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(Lordaeron: Our True Allegiance)
(Complete update to the guild page.)
 
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{{Guild}}
 
{{Guild}}
[[Image:Captain_Windrunner.jpg|thumb|360px|<center>Aloraluna, Guild Leader of The Sentinels</center>]]
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[[Image:Captain Bitterlips.png|thumb|360px|<center>Dr. Virina B., Captain of The Sentinels<br><i>Pictured completely sober this time. No,</i> really.</center>]]
== The Sentinels: The Last of Lordaeron ==
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== The Sentinels: Website and General Info ==
'''Guild Hall:''' [http://www.thesentinelsguild.com Sentinels Website]<br>
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'''Guild Hall:''' [http://the-sentinel.enjin.com/ Sentinels Website]<br>
'''Recruitment:''' [http://www.thesentinelsguild.com/comments.php?DiscussionID=2047&page=1#Item_1 Guild Application]<br>
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'''Recruitment:''' [http://the-sentinel.enjin.com/join Application]<br>
'''Email:''' thesentinelsguild[at]gmail.com<br>
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'''Email:''' thesentinelsguild[At]live.com<br>
 
'''Realm:''' [[Server:Ravenholdt US]]<br>
 
'''Realm:''' [[Server:Ravenholdt US]]<br>
 
'''Faction:''' [[Alliance]]<br>
 
'''Faction:''' [[Alliance]]<br>
'''History:''' [http://www.thesentinelsguild.com/comments.php?DiscussionID=35&page=1 Official Lore Primer]
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'''Actively Recruiting:''' Yes (As of 3/1/13)<br>
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'''Voice Communication:''' Ventrilo<br>
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'''Loot Distribution:''' EPGP
   
  +
==Overview==
  +
  +
<b><center>Original teaser trailer - 2008</center></b>
  +
<center><!--The Sentinels Video-->[[File:The Sentinels - Teaser|425px]]</center>
   
 
''It was a dark day when Lordaeron was betrayed by Arthas. The slaughter was a symphony of death and suffering, but there were survivors.''
 
''It was a dark day when Lordaeron was betrayed by Arthas. The slaughter was a symphony of death and suffering, but there were survivors.''
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''The Sentinels swore an oath to defend Lordaeron with their lives on the day they took arms. That oath lived with those Sentinels who observed the treachery first hand. So here they are, rebuilding the once proud company. They are beholden to no Lord, united in a primary goal: To avenge and liberate Lordaeron.''
 
''The Sentinels swore an oath to defend Lordaeron with their lives on the day they took arms. That oath lived with those Sentinels who observed the treachery first hand. So here they are, rebuilding the once proud company. They are beholden to no Lord, united in a primary goal: To avenge and liberate Lordaeron.''
   
==Overview==
 
   
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The Sentinels is a World of Warcraft Alliance guild established December 24th, 2006 on the Ravenholdt (RP-PVP) realm. We are a friendly guild that enjoys socializing, roleplaying, raiding and PvP. Our members are not required to participate in roleplay but we all agree to honor the roleplaying etiquette outlined in this charter and the server rules. <b>It is emphasized that if you dislike or are against roleplay, this is not the guild for you.</b>
 
<!--The Sentinels Video--><youtube>QlrKoAZQQQ8</youtube>
 
The Sentinels is a World of Warcraft Alliance guild established on December 14th, 2006 on the Ravenholdt (RP-PVP) realm. We are first and foremost a moderate role-playing guild. While we do have an out-of-character (ooc) chat channel for casual conversation, this means that the vast majority of time speaking to one-another is done in the voice of the character being played. If you have no interest in role-playing then this is not the guild for you. For more on role-playing etiquette see our guide below. For more on our history see our [http://www.thesentinelsguild.com/comments.php?DiscussionID=35&page=1 Lore Primer].
 
   
 
* ''Blizzard revoked the name "The Sentinels", but the first guild leader and founder, Boone, petitioned and won back the guild's name on Dec 24th, 2006.''
 
* ''Blizzard revoked the name "The Sentinels", but the first guild leader and founder, Boone, petitioned and won back the guild's name on Dec 24th, 2006.''
  +
  +
* The Sentinels are not related or affiliated to the more commonly known Night Elven "Sentinels" of Darnassus.
   
 
===Social Environment===
 
===Social Environment===
"You are known by the company you keep."
 
