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{{npcbox
 
{{npcbox
  +
|name=Zanza the Restless
|name = High Commander Halford Wyrmbane
 
|image = High Commander Halford Wyrmbane.jpg
+
|image=Zanza.jpg
  +
|level=85
|faction = Alliance
 
  +
|type=Elite
|creature = Humanoid
 
 
|status=Eternal
|affiliation = [[Valiance Expedition]]
 
 
|faction=Neutral
|location = [[Wintergarde Keep]], [[Dragonblight]] or [[Isle of Conquest]]
 
  +
|races=[[Zandalar troll]], [[loa]]
|status = Alive
 
 
|creature=Humanoid
|title = 7th Legion
 
 
|affiliation=[[Zandalar Tribe]]
|level = 80 Elite (Dragonblight)<br />81 Elite (Isle of Conquest)
 
  +
|location=[[Zul'Gurub]]
|health = 630,000 (Dragonblight)<br />716,000 (Isle of Conquest)
 
  +
|instance=Zul'Gurub
|gender = Male
 
|race = Human
 
 
}}
 
}}
{{for|Wyrmbane found on the [[Isle of Conquest]]|Halford Wyrmbane (tactics)}}
 
   
'''High Commander Halford Wyrmbane''' is the leader of the [[7th Legion]] and [[Wintergarde Keep]], a major [[Alliance]] base in the [[Dragonblight]].
+
'''Zanza the Restless''' is a [[loa]] of the [[Zandalar tribe]] found near the entrance to the [[Cache of Madness]] in [[Zul'Gurub (instance)|Zul'Gurub]].
   
  +
Before patch 4.0.3a, he gave the [[quest]]s to obtain the Zul'Gurub [[Zul'Gurub Enchants|class enchants]] and the +10 nature resistance enchant [[Savage Guard]]. Now, he gives information about the Cache of Madness.
In the quest {{quest|An End And A Beginning}}, he asks players to defeat [[Thel'zan the Duskbringer]] (formerly the treacherous priest [[Inigo Montoy]]) who was given the phylactery of [[Kel'Thuzad]] which — as it was not destroyed — allowed the Archlich to regain corporeal form.
 
   
  +
See [[Zul'Gurub NPCs]].
He leads the Alliance on the [[Isle of Conquest]].
 
[[File:Wyrmbane in IoC.jpg|thumb|left|500px|High Commander Halford Wyrmbane in Isle of Conquest, with his four [[7th Legion Infantry]]]]{{Clr}}
 
   
== Quests ==
+
==Quests==
  +
[[File:Zanza the Restless.jpg|thumb|Zanza the questgiver.]]
He is involved in the following quests:
 
  +
{{rfg-section}}
#{{questfinish}}{{questlong|Alliance|73|High Commander Halford Wyrmbane}}
 
 
He started the following quests:
#{{queststart}}{{questlong|Alliance|73|Naxxramas and the Fall of Wintergarde}}
 
  +
*{{questclass|Neutral|Druid|60R|Animist's Caress}} ''Adds 10 stamina, 10 intellect, and increases healing by up to 24''
#{{questfinish}}{{questlong|Alliance|73|Return to the High Commander}}
 
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*{{questclass|Neutral|Rogue|60R|Death's Embrace}} ''Adds 28 attack power and 1% dodge''
#{{queststartfinish}}{{questlong|Alliance|73|Rescue from Town Square}}
 
  +
*{{questclass|Neutral|Hunter|60R|Falcon's Call}} ''Adds 24 ranged attack power, 10 stamina, and 1% chance to hit''
#{{queststart}}{{questlong|Alliance|73|Find Durkon!}}
 
  +
*{{questclass|Neutral|Warlock|60R|Hoodoo Hex}} ''Adds 10 stamina and increases spell damage and healing by up to 18''
#{{questfinish}}{{questlong|Alliance|73|Mystery of the Tome}}
 
  +
*{{questclass|Neutral|Warrior|60R|Presence of Might}} ''Adds 10 stamina, 7 defense, and 15 shield block value''
#{{queststart}}{{questlong|Alliance|73|Understanding the Language of Death}}
 
  +
*{{questclass|Neutral|Mage|60R|Presence of Sight}} ''Adds 18 to healing and damage spells and 1% chance to hit with spells''
#{{questfinish}}{{questlong|Alliance|73|A Righteous Sermon}}
 
