- Val/Iagen/Etherclap/Globertog, Big Marble
- Rhade, Officer
- Loid/Rhaeger, Officer
- Raid Leader for 99% of all runs, not bothered by dealing with noobs or explaining simple fights in long complex strats.
- Maginome, Officer
- Gbye, Council of Marbles
- Tamarack, Council of Marbles
- Turst/Tirnua, Council of Marbles
- Laughing stock of the guild, tends to be at the receiving end of any jokes, mainly about his mother.
- Jay, Council of Marbles
- Galvanis, Council of Marbles
- Littlemel/Melmarba, Council of Marbles
- Shocktherapy, Council of Marbles
Notable Members
- Dant, Lost Marble
- Editor of the guild WoWwiki page and editor of the server rare crafting thread. Also the best raiding ret pally the guild has... also the only one.
- Thelmity, Lost Marble
- Best DPS in the guild, has full S3, also has highest 2v2 team for a rogue on Madoran.
- Modin, Lost Marble
- Thelmity's main 2v2 partner, has full S3, best damn priest in the guild (arguably). Also likes bear dong.