   
Though we take our role-playing seriously, and encourage exploring interesting and sometimes odd character developments, and plot-lines about conflict (what's Warcraft without conflict?), all interaction on a personal level between members should be conducted out of respect, kindness, and good humor. We seek mature players who believe in honesty and integrity, and most of all those who simply wish to have fun.
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The Sentinels are composed of many unique and often different-minded individuals, and though they may vary in their social approach, rules and expectations remain consistent. In regards to Roleplaying, some of us take our roleplaying seriously and encourage exploring interesting and sometimes odd character developments, as well as plotlines that may draw conflict between one-another, but all interaction on a personal level between members is conducted out of respect, kindness, and good humor. Wit-based (and often pun-based) teasing is commonplace among veteran members and is often accepted with grace and good humor. Above all, mature players are sought, and honesty, integrity, and the willingness to have fun are highly valued in this environment.
   
You may not get along with everyone in the guild, but you are expected to be civil and treat all members as equals, regardless of rank or experience. Any serious point of contention between members should be brought to the attention of an officer (through a personal chat session), but the first solution should always be an attempt to honorably settle your differences amongst yourselves. We are all adults here, and are expected to act that way.
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===Ranks===
   
Our members must keep in mind that while out in the public, they are representing not just themselves, but the very name of The Sentinels. In lieu of this, we expect people to show a certain level of restraint when posting on forums, and when dealing with conflict from those outside the guild. The best option, when someone is being abrasive, is to put them on ignore, rather than fuel the cyclical drama of an argument. This holds true for members of the Horde faction as well. Even our enemies deserve some respect.
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The Sentinels originated from within the military forces of Lordaeron, therefore our ranks are structured in military fashion. Though Ranger and Knight Errant are effectively equal in terms of permissions and power, in accordance with our military status, it is our aim that we defer to higher ranks for orders in World PvP, hence the higher placement of Knight Errants. Below is each rank outlined from lowest to highest:
   
It should go without saying, but the Sentinels will not tolerate discrimination of any kind, and will welcome anyone among our ranks as long as we see good character and a level of maturity.
 
   
===Ranks===
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* '''Reserves:''' Rank for players who will be inactive for long periods of time, with prior notice. This rank has no access to guild resources.
   
The Sentinels originated from within the military forces of Lordaeron, therefore our ranks are structured in military fashion. Since the fall of Lordaeron, our rank names have changed, but we keep a strong military structure. Below is each rank outlined from lowest to highest:
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* '''Recruit:''' New members of the guild who are undergoing their trial. If all goes well and the member is a good fit for the guild, they will be promoted to Rampant.
   
* '''Boot:''' This is the recruitment rank for all new Sentinels, a trial period that lasts no more than 30 days. Boots are only allowed one Main character in the guild (no alts until Bannerman rank). Your main must be at least level 20 to be admitted as a boot.
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* '''Honor Guard:''' Rank reserved for player Alts. There is no limit to alts allowed per guild member, but keep it reasonable.
* '''Rampant:''' Full member of the guild, proudly carrying the flag of Lordaeron. This is the standard rank of all members.
 
* '''Archivist:''' In charge of keeping the bank organized, clean, and bringing profit back into the funds.
 
* '''Ranger:''' A raid-ready member. This rank is granted only at the level-cap, once the player is suitably geared for raid instances.
 
* '''Hero:''' Extraordinary Ranger. The only "reward" promotion in the guild, given only to members that offer their best in all respects. No special privileges, just held in high regard.
 
* '''Counsel:''' Fighting Officer. In charge of organizing and leading raids, arena teams, or pvp functions.
 
* '''Lieutenant:''' Lore Officer. Primary purpose is to direct the guild lore, and promote roleplay as the guild's main endeavor. Responsibilities also include recruitment and resolving conflicts. Has nearly all privileges of the Captain, and act as her closest advisors.
 
* '''Captain:''' A pint of sweat saves a gallon of blood.
 
   
[[Image:Sentinelstabard.jpg|thumb|right|135px|The black tabard.]]
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* '''•Rampant:''' Full member of the guild, proudly carrying the flag of Lordaeron. This is the standard rank of all members. Player main must be at least level 20 to be admitted. Alts are allowed once the player's main has been in the guild for 30 days.
   
===Role Playing===
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* '''Ranger:''' A raid-ready member. This rank is granted only at the level-cap, once the player is suitably geared for raid instances per the guidelines stated for the current raid content. Since raid standards for new content changes with expansions, all Rangers may be placed back at Rampant rank when new raid standards are implemented.
   
