Guild:The Daft (Scarlet Crusade US)
From WoWWiki
This article is a guild information page for The Daft of Scarlet Crusade US The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. Guild pages must comply with the guild page policy. |
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Guild progress
- Naxxramas 25: Cleared
- Ulduar 10: Cleared
- Eye of Eternity 10: Cleared
- Obsidian Sanctum 1D: Cleared
- Trial of the Crusader 10: Cleared
- Trial of the Crusader 25: 3 of 5
- Trial of the Grand Crusader: Started
- Vault of Archavon 10 & 25: Cleared
- Onyxia 10 & 25: Cleared
About The Daft
The Daft started with a mixture of casual and determined end-game raiders. Less than one-year old, we've kept up with new raid content and are progressing towards becoming a 25-man raiding guild. The mixture of new and experienced raiders with a less formal raid attendance requirement ensures everyone has a chance to see new content on the days they can make raids.
Raid Schedule (server time)
- Monday 9PM - 12AM
- Tuesday 9PM - 12AM
- Wednesday 9PM - 12AM
- Thursday 9PM - 12AM
The Daft Ways
A good percentage Daft raiders used to be in bigger raiding guilds but now have less time to dedicate to WoW. Their expertise on WoW raiding helps the newer raiders enjoy and conquer new raiding content. Our guild chat is casual and can include non-WoW topics, complaining about trade chat, where's Arg so he can cut me a gem, and Dafters opinions about what achievement raid to do next.
Our Raiding Experience
Even though we are casual, our guilds raiding progression is taken seriously. Ventrilo is a requirement for all raiders. All primary spec gear must be gemmed and enchanted. Buff food and flasks/potions are necessary. Every progression raid combat log is posted and linked from our website. An analysis will occur and raiders not at their full potential will be asked to improve their slacking area. As raiders all know, fire = bad. Our belief is that situation awareness is more important to raiding than high DPS numbers since alive DPS is better than dead DPS. Those who go AFK frequently will have the boss redirected onto them. After the ROFLPWNT, further AFK's will lessen the chance of making it into future Daft raids.
Loot System
Our loot system is a variation of One Need, One Greed. Loot Priority (LP) is a point system based on raid readiness. Every day a raider signs up, logs on, and is prepared to raid, they're awarded 2 LP points up to a maximum of 10. Those points can be used in conjunction with their Need roll, which trumps a normal Need. The raider who wins an item via LP is charged 3 points and has used their One Need for the raiding day.
Recruiting
We're always open to raiders willing to progress with our guild. Due to the Death Knight hero class, we tend to be plate-wearing melee-heavy so those types of raiders will find it harder to join us. All others will have no problem joining us as long as they want to raid consistently and are willing to wipe, learn new content, be open to criticism, and change specs as needed. All active raiders have a daily repair allowance and access to 3 of 6 guild bank tabs.
Officers
- Argustan, Head Daft Sod
- Lastexile, Armor Pen FTW
- Dandresa, Has Shards, Will Travel
- Shiel, Spacebar Stabby Man
- Dradunov, What? Who, me?