  +
*{{questclass|Neutral|Priest|60R|Prophetic Aura}} ''Adds 10 stamina, 4 mana per 5 sec, and increases healing by up to 24''
  +
*{{questclass|Neutral|Paladin|60R|Syncretist's Sigil}} ''Adds 10 stamina, 7 defense, and increases healing by up to 24''
  +
*{{questclass|Neutral|Shaman|60R|Vodouisant's Vigilant Embrace}} ''Adds 15 intellect and increases healing and spell damage by up to 13''
  +
*{{Questlong|Neutral|60R|The Savage Guard - Arcanum of Focus}} ''Adds 10 nature resistance''
  +
*{{Questlong|Neutral|60R|The Savage Guard - Arcanum of Protection}} ''Adds 10 nature resistance''
  +
*{{Questlong|Neutral|60R|The Savage Guard - Arcanum of Rapidity}} ''Adds 10 nature resistance''
   
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==Quotes==
#{{queststart}}{{questlong|Alliance|73|The Demo-gnome}}
 
  +
{{rfg-section}}
#{{questfinish}}{{questlong|Alliance|73|Understanding the Scourge War Machine}}
 
  +
When approached him (at [[Neutral]] reputation)
  +
:{{text|say|I am Zanza, a Loa of Zandalar. I have come in this ethereal form from Zandalar to help my people. Hakkar has no dominion over my soul. I help those that have helped the Zandalarian people.}}
   
  +
When approached at [[Exalted]] reputation.
#{{queststart}}{{questlong|Alliance|73|Into Hostile Territory}}
 
  +
:{{text|say|A friend of the Zandalarian! You have ventured deep into the layer of the Blood God, <class>. You will do well to listen to what i have to say.}}
#{{questfinish}}{{questlong|Alliance|73|Chasing Icestorm: Thel'zan's Phylactery}}
 
#{{queststart}}{{questlong|Alliance|73|Finality}}
 
#{{questfinish}}{{questlong|Alliance|73|An End And A Beginning}}
 
#{{queststart}}{{questlong|Alliance|73|To Fordragon Hold!}}
 
   
  +
:{{text|say|Many thousands of years ago, while the indigenous trolls of Zul'Aman were battling the invading high elf heathens, great magic was stolen from Zanza. The magic was used to enchant their weapons and armor to assist in conquering the trolls of the region.}}
*{{queststartfinish}}{{questlong|Alliance|73|The Path of Redemption}}
 
   
==Quotes==
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==History==
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He reveals that he created the magic used in Elven Librams which were originally his Savage Guard. When the High Elves first warred with the Amani Empire, they were baffled why, with their deep understanding of magic, they could not overcome troll voodoo. They since stole Zanza's magic teachings and used them against the Trolls.
"''Through the valleys and peaks of [[Mount Hyjal]], across the shifting sands of [[Silithus]], against the [[Burning Legion|Legion's]] dread armies - we have fought. We are the nameless, faceless, sons and daughters of the [[Alliance]]. By the [[Light]] and by the might of the Alliance, the first strike belongs to us and the last strike is all that our enemies see.''
 
   
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=== Zanza's story ===
''We are [[7th Legion]].''"
 
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:Many thousands of years ago, while the indigenous trolls of the [[Zul'Aman]] empire were battling the invading [[high elf]] heathens, great magic was stolen from Zanza. This magic was used by the high elves to [[enchanting|enchant their weapons and armor]] to assist in conquering the trolls of the region.
   
  +
{{gossip|''I think I have heard of this magic.''}}
==External links==
 
{{elinks-NPC|27136}}
 
   
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:Have you? Then you know how weak and pathetic the high elf version of troll magic was?
{{DEFAULTSORT:Wyrmbane, Halford}}
 
  +
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:The high elves could not understand why a people with their magical affinity could not contend with the powers of troll [[voodoo]]. This was an inconceivable notion for the pale skins to understand. They were resigned to using the bastardized version of troll enchantments. I believe they called them '[[Arcanum]].'
  +
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{{gossip|''Arcanum? That sounds very familiar.''}}
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:Zanza can create the ancient troll enchantments with the right components. This magic will help you in defeating [[Hakkar]] and his minions.
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:I only ask that you bring me two items.
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{{gossip|''What are the components?''}}
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:The first is a primal token that must be taken from the most powerful of the Hakkari lieutenants: [[Jin'do]] and the [[Bloodlord]].
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:The second is a [[punctured voodoo doll]]. These can be found in the piles of refuse that litter this foul place. Look inside the [[Jinxed Hoodoo Pile|jinxed Hoodoo piles]].
  +
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:Bring me these things and I will create a powerful enchantment for you!
  +
  +
  +
(the quotes were retieved from [[wowhead]] - [http://www.wowhead.com/npc=15042#comments link])
  +
  +
The [[Eerie Smolderthorn Idol]] also gives an account of this history.
  +
  +
==Patches and hotfixes==
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*{{Patch 4.1.0|note=Returned in the new Zul'Gurub instance.}}
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*{{Patch 4.0.3a|note=Removed.}}
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*{{Patch 1.7.0|note=Added.}}
  +
 