We define ourselves as a moderate roleplay guild. Below are a few take-away points on roleplaying etiquette.
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* '''•Knight Errant:''' The Horde fear your presence. Rank granted to those who are dedicated PvPers.
   
* We request our members speak In Character in Guild chat, /say, and /yell. Our reputation is strong, and built by a commitment of our members over many months to upholding this tradition.
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* '''Warrant Officer:''' Rank reserved for the alts of Counsels, Lieutenants, and the Captain. Warrant Officers have extensive guild bank access and invite capabilities, among other officer powers.
* In private tells and party chat, RP is encouraged but not required.
 
* We maintain an out-of-character channel. Ask an officer in-game if you do not know what it is.
 
* Never attempt to control how another player chooses to RP their character.
 
* Avoid the use of smilies: :) :p ^_^
 
* Avoid the use of abbreviations: lol, rotfl, wtf
 
* Don't forget about the /em command for actions and emotes when speaking to a character close to you.
 
   
[http://www.thesentinelsguild.com/comments.php?DiscussionID=35&page=1 Read our Lore Primer to learn about the Sentinels' lore.]
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* '''Counsel:''' Officer. In charge of advising the Captain. May be responsible for organizing and leading RP, PvE, or PvP functions. Responsibilities also include recruitment and resolving conflicts.
   
===Raiding===
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* '''•Lieutenant:''' High Officer. Primary purpose is to uphold the standard, spirit, and direction of the guild, maintain the roster in regards to proper ranks for members and alts, and act as a role model for other members. Has nearly all privileges of the Captain, and act as her closest advisors.
   
The Sentinels are by no means a “Raiding Guild”. Raiding here will be done on a light-medium basis, and those that raid do not have any preferential status over those that concentrate on other in game pursuits.
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* '''•Captain:''' A pint of sweat saves a gallon of blood.
   
The guild's Master Sergeant Rank are our raid officers. Our official heroic/raiding schedules are maintained by them, but never feel shy to create a raid event of your own if you are prepared to see it through. Please see Master Sergeants about rules, conduct, and roles if there are questions.
 
   
To join Theramore Compact's raiding schedules, sign up for The Sentinels in Wow-Raidar.com. It is the easiest way to know when our allied guilds' raids are happening.
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[[Image:Symtabard.png|thumb|right|235px|''Counselman Sym, dressed fashionably''<br>
  +
(for once) ''in the Sentinels guild tabard.'']]
   
Remember that you are still expected to treat every member in your raid group with respect and to conduct yourself in a civil manner.
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===Role Playing===
   
===PvP===
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The Sentinels define themselves as a moderate roleplay guild. Below are a few take-away points on roleplaying etiquette that one may find relevant whether applying to the guild or not:
   
Like raiding, we are not a hardcore PvP guild. Most members of The Sentinels PvP in small, impromptu groups. However, members certainly may, and have, formed arena teams and organized battleground groups. Occasionally, as a guild, we coordinate World PvP events as well as PvP Initiation events in order to jump-start PvP among those who may have not experienced it yet. You may PvP as you wish, whether it be casual or hardcore.
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* •Sentinels are expected to speak "in-character" (IC) in /say, and /yell. This is standard server rule as well. Our reputation is strong, and built by a commitment of our members over many months to upholding this tradition.
  +
* In private tells and party chat, RP is welcome but not required.
  +
* We maintain an out-of-character guild channel.
  +
* Never attempt to control how another player chooses to RP their character.
  +
* Avoid the use of smilies when speaking IC: :) :p ^_^
  +
* Avoid the use of abbreviations when speaking IC: lol, rotfl, wtf
  +
* Don't forget about the /e command for actions and emotes when speaking to a character close to you.
   
As we respect each other, we want to be respected by the Ravenholdt community as well. This means, yes, we must respect the Horde to a degree too. The Sentinels are not a blood-thirsty bunch. We aren't that reckless. This means kill horde as you wish, but be fair. Don't do anything to them that would piss you off if done to you.
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===Raiding===
   
Ganking is interpretive to a degree, but if you're 70 killing a level 20, it only makes you look weak. Sentinels DO NOT corpse camp. This is the highest form of disrespect in the game, and reflects poorly on us all.
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The Sentinels enjoy raiding at a fairly competitive level, yet have a friendly, positive attitude about the activity. They emphasize preparedness, organization and discipline, yet fun as well. It is not uncommon for a Sentinels raid group to several hours on grueling progression for half an evening and then take out farm bosses elsewhere for the remainder. Requirements for raiding are updated and increased for each tier of raid content. These requirements are reasonably stiff and there is a high expectation that raiders will be self-sufficient in their preparations, such that each carries their our own weight. That said, a team relies upon each other and helps each of its members, and the Sentinels will help when able. It is stated that the single most important thing you can bring to a Sentinels raid is a good attitude and a willingness to work as a team.
   
==Policies==
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Those that raid do not have any preferential status over those that concentrate on other in game pursuits, particularly dedicated PvPers.
   
===Attendance===
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A system of rotation is used for raid invites, combined with a priority system that accounts for content-readiness level and raiders' personal schedules. Great effort is made to accommodate schedules, but as it is not always possible to meet the every need of every raider, compromise and a good attitude is urged.
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<!--First Kill Garajal-->[[File:The Sentinels vs Gara'jal|425px]]
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===PvP===
   
While many of us appreciate a relaxed environment of casual play, we do strive to keep an active guild roster. If you are going to be out for more than 15 days, please contact an officer, or notify us on the forums. After 15 days, if there was no prior notice, characters are removed from The Sentinels. This is considered an honorable discharge in most cases, and should these people wish to return, the door is open.
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Similar to aforementioned raiding attitude, the Sentinels are not a hardcore PvP guild. Most members of The Sentinels PvP in small, impromptu groups. However, members frequently form arena teams and organized battleground groups. Occasionally, as a guild, World PvP events are coordinated with the help of the Council of the Resolute (Ravenholdt-A's Alliance of RP Guilds) as well as PvP Initiation events in order to jump-start PvP among those who may have not experienced it yet. PvP of any level is optional, though it is strongly encouraged that members assist other members in need when in their immediate presence.
   
This attendance policy also applies to alts. Be sure to log into your Sentinel alts once every 15 days or they risk being removed from the guild.
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Being a long-standing guild, the Sentinels are subject to much praise and respect, and seek to maintain that within the Ravenholdt community. This respect extends to the opposing faction as well, and rules against inappropriate actions against Horde corpses and excessive camping are in place. The Sentinels may be bloodthirsty at times, but are not savages. People with short tempers are ''lightly'' discouraged from taking part in PvP.
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  +
==Policies==
   
 
===Required Addons===
 
===Required Addons===
   
None currently required.
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In the Sentinels, Ventrilo is required for both organized PvP and PvE activities, although not always called for. DBM is mandatory for any serious (non-World Boss) raiding members intend to partake in. EPGP is also recommended, although not required.
   
===Cheating===
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In organized PvP, one required addon in the Sentinels is HealersMustDie. There are additional addons that are strongly recommended on preference and situation.
   
Cheating will not be tolerated in any form. Any guild member caught exploiting game bugs will be immediately removed from the guild. If you suspect a guild member of any inappropriate actions please contact a guild officer regarding the issue.
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For Roleplaying, the only addon recommended in the guild is TotalRP2, for people with particularly ''odd'' characters.
   
===Officers===
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===Cheating===
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Cheating will not be tolerated in any form. Any guild member caught exploiting game bugs will be immediately removed from the guild. If any guild member is suspected of any inappropriate actions please contact an officer regarding the issue right away.
   
The responsibilities of an officer may vary depending on the role they're appointed to serve. These responsibilities may include actively seeking recruitment, interviewing and admitting new recruits in the guild, organizing and following through with guild events, managing event schedules, keeping an eye on the guild bank activity, and solving conflict within the guild, among other things.
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===Social Order===
   
It is every officer's responsibility to be a highly active player, willing to devote time not only to their own play, but to greater duties for the betterment of the guild. Officers are expected to attend all guild meetings, and report to the Captain if real life conflicts emerge. Most of all, an officers duty is to contribute to the positive atmosphere of the guild, setting an example for the kind of players we all enjoy being around.
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Any serious point of contention between members is encouraged to be brought to the attention of an officer (through a personal chat session), but the first solution should always be an attempt to honorably settle your differences amongst yourselves like adults. That said, we seek out mature players without mature language. The guild is home to several active minors and parents with concerns for excessive swearing. The Sentinels maintain a PG guild chat with a PG-13 Raiding and RBG atmosphere, given the tense and stressful atmosphere.
   