==External links==
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
  +
Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{| class="darktable"
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|-
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! Zul'Gurub !! Old Zul'Gurub
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|-
 
|{{Elinks-NPC|52429}}
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|{{Elinks-NPC|15042}}
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|}
   
[[Category:Dragonblight NPCs]]
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[[Category:Loa]]
[[Category:Human quest givers]]
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[[Category:Zandalar trolls]]
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[[Category:Zul'Gurub NPCs]]

Revision as of 21:39, 17 June 2011

NeutralZanza the Restless
Image of Zanza the Restless
Race(s) Zandalar troll, loa (Humanoid)
Level 85 Elite
Affiliation(s) Zandalar Tribe
Location Zul'Gurub
Status Eternal

Zanza the Restless is a loa of the Zandalar tribe found near the entrance to the Cache of Madness in Zul'Gurub.

Before patch 4.0.3a, he gave the quests to obtain the Zul'Gurub class enchants and the +10 nature resistance enchant Spell nature spiritarmor [Savage Guard]. Now, he gives information about the Cache of Madness.

See Zul'Gurub NPCs.

Quests

Zanza the Restless

Zanza the questgiver.

Removed from game The subject of this section has been removed from World of Warcraft.

He started the following quests:

  • Template:Questclass Adds 10 stamina, 10 intellect, and increases healing by up to 24
  • Template:Questclass Adds 28 attack power and 1% dodge
  • Template:Questclass Adds 24 ranged attack power, 10 stamina, and 1% chance to hit
  • Template:Questclass Adds 10 stamina and increases spell damage and healing by up to 18
  • Template:Questclass Adds 10 stamina, 7 defense, and 15 shield block value
  • Template:Questclass Adds 18 to healing and damage spells and 1% chance to hit with spells
  • Template:Questclass Adds 10 stamina, 4 mana per 5 sec, and increases healing by up to 24
  • Template:Questclass Adds 10 stamina, 7 defense, and increases healing by up to 24
  • Template:Questclass Adds 15 intellect and increases healing and spell damage by up to 13
  • N [60R] The Savage Guard - Arcanum of Focus Adds 10 nature resistance
  • N [60R] The Savage Guard - Arcanum of Protection Adds 10 nature resistance
  • N [60R] The Savage Guard - Arcanum of Rapidity Adds 10 nature resistance

Quotes

Removed from game The subject of this section has been removed from World of Warcraft.

When approached him (at Neutral reputation)

I am Zanza, a Loa of Zandalar. I have come in this ethereal form from Zandalar to help my people. Hakkar has no dominion over my soul. I help those that have helped the Zandalarian people.

When approached at Exalted reputation.

A friend of the Zandalarian! You have ventured deep into the layer of the Blood God, <class>. You will do well to listen to what i have to say.
Many thousands of years ago, while the indigenous trolls of Zul'Aman were battling the invading high elf heathens, great magic was stolen from Zanza. The magic was used to enchant their weapons and armor to assist in conquering the trolls of the region.

History

He reveals that he created the magic used in Elven Librams which were originally his Savage Guard. When the High Elves first warred with the Amani Empire, they were baffled why, with their deep understanding of magic, they could not overcome troll voodoo. They since stole Zanza's magic teachings and used them against the Trolls.

Zanza's story

Many thousands of years ago, while the indigenous trolls of the Zul'Aman empire were battling the invading high elf heathens, great magic was stolen from Zanza. This magic was used by the high elves to enchant their weapons and armor to assist in conquering the trolls of the region.

Gossip I think I have heard of this magic.

Have you? Then you know how weak and pathetic the high elf version of troll magic was?
The high elves could not understand why a people with their magical affinity could not contend with the powers of troll voodoo. This was an inconceivable notion for the pale skins to understand. They were resigned to using the bastardized version of troll enchantments. I believe they called them 'Arcanum.'

Gossip Arcanum? That sounds very familiar.

Zanza can create the ancient troll enchantments with the right components. This magic will help you in defeating Hakkar and his minions.
I only ask that you bring me two items.

Gossip What are the components?

The first is a primal token that must be taken from the most powerful of the Hakkari lieutenants: Jin'do and the Bloodlord.
The second is a punctured voodoo doll. These can be found in the piles of refuse that litter this foul place. Look inside the jinxed Hoodoo piles.
Bring me these things and I will create a powerful enchantment for you!


(the quotes were retieved from wowhead - link)

The Inv zulgurubtrinket [Eerie Smolderthorn Idol] also gives an account of this history.

Patches and hotfixes

External links

Zul'Gurub Old Zul'Gurub