In the case that an officer does not live up to these responsibilities, they may be relieved of their position immediately, whether by a vote of the active officers or the Captain's executive decision.
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Lastly, a certain level of restraint when posting on forums, in chat channels and when dealing with conflict from those outside the guild is expected. The Sentinels feel that the best option, when someone is being abrasive, is to put them on ignore, rather than fuel the cyclical drama of an argument. This holds true for members of the Horde faction as well. Even our enemies deserve to be treated with respect; it's what sets us above their kind.
   
 
==Guild Lore==
 
==Guild Lore==
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===Guild Hall and Chat===
 
===Guild Hall and Chat===
   
Formerly based in Theramore Keep, the new guild hall has been appointed to us by [[Tirion Fordring]], leader of the [[Argent Crusade]], and it is [[Wintergarde Keep]] in Dragonblight. The city lies under the shadow of Naxxramas, serving as the front against the scourge in Northrend, and is adjacent to Dawn's Reach, a base for the Argent Crusade.
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Formerly based in Theramore Keep, and then in [[Wintergarde Keep]] in Dragonblight, the current guild hall of the Sentinels is the garrison directly south of Stormwind City. This location has been chosen not only for its pleasant scenery and the capability to defend the Heart of Alliance territory at a moment's notice, but for the ease of access for members from all seasons and walks of life.
   
All guild chat conversations are in-character, but are not confined to the guild hall. Since we are a dynamic and mobile company, Jaina Proudmoore has gifted us with the ability to comunicate over long distances through our enchanted hearthstones.
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All conversations here are in-character, but are guild business is not necessarily confined to the guild hall. Since we are a dynamic and mobile company, we have been gift with the ability to comunicate over long distances through our inscribed hearthstones.
   
 
===Lordaeron: Our True Allegiance===
 
===Lordaeron: Our True Allegiance===
We are the last of Lordaeron. When the Scourge infected the towns around our capital, it was devistation. When [[Arthas]], the prince himself, returned from [[Northrend]] to murder his father, and our king, it was betrayal. And when Arthas let the undead walk the streets of our kingdom and burn our homes to ash, it was doom. Now the kingdom of Lordaeron only survives in our memory, and the memory of those still loyal to [[Terenas]] that have joined us. Our few surviving founders—soldiers of the Tirisfal Battallion's second company—were guided to safety with the help of the Dalaran wizards. The company had been named "The Sentinels" prior to the death march of Arthas and that name was kept as a testament to the protection of the memory of Lordaeron.
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We are the last of Lordaeron. When the Scourge infected the towns around our capital, it was devistation. When [[Arthas]], the prince himself, returned from [[Northrend]] to murder his father, and our king, it was betrayal. And when Arthas let the undead walk the streets of our kingdom and burn our homes to ash, it was doom. Now the kingdom of Lordaeron only survives in our memory, and the memory of those still loyal to [[Terenas]] that have joined us. Our few surviving founders—soldiers of the Tirisfal Battallion's second company—were guided to safety with the help of the Dalaran wizards. From there, Captains Treyna and Boone adopted the name "The Sentinels" as a testament to the protection of the memory of Lordaeron, and created our guild in hopes to one day return to our kingdom intact.
 
[[File:Captain_Aloraluna_Windrunner.jpg|thumb|250px|<center>Captain Aloraluna Windrunner at the Great Seal of Lordaeron</center>]]
 
   
  +
[[File:Captain_Aloraluna_Windrunner.jpg|thumb|250px|<center>Former Captain Aloraluna Windrunner at the Great Seal of Lordaeron</center>]]
 
===Relations===
 
===Relations===
   
* We once honored Proudmoore's treaty with the Orcs, no matter the circumstance, in order to uphold peace between Theramore and Orgrimmar. However, since our departure from Theramore, this is no longer official policy.
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* We once honored Proudmoore's treaty with the Orcs, no matter the circumstance, in order to uphold peace between Theramore and Orgrimmar. However, since our departure from Theramore, this is no longer official policy. Since it's destruction, we are more aggressive than ever and encourage joining battle heartily.
   
 
* The undead are the undead, [[Forsaken]] or [[Scourge]], and all are to blame for the fall of Lordaeron. We see no difference between them, and will kill on sight until they are cleaned from the halls beneath our kingdom. (See the [[Undercity]], which is below the ruins of Lordaeron's capital city)
 
* The undead are the undead, [[Forsaken]] or [[Scourge]], and all are to blame for the fall of Lordaeron. We see no difference between them, and will kill on sight until they are cleaned from the halls beneath our kingdom. (See the [[Undercity]], which is below the ruins of Lordaeron's capital city)
   
* We have strong alliances with the Night Elves especially (The Indelibles guild, for instance), since, under the guidance of [[Medivh]] the prophet, Proudmoore, [[Thrall]] of the orcs, and [[Malfurion]] of the night elves joined forces to defeat [[Archimonde]] in the [[Battle of Mount Hyjal]].
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* We have strong alliances with the Night Elves especially (The Indelibles guild, for instance), since, under the guidance of [[Medivh]] the prophet, Proudmoore, [[Thrall]] of the orcs, and [[Malfurion]] of the night elves joined forces to defeat [[Archimonde]] in the [[Battle of Mount Hyjal]]. Though former Captain Aloraluna has since departed, Captain Virina continues to honor the bond with the night elves, in homage to her predecessor.
  +
  +
* In the months leading to her departure, Captain Aloraluna gave the [[Tuishi Pandaren]] her blessing in their allegiance to the King and the Alliance, and granted them permission to join the Sentinels. However, Captain Virina was not present for this event and still distrusts them greatly. In the interest of continuity, Virina upheld Aloraluna's decision, but is known to lose her temper quickly in the presence of pandaren who speak of peace and neutrality.
 
[[Category:RP guilds]]
 
[[Category:RP guilds]]
 
[[Category:Alliance guilds]]
 
[[Category:Alliance guilds]]

Latest revision as of 10:01, November 17, 2014

Guilds

This article is a guild information page for The Sentinels of Ravenholdt US.

The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The characters and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. Guild pages must comply with the guild page policy.

Captain Bitterlips

Dr. Virina B., Captain of The Sentinels
Pictured completely sober this time. No, really.

The Sentinels: Website and General Info Edit

Guild Hall: Sentinels Website
Recruitment: Application
Email: thesentinelsguild[At]live.com
Realm: Server:Ravenholdt US
Faction: Alliance
Actively Recruiting: Yes (As of 3/1/13)
Voice Communication: Ventrilo
Loot Distribution: EPGP

OverviewEdit

Original teaser trailer - 2008
The Sentinels - Teaser01:33

The Sentinels - Teaser

It was a dark day when Lordaeron was betrayed by Arthas. The slaughter was a symphony of death and suffering, but there were survivors.

A handful of soldiers once in the service of Lordaeron managed to escape under the protection of the Dalaran wizards. That handful were what was left of the Tirisfal Battallion's 2nd company 'The Sentinels'.

The Sentinels swore an oath to defend Lordaeron with their lives on the day they took arms. That oath lived with those Sentinels who observed the treachery first hand. So here they are, rebuilding the once proud company. They are beholden to no Lord, united in a primary goal: To avenge and liberate Lordaeron.


The Sentinels is a World of Warcraft Alliance guild established December 24th, 2006 on the Ravenholdt (RP-PVP) realm. We are a friendly guild that enjoys socializing, roleplaying, raiding and PvP. Our members are not required to participate in roleplay but we all agree to honor the roleplaying etiquette outlined in this charter and the server rules. It is emphasized that if you dislike or are against roleplay, this is not the guild for you.

  • Blizzard revoked the name "The Sentinels", but the first guild leader and founder, Boone, petitioned and won back the guild's name on Dec 24th, 2006.
  • The Sentinels are not related or affiliated to the more commonly known Night Elven "Sentinels" of Darnassus.

Social EnvironmentEdit

The Sentinels are composed of many unique and often different-minded individuals, and though they may vary in their social approach, rules and expectations remain consistent. In regards to Roleplaying, some of us take our roleplaying seriously and encourage exploring interesting and sometimes odd character developments, as well as plotlines that may draw conflict between one-another, but all interaction on a personal level between members is conducted out of respect, kindness, and good humor. Wit-based (and often pun-based) teasing is commonplace among veteran members and is often accepted with grace and good humor. Above all, mature players are sought, and honesty, integrity, and the willingness to have fun are highly valued in this environment.

RanksEdit

The Sentinels originated from within the military forces of Lordaeron, therefore our ranks are structured in military fashion. Though Ranger and Knight Errant are effectively equal in terms of permissions and power, in accordance with our military status, it is our aim that we defer to higher ranks for orders in World PvP, hence the higher placement of Knight Errants. Below is each rank outlined from lowest to highest:


  • Reserves: Rank for players who will be inactive for long periods of time, with prior notice. This rank has no access to guild resources.
  • Recruit: New members of the guild who are undergoing their trial. If all goes well and the member is a good fit for the guild, they will be promoted to Rampant.
  • Honor Guard: Rank reserved for player Alts. There is no limit to alts allowed per guild member, but keep it reasonable.
  • •Rampant: Full member of the guild, proudly carrying the flag of Lordaeron. This is the standard rank of all members. Player main must be at least level 20 to be admitted. Alts are allowed once the player's main has been in the guild for 30 days.
  • Ranger: A raid-ready member. This rank is granted only at the level-cap, once the player is suitably geared for raid instances per the guidelines stated for the current raid content. Since raid standards for new content changes with expansions, all Rangers may be placed back at Rampant rank when new raid standards are implemented.
  • •Knight Errant: The Horde fear your presence. Rank granted to those who are dedicated PvPers.
  • Warrant Officer: Rank reserved for the alts of Counsels, Lieutenants, and the Captain. Warrant Officers have extensive guild bank access and invite capabilities, among other officer powers.
  • Counsel: Officer. In charge of advising the Captain. May be responsible for organizing and leading RP, PvE, or PvP functions. Responsibilities also include recruitment and resolving conflicts.
  • •Lieutenant: High Officer. Primary purpose is to uphold the standard, spirit, and direction of the guild, maintain the roster in regards to proper ranks for members and alts, and act as a role model for other members. Has nearly all privileges of the Captain, and act as her closest advisors.
  • •Captain: A pint of sweat saves a gallon of blood.


Symtabard

Counselman Sym, dressed fashionably
(for once) in the Sentinels guild tabard.

Role PlayingEdit

The Sentinels define themselves as a moderate roleplay guild. Below are a few take-away points on roleplaying etiquette that one may find relevant whether applying to the guild or not:

  • •Sentinels are expected to speak "in-character" (IC) in /say, and /yell. This is standard server rule as well. Our reputation is strong, and built by a commitment of our members over many months to upholding this tradition.
  • In private tells and party chat, RP is welcome but not required.
  • We maintain an out-of-character guild channel.
  • Never attempt to control how another player chooses to RP their character.
  • Avoid the use of smilies when speaking IC: :) :p ^_^
  • Avoid the use of abbreviations when speaking IC: lol, rotfl, wtf
  • Don't forget about the /e command for actions and emotes when speaking to a character close to you.

RaidingEdit

The Sentinels enjoy raiding at a fairly competitive level, yet have a friendly, positive attitude about the activity. They emphasize preparedness, organization and discipline, yet fun as well. It is not uncommon for a Sentinels raid group to several hours on grueling progression for half an evening and then take out farm bosses elsewhere for the remainder. Requirements for raiding are updated and increased for each tier of raid content. These requirements are reasonably stiff and there is a high expectation that raiders will be self-sufficient in their preparations, such that each carries their our own weight. That said, a team relies upon each other and helps each of its members, and the Sentinels will help when able. It is stated that the single most important thing you can bring to a Sentinels raid is a good attitude and a willingness to work as a team.

Those that raid do not have any preferential status over those that concentrate on other in game pursuits, particularly dedicated PvPers.

A system of rotation is used for raid invites, combined with a priority system that accounts for content-readiness level and raiders' personal schedules. Great effort is made to accommodate schedules, but as it is not always possible to meet the every need of every raider, compromise and a good attitude is urged.

The Sentinels vs Gara'jal06:25

The Sentinels vs Gara'jal

PvPEdit

Similar to aforementioned raiding attitude, the Sentinels are not a hardcore PvP guild. Most members of The Sentinels PvP in small, impromptu groups. However, members frequently form arena teams and organized battleground groups. Occasionally, as a guild, World PvP events are coordinated with the help of the Council of the Resolute (Ravenholdt-A's Alliance of RP Guilds) as well as PvP Initiation events in order to jump-start PvP among those who may have not experienced it yet. PvP of any level is optional, though it is strongly encouraged that members assist other members in need when in their immediate presence.

Being a long-standing guild, the Sentinels are subject to much praise and respect, and seek to maintain that within the Ravenholdt community. This respect extends to the opposing faction as well, and rules against inappropriate actions against Horde corpses and excessive camping are in place. The Sentinels may be bloodthirsty at times, but are not savages. People with short tempers are lightly discouraged from taking part in PvP.

PoliciesEdit

Required AddonsEdit

In the Sentinels, Ventrilo is required for both organized PvP and PvE activities, although not always called for. DBM is mandatory for any serious (non-World Boss) raiding members intend to partake in. EPGP is also recommended, although not required.

In organized PvP, one required addon in the Sentinels is HealersMustDie. There are additional addons that are strongly recommended on preference and situation.

For Roleplaying, the only addon recommended in the guild is TotalRP2, for people with particularly odd characters.

CheatingEdit

Cheating will not be tolerated in any form. Any guild member caught exploiting game bugs will be immediately removed from the guild. If any guild member is suspected of any inappropriate actions please contact an officer regarding the issue right away.

Social OrderEdit

Any serious point of contention between members is encouraged to be brought to the attention of an officer (through a personal chat session), but the first solution should always be an attempt to honorably settle your differences amongst yourselves like adults. That said, we seek out mature players without mature language. The guild is home to several active minors and parents with concerns for excessive swearing. The Sentinels maintain a PG guild chat with a PG-13 Raiding and RBG atmosphere, given the tense and stressful atmosphere.

Lastly, a certain level of restraint when posting on forums, in chat channels and when dealing with conflict from those outside the guild is expected. The Sentinels feel that the best option, when someone is being abrasive, is to put them on ignore, rather than fuel the cyclical drama of an argument. This holds true for members of the Horde faction as well. Even our enemies deserve to be treated with respect; it's what sets us above their kind.

Guild LoreEdit

Guild Hall and ChatEdit

Formerly based in Theramore Keep, and then in Wintergarde Keep in Dragonblight, the current guild hall of the Sentinels is the garrison directly south of Stormwind City. This location has been chosen not only for its pleasant scenery and the capability to defend the Heart of Alliance territory at a moment's notice, but for the ease of access for members from all seasons and walks of life.

All conversations here are in-character, but are guild business is not necessarily confined to the guild hall. Since we are a dynamic and mobile company, we have been gift with the ability to comunicate over long distances through our inscribed hearthstones.

Lordaeron: Our True AllegianceEdit

We are the last of Lordaeron. When the Scourge infected the towns around our capital, it was devistation. When Arthas, the prince himself, returned from Northrend to murder his father, and our king, it was betrayal. And when Arthas let the undead walk the streets of our kingdom and burn our homes to ash, it was doom. Now the kingdom of Lordaeron only survives in our memory, and the memory of those still loyal to Terenas that have joined us. Our few surviving founders—soldiers of the Tirisfal Battallion's second company—were guided to safety with the help of the Dalaran wizards. From there, Captains Treyna and Boone adopted the name "The Sentinels" as a testament to the protection of the memory of Lordaeron, and created our guild in hopes to one day return to our kingdom intact.

Captain Aloraluna Windrunner

Former Captain Aloraluna Windrunner at the Great Seal of Lordaeron

RelationsEdit

  • We once honored Proudmoore's treaty with the Orcs, no matter the circumstance, in order to uphold peace between Theramore and Orgrimmar. However, since our departure from Theramore, this is no longer official policy. Since it's destruction, we are more aggressive than ever and encourage joining battle heartily.
  • The undead are the undead, Forsaken or Scourge, and all are to blame for the fall of Lordaeron. We see no difference between them, and will kill on sight until they are cleaned from the halls beneath our kingdom. (See the Undercity, which is below the ruins of Lordaeron's capital city)
  • We have strong alliances with the Night Elves especially (The Indelibles guild, for instance), since, under the guidance of Medivh the prophet, Proudmoore, Thrall of the orcs, and Malfurion of the night elves joined forces to defeat Archimonde in the Battle of Mount Hyjal. Though former Captain Aloraluna has since departed, Captain Virina continues to honor the bond with the night elves, in homage to her predecessor.
  • In the months leading to her departure, Captain Aloraluna gave the Tuishi Pandaren her blessing in their allegiance to the King and the Alliance, and granted them permission to join the Sentinels. However, Captain Virina was not present for this event and still distrusts them greatly. In the interest of continuity, Virina upheld Aloraluna's decision, but is known to lose her temper quickly in the presence of pandaren who speak of peace and neutrality.

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